The central interface to the PhysX subsystem. More...
#include "physxManager.h"
Public Member Functions | |
PhysxCcdSkeleton * | create_ccd_skeleton (PhysxCcdSkeletonDesc &desc) |
PhysxHeightField * | create_height_field (PhysxHeightFieldDesc &desc) |
PhysxScene * | create_scene (PhysxSceneDesc &desc) |
PhysxCcdSkeleton * | get_ccd_skeleton (unsigned int idx) |
PhysxClothMesh * | get_cloth_mesh (unsigned int idx) |
PhysxConvexMesh * | get_convex_mesh (unsigned int idx) |
PhysxHeightField * | get_height_field (unsigned int idx) |
unsigned int | get_hw_version () |
Reports the available revision of the PhysX Hardware. More... | |
const char * | get_internal_version () |
Reports the internal API version number of the SDK. More... | |
unsigned int | get_num_ccd_skeletons () |
unsigned int | get_num_cloth_meshes () |
unsigned int | get_num_convex_meshes () |
unsigned int | get_num_height_fields () |
unsigned int | get_num_ppus () |
Reports the number of PPUs installed in the host system. More... | |
unsigned int | get_num_scenes () const |
unsigned int | get_num_soft_body_meshes () |
unsigned int | get_num_triangle_meshes () |
float | get_parameter (PhysxParameter param) |
PhysxScene * | get_scene (unsigned int idx) const |
NxPhysicsSDK * | get_sdk () const |
Returns a pointer to the NxPhysicsSDK. More... | |
PhysxSoftBodyMesh * | get_soft_body_mesh (unsigned int idx) |
PhysxTriangleMesh * | get_triangle_mesh (unsigned int idx) |
bool | is_hardware_available () |
Returns TRUE if a physcis hardware is available on the host system. More... | |
void | ls () const |
void | ls (std::ostream &out, int indent_level=0) const |
void | set_parameter (PhysxParameter param, float value) |
Static Public Member Functions | |
static PhysxManager * | get_global_ptr () |
Returns a pointer to the global PhysxManager object. More... | |
static NxMat33 | mat3_to_nxMat33 (const LMatrix3f &m) |
Converts from LMatrix3f to NxMat33. More... | |
static NxMat34 | mat4_to_nxMat34 (const LMatrix4f &m) |
Converts from LMatrix4f to NxMat34. More... | |
static LPoint3f | nxExtVec3_to_point3 (const NxExtendedVec3 &p) |
Converts from NxExtendedVec3 to LPoint3f. More... | |
static LVector3f | nxExtVec3_to_vec3 (const NxExtendedVec3 &v) |
Converts from NxExtendedVec3 to LVector3f. More... | |
static LMatrix3f | nxMat33_to_mat3 (const NxMat33 &m) |
Converts from NxMat33 to LMatrix3f. More... | |
static LMatrix4f | nxMat34_to_mat4 (const NxMat34 &m) |
Converts from NxMat34 to LMatrix4f. More... | |
static LQuaternionf | nxQuat_to_quat (const NxQuat &q) |
Converts from NxQuat to LQuaternionf. More... | |
static LPoint3f | nxVec3_to_point3 (const NxVec3 &p) |
Converts from NxVec3 to LPoint3f. More... | |
static LVector3f | nxVec3_to_vec3 (const NxVec3 &v) |
Converts from NxVec3 to LVector3f. More... | |
static NxExtendedVec3 | point3_to_nxExtVec3 (const LPoint3f &p) |
Converts from LPoint3f to NxExtendedVec3. More... | |
