PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...
#include "pandabase.h"#include "transformState.h"#include "renderState.h"#include "renderEffect.h"#include "typedWritableReferenceCount.h"#include "pointerTo.h"#include "ordered_vector.h"#include "lightReMutex.h"#include "lightMutex.h"#include "renderEffects.I"Go to the source code of this file.
Classes | |
| class | RenderEffects |
| This represents a unique collection of RenderEffect objects that correspond to a particular renderable state. More... | |
Functions | |
| std::ostream & | operator<< (std::ostream &out, const RenderEffects &state) |
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
Definition in file renderEffects.h.
1.8.15