Panda3D
Public Member Functions | Static Public Member Functions | List of all members
RenderEffect Class Reference

This is the base class for a number of special render effects that may be set on scene graph nodes to change the way they render. More...

#include "renderEffect.h"

Inheritance diagram for RenderEffect:
TypedWritableReferenceCount TypedWritable ReferenceCount TypedObject MemoryBase MemoryBase BillboardEffect CharacterJointEffect CompassEffect DecalEffect OccluderEffect PolylightEffect ScissorEffect ShowBoundsEffect TexProjectorEffect

Public Member Functions

 RenderEffect (const RenderEffect &copy)=delete
 
virtual ~RenderEffect ()
 The destructor is responsible for removing the RenderEffect from the global set if it is there. More...
 
virtual void adjust_transform (CPT(TransformState) &net_transform, CPT(TransformState) &node_transform, const PandaNode *node) const
 
int compare_to (const RenderEffect &other) const
 Provides an arbitrary ordering among all unique RenderEffects, so we can store the essentially different ones in a big set and throw away the rest. More...
 
virtual CPT (TransformState) prepare_flatten_transform(const TransformState *net_transform) const
 
virtual CPT (RenderEffect) xform(const LMatrix4 &mat) const
 
virtual void cull_callback (CullTraverser *trav, CullTraverserData &data, CPT(TransformState) &node_transform, CPT(RenderState) &node_state) const
 
virtual void finalize (BamReader *manager)
 Called by the BamReader to perform any final actions needed for setting up the object after all objects have been read and all pointers have been completed. More...
 
virtual TypeHandle force_init_type ()
 
virtual TypeHandle get_type () const
 
virtual bool has_adjust_transform () const
 
virtual bool has_cull_callback () const
 
RenderEffectoperator= (const RenderEffect &copy)=delete
 
virtual void output (std::ostream &out) const
 
virtual bool safe_to_combine () const
 
virtual bool safe_to_transform () const
 Returns true if it is generally safe to transform this particular kind of RenderEffect by calling the xform() method, false otherwise. More...
 
virtual void write (std::ostream &out, int indent_level) const
 
virtual void write_datagram (BamWriter *manager, Datagram &dg)
 Writes the contents of this object to the datagram for shipping out to a Bam file. More...
 
- Public Member Functions inherited from TypedWritableReferenceCount
 TypedWritableReferenceCount (const TypedWritableReferenceCount &copy)
 
virtual ReferenceCountas_reference_count ()
 Returns the pointer cast to a ReferenceCount pointer, if it is in fact of that type. More...
 
void operator= (const TypedWritableReferenceCount &copy)
 
- Public Member Functions inherited from TypedWritable
 TypedWritable (const TypedWritable &copy)
 
virtual int complete_pointers (TypedWritable **p_list, BamReader *manager)
 Receives an array of pointers, one for each time manager->read_pointer() was called in fillin(). More...
 
vector_uchar encode_to_bam_stream () const
 Converts the TypedWritable object into a single stream of data using a BamWriter, and returns that data as a bytes object. More...
 
bool encode_to_bam_stream (vector_uchar &data, BamWriter *writer=nullptr) const
 Converts the TypedWritable object into a single stream of data using a BamWriter, and stores that data in the indicated string. More...
 
UpdateSeq get_bam_modified () const
 Returns the current bam_modified counter. More...
 
void mark_bam_modified ()
 Increments the bam_modified counter, so that this object will be invalidated and retransmitted on any open bam streams. More...
 
void operator= (const TypedWritable &copy)
 
virtual bool require_fully_complete () const
 Some objects require all of their nested pointers to have been completed before the objects themselves can be completed. More...
 
virtual void update_bam_nested (BamWriter *manager)
 Called by the BamWriter when this object has not itself been modified recently, but it should check its nested objects for updates. More...
 
- Public Member Functions inherited from TypedObject
 TypedObject (const TypedObject &copy)=default
 
TypedObjectas_typed_object ()
 Returns the object, upcast (if necessary) to a TypedObject pointer. More...
 
const TypedObjectas_typed_object () const
 Returns the object, upcast (if necessary) to a TypedObject pointer. More...
 
int get_best_parent_from_Set (const std::set< int > &) const
 
int get_type_index () const
 Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. More...
 
bool is_exact_type (TypeHandle handle) const
 Returns true if the current object is the indicated type exactly. More...
 
bool is_of_type (TypeHandle handle) const
 Returns true if the current object is or derives from the indicated type. More...
 
TypedObjectoperator= (const TypedObject &copy)=default
 
- Public Member Functions inherited from ReferenceCount
int get_ref_count () const
 
WeakReferenceListget_weak_list () const
 Returns the WeakReferenceList associated with this ReferenceCount object. More...
 
bool has_weak_list () const
 Returns true if this particular ReferenceCount object has a WeakReferenceList created, false otherwise. More...
 
void local_object ()
 This function should be called, once, immediately after creating a new instance of some ReferenceCount-derived object on the stack. More...
 
void ref () const
 Explicitly increments the reference count. More...
 
bool ref_if_nonzero () const
 Atomically increases the reference count of this object if it is not zero. More...
 
bool test_ref_count_integrity () const
 Does some easy checks to make sure that the reference count isn't completely bogus. More...
 
bool test_ref_count_nonzero () const
 Does some easy checks to make sure that the reference count isn't zero, or completely bogus. More...
 
virtual bool unref () const
 Explicitly decrements the reference count. More...
 