static NxVec3 | point3_to_nxVec3 (const LPoint3f &p) |
Converts from LPoint3f to NxVec3. More... | |
static NxQuat | quat_to_nxQuat (const LQuaternionf &q) |
Converts from LQuaternionf to NxQuat. More... | |
static void | update_point3_from_nxVec3 (LPoint3f &p, const NxVec3 &nVec) |
static void | update_vec3_from_nxVec3 (LVector3f &v, const NxVec3 &nVec) |
static NxExtendedVec3 | vec3_to_nxExtVec3 (const LVector3f &v) |
Converts from LVector3f to NxExtendedVec3. More... | |
static NxVec3 | vec3_to_nxVec3 (const LVector3f &v) |
Converts from LVector3f to NxVec3. More... | |
Public Attributes | |
PhysxObjectCollection< PhysxCcdSkeleton > | _ccd_skeletons |
PhysxObjectCollection< PhysxClothMesh > | _cloth_meshes |
PhysxObjectCollection< PhysxConvexMesh > | _convex_meshes |
PhysxObjectCollection< PhysxHeightField > | _heightfields |
PhysxObjectCollection< PhysxScene > | _scenes |
PhysxObjectCollection< PhysxSoftBodyMesh > | _softbody_meshes |
PhysxObjectCollection< PhysxTriangleMesh > | _triangle_meshes |
get_ccd_skeleton | |
get_cloth_mesh | |
get_convex_mesh | |
get_height_field | |
get_num_ccd_skeletons | |
get_num_cloth_meshes | |
get_num_convex_meshes | |
get_num_height_fields | |
get_num_scenes | |
get_num_soft_body_meshes | |
get_num_triangle_meshes | |
get_scene | |
get_soft_body_mesh | |
get_triangle_mesh | |
Additional Inherited Members | |
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enum | PhysxActorFlag { AF_disable_collision = NX_AF_DISABLE_COLLISION, AF_disable_response = NX_AF_DISABLE_RESPONSE, AF_lock_com = NX_AF_LOCK_COM, AF_fluid_disable_collision = NX_AF_FLUID_DISABLE_COLLISION, AF_contact_modification = NX_AF_CONTACT_MODIFICATION, AF_force_cone_friction = NX_AF_FORCE_CONE_FRICTION, AF_user_actor_pair_filtering = NX_AF_USER_ACTOR_PAIR_FILTERING } |
enum | PhysxBodyFlag { BF_disable_gravity = NX_BF_DISABLE_GRAVITY, Bf_frozen_pos_x = NX_BF_FROZEN_POS_X, BF_frozen_pos_y = NX_BF_FROZEN_POS_Y, BF_frozen_pos_z = NX_BF_FROZEN_POS_Z, BF_frozen_rot_x = NX_BF_FROZEN_ROT_X, BF_frozen_rot_y = NX_BF_FROZEN_ROT_Y, BF_frozen_rot_z = NX_BF_FROZEN_ROT_Z, BF_frozen_pos = NX_BF_FROZEN_POS, BF_frozen_rot = NX_BF_FROZEN_ROT, BF_frozen = NX_BF_FROZEN, BF_kinematic = NX_BF_KINEMATIC, BF_visualization = NX_BF_VISUALIZATION, BF_filter_sleep_vel = NX_BF_FILTER_SLEEP_VEL, BF_energy_sleep_test = NX_BF_ENERGY_SLEEP_TEST } |
enum | PhysxBroadPhaseType { BPT_sap_single = NX_BP_TYPE_SAP_SINGLE, BPT_sap_multi = NX_BP_TYPE_SAP_MULTI } |
enum | PhysxClothFlag { CLF_pressure = NX_CLF_PRESSURE, CLF_static = NX_CLF_STATIC, CLF_disable_collision = NX_CLF_DISABLE_COLLISION, CLF_selfcollision = NX_CLF_SELFCOLLISION, CLF_visualization = NX_CLF_VISUALIZATION, CLF_gravity = NX_CLF_GRAVITY, CLF_bending = NX_CLF_BENDING, CLF_bending_ortho = NX_CLF_BENDING_ORTHO, CLF_damping = NX_CLF_DAMPING, CLF_collision_twoway = NX_CLF_COLLISION_TWOWAY, CLF_triangle_collision = NX_CLF_TRIANGLE_COLLISION, CLF_tearable = NX_CLF_TEARABLE, CLF_hardware = NX_CLF_HARDWARE, CLF_comdamping = NX_CLF_COMDAMPING, CLF_validbounds = NX_CLF_VALIDBOUNDS, CLF_fluid_collision = NX_CLF_FLUID_COLLISION, CLF_disable_dynamic_ccd = NX_CLF_DISABLE_DYNAMIC_CCD, CLF_adhere = NX_CLF_ADHERE } |
enum | PhysxCombineMode { CM_average = NX_CM_AVERAGE, CM_min = NX_CM_MIN, CM_multiply = NX_CM_MULTIPLY, CM_max = NX_CM_MAX } |
enum | PhysxContactPairFlag { CPF_ignore_pair = NX_IGNORE_PAIR, CPF_notify_on_start_touch = NX_NOTIFY_ON_START_TOUCH, CPF_notify_on_end_touch = NX_NOTIFY_ON_END_TOUCH, CPF_notify_on_touch = NX_NOTIFY_ON_TOUCH, CPF_notify_on_impact = NX_NOTIFY_ON_IMPACT, CPF_notify_on_roll = NX_NOTIFY_ON_ROLL, CPF_notify_on_slide = NX_NOTIFY_ON_SLIDE, CPF_notify_forces = NX_NOTIFY_FORCES, CPF_notify_on_start_touch_threshold = NX_NOTIFY_ON_START_TOUCH_FORCE_THRESHOLD, CPF_notify_on_end_touch_threshold = NX_NOTIFY_ON_END_TOUCH_FORCE_THRESHOLD, CPF_notify_on_touch_threshold = NX_NOTIFY_ON_TOUCH_FORCE_THRESHOLD, CPF_notify_contact_modifications = NX_NOTIFY_CONTACT_MODIFICATION } |
enum | PhysxD6JointDriveType { D6_joint_drive_position = NX_D6JOINT_DRIVE_POSITION, D6_joint_drive_velocity = NX_D6JOINT_DRIVE_VELOCITY } |
enum | PhysxD6JointFlag { D6_joint_slerp_drive = NX_D6JOINT_SLERP_DRIVE, D6_joint_gear_disabled = NX_D6JOINT_GEAR_ENABLED } |
enum | PhysxD6JointMotion { D6_joint_motion_locked = NX_D6JOINT_MOTION_LOCKED, D6_joint_motion_limited = NX_D6JOINT_MOTION_LIMITED, D6_joint_motion_free = NX_D6JOINT_MOTION_FREE } |
enum | PhysxDistanceJointFlag { DJF_max_distance_enabled = NX_DJF_MAX_DISTANCE_ENABLED, DJF_mix_distance_enabled = NX_DJF_MIN_DISTANCE_ENABLED, DJF_spring_enabled = NX_DJF_SPRING_ENABLED } |
enum | PhysxFilterOp { FO_and = NX_FILTEROP_AND, FO_or = NX_FILTEROP_OR, FO_xor = NX_FILTEROP_XOR, FO_nand = NX_FILTEROP_NAND, FO_nor = NX_FILTEROP_NOR, FO_nxor = NX_FILTEROP_NXOR, FO_swap_and = NX_FILTEROP_SWAP_AND } |
enum | PhysxForceFieldCoordinates { FFC_cartesian, FFC_spherical, FFC_cylindrical, FFC_toroidal } |
enum | PhysxForceFieldShapeGroupFlag { FFSG_exclude_group = NX_FFSG_EXCLUDE_GROUP } |
enum | PhysxForceMode { FM_force = NX_FORCE, FM_impulse = NX_IMPULSE, FM_velocity_change = NX_VELOCITY_CHANGE, FM_smooth_impulse = NX_SMOOTH_IMPULSE, FM_smooth_velocity_change = NX_SMOOTH_VELOCITY_CHANGE, FM_acceleration = NX_ACCELERATION } |
enum | PhysxJointFlag { JF_collision_enabled = NX_JF_COLLISION_ENABLED, JF_visualization = NX_JF_VISUALIZATION } |
enum | PhysxMaterialFlag { MF_anisotropic = NX_MF_ANISOTROPIC, MF_disable_friction = NX_MF_DISABLE_FRICTION, MF_disable_strong_friction = NX_MF_DISABLE_STRONG_FRICTION } |
enum | PhysxParameter { P_penalty_force = NX_PENALTY_FORCE, P_skin_width = NX_SKIN_WIDTH, P_default_sleep_lin_vel_squared = NX_DEFAULT_SLEEP_LIN_VEL_SQUARED, P_default_sleep_ang_vel_squared = NX_DEFAULT_SLEEP_ANG_VEL_SQUARED, P_bounce_threshold = NX_BOUNCE_THRESHOLD, P_dyn_frict_scaling = NX_DYN_FRICT_SCALING, P_sta_frict_scaling = NX_STA_FRICT_SCALING, P_max_angular_velocity = NX_MAX_ANGULAR_VELOCITY, P_continuous_cd = NX_CONTINUOUS_CD, P_visualization_scale = NX_VISUALIZATION_SCALE, P_adaptive_force = NX_ADAPTIVE_FORCE, P_coll_veta_jointed = NX_COLL_VETO_JOINTED, P_trigger_trigger_callback = NX_TRIGGER_TRIGGER_CALLBACK, P_select_hw_algo = NX_SELECT_HW_ALGO, P_ccd_epsilon = NX_CCD_EPSILON, P_solver_convergence_threshold = NX_SOLVER_CONVERGENCE_THRESHOLD, P_bbox_noise_level = NX_BBOX_NOISE_LEVEL, P_implicit_sweep_cache_size = NX_IMPLICIT_SWEEP_CACHE_SIZE, P_default_sleep_energy = NX_DEFAULT_SLEEP_ENERGY, P_constant_fluid_max_packets = NX_CONSTANT_FLUID_MAX_PACKETS, P_constant_fluid_max_particles_per_step = NX_CONSTANT_FLUID_MAX_PARTICLES_PER_STEP, P_asynchronous_mesh_creation = NX_ASYNCHRONOUS_MESH_CREATION, P_force_field_custom_kernel_epsilon = NX_FORCE_FIELD_CUSTOM_KERNEL_EPSILON, P_improved_spring_solver = NX_IMPROVED_SPRING_SOLVER, P_visualize_world_axes = NX_VISUALIZE_WORLD_AXES, P_visualize_body_axes = NX_VISUALIZE_BODY_AXES, P_visualize_body_mass_axes = NX_VISUALIZE_BODY_MASS_AXES, P_visualize_body_lin_velocity = NX_VISUALIZE_BODY_LIN_VELOCITY, P_visualize_body_ang_velocity = NX_VISUALIZE_BODY_ANG_VELOCITY, P_visualize_body_joint_groups = NX_VISUALIZE_BODY_JOINT_GROUPS, P_visualize_joint_local_axes = NX_VISUALIZE_JOINT_LOCAL_AXES, P_visualize_joint_world_axes = NX_VISUALIZE_JOINT_WORLD_AXES, P_visualize_joint_limits = NX_VISUALIZE_JOINT_LIMITS, P_visualize_contact_point = NX_VISUALIZE_CONTACT_POINT, P_visualize_contact_normal = NX_VISUALIZE_CONTACT_NORMAL, P_visualize_contact_error = NX_VISUALIZE_CONTACT_ERROR, P_visualize_contact_force = NX_VISUALIZE_CONTACT_FORCE, P_visualize_actor_axes = NX_VISUALIZE_ACTOR_AXES, P_visualize_collision_aabbs = NX_VISUALIZE_COLLISION_AABBS, P_visualize_collision_shapes = NX_VISUALIZE_COLLISION_SHAPES, P_visualize_collision_axes = NX_VISUALIZE_COLLISION_AXES, P_visualize_collision_compounds = NX_VISUALIZE_COLLISION_COMPOUNDS, P_visualize_collision_vnormals = NX_VISUALIZE_COLLISION_VNORMALS, P_visualize_collision_fnormals = NX_VISUALIZE_COLLISION_FNORMALS, P_visualize_collision_edges = NX_VISUALIZE_COLLISION_EDGES, P_visualize_collision_spheres = NX_VISUALIZE_COLLISION_SPHERES, P_visualize_collision_static = NX_VISUALIZE_COLLISION_STATIC, P_visualize_collision_dynamic = NX_VISUALIZE_COLLISION_DYNAMIC, P_visualize_collision_free = NX_VISUALIZE_COLLISION_FREE, P_visualize_collision_ccd = NX_VISUALIZE_COLLISION_CCD, P_visualize_collision_skeletons = NX_VISUALIZE_COLLISION_SKELETONS, P_visualize_fluid_emitters = NX_VISUALIZE_FLUID_EMITTERS, P_visualize_fluid_position = NX_VISUALIZE_FLUID_POSITION, P_visualize_fluid_velocity = NX_VISUALIZE_FLUID_VELOCITY, P_visualize_fluid_kernel_radius = NX_VISUALIZE_FLUID_KERNEL_RADIUS, P_visualize_fluid_bounds = NX_VISUALIZE_FLUID_BOUNDS, P_visualize_fluid_packets = NX_VISUALIZE_FLUID_PACKETS, P_visualize_fluid_motion_limit = NX_VISUALIZE_FLUID_MOTION_LIMIT, P_visualize_fluid_dyn_collision = NX_VISUALIZE_FLUID_DYN_COLLISION, P_visualize_fluid_stc_collision = NX_VISUALIZE_FLUID_STC_COLLISION, P_visualize_fluid_mesh_packets = NX_VISUALIZE_FLUID_MESH_PACKETS, P_visualize_fluid_drains = NX_VISUALIZE_FLUID_DRAINS, P_visualize_fluid_packet_data = NX_VISUALIZE_FLUID_PACKET_DATA, P_visualize_cloth_mesh = NX_VISUALIZE_CLOTH_MESH, P_visualize_cloth_collisions = NX_VISUALIZE_CLOTH_COLLISIONS, P_visualize_cloth_selfcollisions = NX_VISUALIZE_CLOTH_SELFCOLLISIONS, P_visualize_cloth_workpackets = NX_VISUALIZE_CLOTH_WORKPACKETS, P_visualize_cloth_sleep = NX_VISUALIZE_CLOTH_SLEEP, P_visualize_cloth_sleep_vertex = NX_VISUALIZE_CLOTH_SLEEP_VERTEX, P_visualize_cloth_tearable_vertices = NX_VISUALIZE_CLOTH_TEARABLE_VERTICES, P_visualize_cloth_tearing = NX_VISUALIZE_CLOTH_TEARING, P_visualize_cloth_attachment = NX_VISUALIZE_CLOTH_ATTACHMENT, P_visualize_cloth_validbounds = NX_VISUALIZE_CLOTH_VALIDBOUNDS, P_visualize_softbody_mesh = NX_VISUALIZE_SOFTBODY_MESH, P_visualize_softbody_collisions = NX_VISUALIZE_SOFTBODY_COLLISIONS, P_visualize_softbody_workpackets = NX_VISUALIZE_SOFTBODY_WORKPACKETS, P_visualize_softbody_sleep = NX_VISUALIZE_SOFTBODY_SLEEP, P_visualize_softbody_sleep_vertex = NX_VISUALIZE_SOFTBODY_SLEEP_VERTEX, P_visualize_softbody_tearable_vertices = NX_VISUALIZE_SOFTBODY_TEARABLE_VERTICES, P_visualize_softbody_tearing = NX_VISUALIZE_SOFTBODY_TEARING, P_visualize_softbody_attachment = NX_VISUALIZE_SOFTBODY_ATTACHMENT, P_visualize_softbody_validbounds = NX_VISUALIZE_SOFTBODY_VALIDBOUNDS, P_visualize_active_vertices = NX_VISUALIZE_ACTIVE_VERTICES, P_visualize_force_fields = NX_VISUALIZE_FORCE_FIELDS } |
enum | PhysxProjectionMode { PM_none = NX_JPM_NONE, PM_point_mindist = NX_JPM_POINT_MINDIST, PM_linear_mindist = NX_JPM_LINEAR_MINDIST } |
enum | PhysxPruningStructure { PS_none = NX_PRUNING_NONE, PS_octree = NX_PRUNING_OCTREE, PS_quadtree = NX_PRUNING_QUADTREE, PS_dynamic_aabb_tree = NX_PRUNING_DYNAMIC_AABB_TREE, PS_static_aabb_tree = NX_PRUNING_STATIC_AABB_TREE } |
enum | PhysxPulleyJointFlag { PJF_is_rigid = NX_PJF_IS_RIGID, PJF_motor_enabled = NX_PJF_MOTOR_ENABLED } |
enum | PhysxRevoluteJointFlag { RJF_limit_enabled = NX_RJF_LIMIT_ENABLED, RJF_motor_enabled = NX_RJF_MOTOR_ENABLED, RJF_spring_enabled = NX_RJF_SPRING_ENABLED } |
enum | PhysxSceneFlag { SF_disable_sse = NX_SF_DISABLE_SSE, SF_disable_collisions = NX_SF_DISABLE_COLLISIONS, SF_restricted_scene = NX_SF_RESTRICTED_SCENE, SF_disable_scene_mutex = NX_SF_DISABLE_SCENE_MUTEX, SF_force_cone_friction = NX_SF_FORCE_CONE_FRICTION, SF_sequential_primary = NX_SF_SEQUENTIAL_PRIMARY, SF_fluid_performance_hint = NX_SF_FLUID_PERFORMANCE_HINT } |
