14 #ifndef CLERPANIMEFFECTINTERVAL_H 15 #define CLERPANIMEFFECTINTERVAL_H 35 BlendType blend_type);
37 INLINE
void add_control(
AnimControl *control,
const std::string &name,
38 float begin_effect,
float end_effect);
42 virtual void output(std::ostream &out)
const;
47 INLINE ControlDef(
AnimControl *control,
const std::string &name,
48 float begin_effect,
float end_effect);
63 static void init_type() {
64 CLerpInterval::init_type();
66 CLerpInterval::get_class_type());
69 return get_class_type();
71 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
virtual void priv_step(double t)
Advances the time on the interval.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This interval lerps between different amounts of control effects for various AnimControls that might ...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
Controls the timing of a character animation.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
TypeHandle is the identifier used to differentiate C++ class types.
The base class for a family of intervals that linearly interpolate one or more numeric values over ti...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.