Panda3D
animChannel.h
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file animChannel.h
10  * @author drose
11  * @date 1999-02-22
12  */
13 
14 #ifndef ANIMCHANNEL_H
15 #define ANIMCHANNEL_H
16 
17 #include "pandabase.h"
18 
19 #include "animChannelBase.h"
20 
21 #include "luse.h"
22 
23 /**
24  * This template class is the parent class for all kinds of AnimChannels that
25  * return different values.
26  */
27 template<class SwitchType>
28 class AnimChannel : public AnimChannelBase {
29 protected:
30  // The default constructor is protected: don't try to create an AnimChannel
31  // without a parent. To create an AnimChannel hierarchy, you must first
32  // create an AnimBundle, and use that to create any subsequent children.
33  INLINE AnimChannel(const std::string &name = "");
34  INLINE AnimChannel(AnimGroup *parent, const AnimChannel &copy);
35 public:
36  typedef typename SwitchType::ValueType ValueType;
37 
38  INLINE AnimChannel(AnimGroup *parent, const std::string &name);
39  INLINE ~AnimChannel();
40 
41 PUBLISHED:
42  virtual void get_value(int frame, ValueType &value)=0;
43 
44  // These transform-component methods only have meaning for matrix types.
45  virtual void get_value_no_scale_shear(int frame, ValueType &value);
46  virtual void get_scale(int frame, LVecBase3 &scale);
47  virtual void get_hpr(int frame, LVecBase3 &hpr);
48  virtual void get_quat(int frame, LQuaternion &quat);
49  virtual void get_pos(int frame, LVecBase3 &pos);
50  virtual void get_shear(int frame, LVecBase3 &shear);
51 
52  virtual TypeHandle get_value_type() const;
53 
54  // This class has no ReadWrite functions as it is abstract and defines no
55  // new data
56 
57 public:
58  virtual TypeHandle get_type() const {
59  return get_class_type();
60  }
61  virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
62  static TypeHandle get_class_type() {
63  return _type_handle;
64  }
65  static void init_type() {
66  AnimChannelBase::init_type();
67  register_type(_type_handle, SwitchType::get_channel_type_name(),
68  AnimChannelBase::get_class_type());
69  }
70 
71 private:
72  static TypeHandle _type_handle;
73 };
74 
75 
76 // And now we instantiate a few useful types.
77 
78 class EXPCL_PANDA_CHAN ACMatrixSwitchType {
79 public:
80  typedef LMatrix4 ValueType;
81  static const char *get_channel_type_name() { return "AnimChannelMatrix"; }
82  static const char *get_fixed_channel_type_name() { return "AnimChannelFixed<LMatrix4>"; }
83  static const char *get_part_type_name() { return "MovingPart<LMatrix4>"; }
84  static void output_value(std::ostream &out, const ValueType &value);
85 
86  static void write_datagram(Datagram &dest, ValueType& me)
87  {
88  me.write_datagram(dest);
89  }
90  static void read_datagram(DatagramIterator &source, ValueType& me)
91  {
92  me.read_datagram(source);
93  }
94 };
95 
96 EXPORT_TEMPLATE_CLASS(EXPCL_PANDA_CHAN, EXPTP_PANDA_CHAN, AnimChannel<ACMatrixSwitchType>);
98 
99 
100 class EXPCL_PANDA_CHAN ACScalarSwitchType {
101 public:
102  typedef PN_stdfloat ValueType;
103  static const char *get_channel_type_name() { return "AnimChannelScalar"; }
104  static const char *get_fixed_channel_type_name() { return "AnimChannelScalarFixed"; }
105  static const char *get_part_type_name() { return "MovingPart<PN_stdfloat>"; }
106  static void output_value(std::ostream &out, ValueType value) {
107  out << value;
108  }
109  static void write_datagram(Datagram &dest, ValueType& me)
110  {
111  dest.add_stdfloat(me);
112  }
113  static void read_datagram(DatagramIterator &source, ValueType& me)
114  {
115  me = source.get_stdfloat();
116  }
117 };
118 
119 EXPORT_TEMPLATE_CLASS(EXPCL_PANDA_CHAN, EXPTP_PANDA_CHAN, AnimChannel<ACScalarSwitchType>);
121 
122 
123 #include "animChannel.I"
124 
125 #endif
virtual void get_pos(int frame, LVecBase3 &pos)
Returns the x, y, and z translation components associated with the current frame.
Definition: animChannel.I:111
virtual void get_quat(int frame, LQuaternion &quat)
Returns the rotation component associated with the current frame, expressed as a quaternion.
Definition: animChannel.I:101
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PN_stdfloat get_stdfloat()
Extracts either a 32-bit or a 64-bit floating-point number, according to Datagram::set_stdfloat_doubl...
virtual void get_scale(int frame, LVecBase3 &scale)
Returns the x, y, and z scale components associated with the current frame.
Definition: animChannel.I:80
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition: register_type.I:22
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
virtual void get_hpr(int frame, LVecBase3 &hpr)
Returns the h, p, and r components associated with the current frame.
Definition: animChannel.I:90
This template class is the parent class for all kinds of AnimChannels that return different values.
Definition: animChannel.h:28
void add_stdfloat(PN_stdfloat value)
Adds either a 32-bit or a 64-bit floating-point number, according to set_stdfloat_double().
Definition: datagram.I:133
Parent class for all animation channels.
This is the base class for AnimChannel and AnimBundle.
Definition: animGroup.h:33
virtual TypeHandle get_value_type() const
Returns the TypeHandle associated with the ValueType we return.
Definition: animChannel.I:133
virtual void get_value_no_scale_shear(int frame, ValueType &value)
Returns the value associated with the current frame, with no scale or share components.
Definition: animChannel.I:70
A class to retrieve the individual data elements previously stored in a Datagram.
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...
Definition: datagram.h:38
virtual void get_shear(int frame, LVecBase3 &shear)
Returns the a, b, and c shear components associated with the current frame.
Definition: animChannel.I:121
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.