enum | PhysxShapeFlag { SF_trigger_on_enter = NX_TRIGGER_ON_ENTER, SF_trigger_on_leave = NX_TRIGGER_ON_LEAVE, SF_trigger_on_stay = NX_TRIGGER_ON_STAY, SF_trigger_enable = NX_TRIGGER_ENABLE, SF_visualization = NX_SF_VISUALIZATION, SF_disable_collision = NX_SF_DISABLE_COLLISION, SF_disable_raycasting = NX_SF_DISABLE_RAYCASTING, SF_disable_response = NX_SF_DISABLE_RESPONSE, SF_disable_scene_queries = NX_SF_DISABLE_SCENE_QUERIES, SF_point_contact_force = NX_SF_POINT_CONTACT_FORCE, SF_feature_indices = NX_SF_FEATURE_INDICES, SF_dynamic_dynamic_ccd = NX_SF_DYNAMIC_DYNAMIC_CCD, SF_fluid_drain = NX_SF_FLUID_DRAIN, SF_fluid_disable_collision = NX_SF_FLUID_DISABLE_COLLISION, SF_fluid_twoway = NX_SF_FLUID_TWOWAY, SF_cloth_drain = NX_SF_CLOTH_DRAIN, SF_cloth_disable_collision = NX_SF_CLOTH_DISABLE_COLLISION, SF_cloth_twoway = NX_SF_CLOTH_TWOWAY, SF_softbody_drain = NX_SF_SOFTBODY_DRAIN, SF_softbody_disable_collision = NX_SF_SOFTBODY_DISABLE_COLLISION, SF_softbody_twoway = NX_SF_SOFTBODY_TWOWAY } |
enum | PhysxShapesType { ST_static = NX_STATIC_SHAPES, ST_dynamic = NX_DYNAMIC_SHAPES, ST_all = NX_ALL_SHAPES } |
enum | PhysxSoftBodyFlag { SBF_static = NX_SBF_STATIC, SBF_disable_collision = NX_SBF_DISABLE_COLLISION, SBF_selfcollision = NX_SBF_SELFCOLLISION, SBF_visualization = NX_SBF_VISUALIZATION, SBF_gravity = NX_SBF_GRAVITY, SBF_volume_conservtion = NX_SBF_VOLUME_CONSERVATION, SBF_damping = NX_SBF_DAMPING, SBF_collision_twoway = NX_SBF_COLLISION_TWOWAY, SBF_tearable = NX_SBF_TEARABLE, SBF_hardware = NX_SBF_HARDWARE, SBF_comdamping = NX_SBF_COMDAMPING, SBF_validbounds = NX_SBF_VALIDBOUNDS, SBF_fluid_collision = NX_SBF_FLUID_COLLISION, SBF_disable_dynamic_ccd = NX_SBF_DISABLE_DYNAMIC_CCD, SBF_adhere = NX_SBF_ADHERE } |
enum | PhysxSphericalJointFlag { SJF_twist_limit_enabled = NX_SJF_TWIST_LIMIT_ENABLED, SJF_swing_limit_enabled = NX_SJF_SWING_LIMIT_ENABLED, SJF_twist_spring_enabled = NX_SJF_TWIST_SPRING_ENABLED, SJF_swing_spring_enabled = NX_SJF_SWING_SPRING_ENABLED, SJF_joint_spring_enabled = NX_SJF_JOINT_SPRING_ENABLED, SJF_perpendicular_dir_constraints = NX_SJF_PERPENDICULAR_DIR_CONSTRAINTS } |
enum | PhysxUpAxis { X_up = NX_X, Y_up = NX_Y, Z_up = NX_Z } |
enum | PhysxVertexAttachmentStatus { VAS_none = NX_CLOTH_VERTEX_ATTACHMENT_NONE, VAS_global = NX_CLOTH_VERTEX_ATTACHMENT_GLOBAL, VAS_shape = NX_CLOTH_VERTEX_ATTACHMENT_SHAPE } |
enum | PhysxWheelFlag { WF_steerable_input = 1<<0, WF_steerable_auto = 1<<1, WF_affected_by_handbrake = 1<<2, WF_accelerated = 1<<3 } |
enum | PhysxWheelShapeFlag { WSF_wheel_axis_contact_normal = NX_WF_WHEEL_AXIS_CONTACT_NORMAL, WSF_input_lat_slipvelocity = NX_WF_INPUT_LAT_SLIPVELOCITY, WSF_input_lng_slipvelocity = NX_WF_INPUT_LNG_SLIPVELOCITY, WSF_unscaled_spring_behavior = NX_WF_UNSCALED_SPRING_BEHAVIOR, WSF_axle_speed_override = NX_WF_AXLE_SPEED_OVERRIDE, WSF_emulate_legacy_wheel = NX_WF_EMULATE_LEGACY_WHEEL, WSF_clamped_friction = NX_WF_CLAMPED_FRICTION } |
The central interface to the PhysX subsystem.
