Panda3D
Public Member Functions | List of all members
CharacterMaker Class Reference

Converts an EggGroup hierarchy, beginning with a group with <Dart> set, to a character node with joints. More...

#include "characterMaker.h"

Public Member Functions

 CharacterMaker (EggGroup *root, EggLoader &loader, bool structured=false)
 
int create_slider (const std::string &name)
 Creates a new morph slider of the given name, and returns its index. More...
 
int egg_to_index (EggNode *egg_node) const
 Returns the index number associated with the PartGroup node for the given egg node, or -1. More...
 
PartGroupegg_to_part (EggNode *egg_node) const
 Returns the PartGroup node associated with the given egg node. More...
 
VertexSlideregg_to_slider (const std::string &name)
 Returns the VertexSlider corresponding to the indicated egg slider name. More...
 
VertexTransformegg_to_transform (EggNode *egg_node)
 Returns a JointVertexTransform suitable for applying the animation associated with the given egg node (which should be a joint). More...
 
std::string get_name () const
 Returns the name of the character. More...
 
Charactermake_node ()
 
PandaNodepart_to_node (PartGroup *part, const std::string &name) const
 Returns the scene graph node associated with the given PartGroup node, if there is one. More...
 

Detailed Description

Converts an EggGroup hierarchy, beginning with a group with <Dart> set, to a character node with joints.

Definition at line 45 of file characterMaker.h.

Member Function Documentation

◆ create_slider()

int CharacterMaker::create_slider ( const std::string &  name)

Creates a new morph slider of the given name, and returns its index.

Definition at line 173 of file characterMaker.cxx.

◆ egg_to_index()

int CharacterMaker::egg_to_index ( EggNode egg_node) const

Returns the index number associated with the PartGroup node for the given egg node, or -1.

Definition at line 126 of file characterMaker.cxx.

Referenced by egg_to_part(), and egg_to_transform().

◆ egg_to_part()

PartGroup * CharacterMaker::egg_to_part ( EggNode egg_node) const

Returns the PartGroup node associated with the given egg node.

If the egg node is not a node in the character's hierarchy, returns the top of the character's hierarchy.

Definition at line 81 of file characterMaker.cxx.

References egg_to_index().

◆ egg_to_slider()

VertexSlider * CharacterMaker::egg_to_slider ( const std::string &  name)

Returns the VertexSlider corresponding to the indicated egg slider name.

Definition at line 187 of file characterMaker.cxx.

◆ egg_to_transform()

VertexTransform * CharacterMaker::egg_to_transform ( EggNode egg_node)

Returns a JointVertexTransform suitable for applying the animation associated with the given egg node (which should be a joint).

Returns an identity transform if the egg node is not a joint in the character's hierarchy.

Definition at line 99 of file characterMaker.cxx.

References egg_to_index().

◆ get_name()

string CharacterMaker::get_name ( ) const

Returns the name of the character.

Definition at line 71 of file characterMaker.cxx.

◆ part_to_node()

PandaNode * CharacterMaker::part_to_node ( PartGroup part,
const std::string &  name 
) const

Returns the scene graph node associated with the given PartGroup node, if there is one.

If the PartGroup does not have an associated node, returns the character's top node.

Definition at line 140 of file characterMaker.cxx.

References PartGroup::is_character_joint().


The documentation for this class was generated from the following files: