PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...
#include "pandabase.h"
#include "pandaNode.h"
#include "pointerTo.h"
#include "stTree.h"
#include "stTransform.h"
#include "stTerrain.h"
#include "callbackObject.h"
#include "loaderOptions.h"
#include "transformState.h"
#include "nodePath.h"
#include "pStatCollector.h"
#include "randomizer.h"
#include "speedtree_api.h"
#include "speedTreeNode.I"
Go to the source code of this file.
Classes | |
class | SpeedTreeNode::InstanceList |
class | SpeedTreeNode |
Interfaces with the SpeedTree library to render SpeedTree objects, especially trees, within the Panda3D scene graph. More... | |
Functions | |
std::ostream & | operator<< (std::ostream &out, const SpeedTreeNode::InstanceList &instances) |
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
Definition in file speedTreeNode.h.