WeakReferenceListweak_ref ()
 Adds the indicated PointerToVoid as a weak reference to this object. More...
 
void weak_unref ()
 Removes the indicated PointerToVoid as a weak reference to this object. More...
 

Static Public Member Functions

static TypedWritablechange_this (TypedWritable *old_ptr, BamReader *manager)
 Called immediately after complete_pointers(), this gives the object a chance to adjust its own pointer if desired. More...
 
static TypeHandle get_class_type ()
 
static int get_num_effects ()
 
static void init_type ()
 
static void list_effects (std::ostream &out)
 Lists all of the RenderEffects in the cache to the output stream, one per line. More...
 
static bool validate_effects ()
 Ensures that the cache is still stored in sorted order. More...
 
- Static Public Member Functions inherited from TypedWritableReferenceCount
static TypeHandle get_class_type ()
 
static void init_type ()
 
static PT (TypedWritableReferenceCount) decode_from_bam_stream(vector_uchar data
 
- Static Public Member Functions inherited from TypedWritable
static bool decode_raw_from_bam_stream (TypedWritable *&ptr, ReferenceCount *&ref_ptr, vector_uchar data, BamReader *reader=nullptr)
 Reads the bytes created by a previous call to encode_to_bam_stream(), and extracts the single object on those bytes. More...
 
static TypeHandle get_class_type ()
 
static void init_type ()
 
- Static Public Member Functions inherited from TypedObject
static TypeHandle get_class_type ()
 
static void init_type ()
 This function is declared non-inline to work around a compiler bug in g++ 2.96. More...
 
- Static Public Member Functions inherited from ReferenceCount
static TypeHandle get_class_type ()
 
static void init_type ()
 

Additional Inherited Members

- Public Attributes inherited from TypedWritableReferenceCount
static BamReaderreader = nullptr)
 
- Public Attributes inherited from TypedObject
 get_type
 
- Public Attributes inherited from ReferenceCount
 get_ref_count
 Returns the current reference count. More...
 
- Static Public Attributes inherited from TypedWritable
static TypedWritable *const Null = nullptr
 

Detailed Description

This is the base class for a number of special render effects that may be set on scene graph nodes to change the way they render.

This includes BillboardEffect, DecalEffect, etc.

RenderEffect represents render properties that must be applied as soon as they are encountered in the scene graph, rather than propagating down to the leaves. This is different from RenderAttrib, which represents properties like color and texture that don't do anything until they propagate down to a GeomNode.

You should not attempt to create or modify a RenderEffect directly; instead, use the make() method of the appropriate kind of effect you want. This will allocate and return a new RenderEffect of the appropriate type, and it may share pointers if possible. Do not modify the new RenderEffect if you wish to change its properties; instead, create a new one.

Definition at line 48 of file renderEffect.h.

Constructor & Destructor Documentation

◆ ~RenderEffect()

RenderEffect::~RenderEffect ( )
virtual

The destructor is responsible for removing the RenderEffect from the global set if it is there.

Definition at line 43 of file renderEffect.cxx.

Member Function Documentation

◆ change_this()

TypedWritable * RenderEffect::change_this ( TypedWritable old_ptr,
BamReader manager 
)
static

Called immediately after complete_pointers(), this gives the object a chance to adjust its own pointer if desired.

Most objects don't change pointers after completion, but some need to.

Once this function has been called, the old pointer will no longer be accessed.

Definition at line 296 of file renderEffect.cxx.

◆ compare_to()

int RenderEffect::compare_to ( const RenderEffect other) const
inline

Provides an arbitrary ordering among all unique RenderEffects, so we can store the essentially different ones in a big set and throw away the rest.

This method is not needed outside of the RenderEffect class because all equivalent RenderEffect objects are guaranteed to share the same pointer; thus, a pointer comparison is always sufficient.

Definition at line 23 of file renderEffect.I.

References TypeHandle::get_index.

◆ finalize()

void RenderEffect::finalize ( BamReader manager)
virtual

Called by the BamReader to perform any final actions needed for setting up the object after all objects have been read and all pointers have been completed.

Reimplemented from TypedWritable.

Definition at line 321 of file renderEffect.cxx.

References ReferenceCount::unref().

◆ list_effects()

void RenderEffect::list_effects ( std::ostream &  out)
static

Lists all of the RenderEffects in the cache to the output stream, one per line.

This can be quite a lot of output if the cache is large, so be prepared.

Definition at line 184 of file renderEffect.cxx.

◆ safe_to_transform()

bool RenderEffect::safe_to_transform ( ) const
virtual

Returns true if it is generally safe to transform this particular kind of RenderEffect by calling the xform() method, false otherwise.

Reimplemented in CompassEffect, BillboardEffect, and CharacterJointEffect.

Definition at line 68 of file renderEffect.cxx.

◆ validate_effects()

bool RenderEffect::validate_effects ( )
static

Ensures that the cache is still stored in sorted order.

Returns true if so, false if there is a problem (which implies someone has modified one of the supposedly-const RenderEffect objects).

Definition at line 199 of file renderEffect.cxx.

◆ write_datagram()

void RenderEffect::write_datagram ( BamWriter manager,
Datagram dg 
)
virtual

The documentation for this class was generated from the following files: