14 #ifndef SHOWBOUNDSEFFECT_H 15 #define SHOWBOUNDSEFFECT_H 35 INLINE
bool get_tight()
const;
38 virtual bool safe_to_combine()
const;
39 virtual int compare_to_impl(
const RenderEffect *other)
const;
45 static void register_with_read_factory();
56 static void init_type() {
57 RenderEffect::init_type();
59 RenderEffect::get_class_type());
62 return get_class_type();
64 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
This is the fundamental interface for extracting binary objects from a Bam file, as generated by a Ba...
Base class for objects that can be written to and read from Bam files.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
Applied to a GeomNode to cause a visible bounding volume to be drawn for this node.
This is the fundamental interface for writing binary objects to a Bam file, to be extracted later by ...
This is the base class for a number of special render effects that may be set on scene graph nodes to...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
An instance of this class is passed to the Factory when requesting it to do its business and construc...
virtual void write_datagram(BamWriter *manager, Datagram &dg)
Writes the contents of this object to the datagram for shipping out to a Bam file.
A class to retrieve the individual data elements previously stored in a Datagram.
TypeHandle is the identifier used to differentiate C++ class types.
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...