Used e. g. for setting/retrieving global parameters or for creating scenes.
Definition at line 41 of file physxManager.h.
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static |
Returns a pointer to the global PhysxManager object.
Definition at line 98 of file physxManager.cxx.
unsigned int PhysxManager::get_hw_version | ( | ) |
Reports the available revision of the PhysX Hardware.
Returns 0 if there is no hardware present in the machine, 1 for the PhysX Athena revision 1.0 card.
Definition at line 351 of file physxManager.cxx.
const char * PhysxManager::get_internal_version | ( | ) |
Reports the internal API version number of the SDK.
Definition at line 360 of file physxManager.cxx.
unsigned int PhysxManager::get_num_ppus | ( | ) |
Reports the number of PPUs installed in the host system.
Definition at line 340 of file physxManager.cxx.
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inline |
Returns a pointer to the NxPhysicsSDK.
Definition at line 18 of file physxManager.I.
bool PhysxManager::is_hardware_available | ( | ) |
Returns TRUE if a physcis hardware is available on the host system.
Definition at line 331 of file physxManager.cxx.
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inlinestatic |
Converts from LMatrix3f to NxMat33.
Definition at line 139 of file physxManager.I.
Referenced by PhysxActorDesc::set_global_hpr().
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inlinestatic |
Converts from LMatrix4f to NxMat34.
Definition at line 119 of file physxManager.I.
Referenced by PhysxHeightFieldShapeDesc::set_to_default(), and PhysxWheelShapeDesc::set_to_default().
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inlinestatic |
Converts from NxExtendedVec3 to LPoint3f.
Definition at line 90 of file physxManager.I.
Referenced by PhysxControllerDesc::get_pos().
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inlinestatic |
Converts from NxExtendedVec3 to LVector3f.
Definition at line 54 of file physxManager.I.
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inlinestatic |
Converts from NxMat33 to LMatrix3f.
Definition at line 150 of file physxManager.I.
Referenced by PhysxUtilLib::find_rotation_matrix(), PhysxBox::get_rot(), and nxMat34_to_mat4().
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inlinestatic |
Converts from NxMat34 to LMatrix4f.
Definition at line 130 of file physxManager.I.
References nxMat33_to_mat3(), and nxVec3_to_vec3().
Referenced by PhysxActorDesc::get_global_mat(), and PhysxBodyDesc::get_mass_local_mat().
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inlinestatic |
Converts from NxQuat to LQuaternionf.
Definition at line 110 of file physxManager.I.
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inlinestatic |
Converts from NxVec3 to LPoint3f.
Definition at line 72 of file physxManager.I.
Referenced by PhysxBox::get_center(), PhysxBounds3::get_center(), PhysxActorDesc::get_global_pos(), PhysxBounds3::get_max(), PhysxBounds3::get_min(), PhysxCapsule::get_origin(), PhysxRay::get_origin(), PhysxSegment::get_origin(), and PhysxContactPoint::get_point().
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Converts from NxVec3 to LVector3f.
Definition at line 36 of file physxManager.I.
Referenced by PhysxUtilLib::compute_box_inertia_tensor(), PhysxUtilLib::compute_sphere_inertia_tensor(), PhysxBodyDesc::get_angular_velocity(), PhysxSphere::get_center(), PhysxBoxShapeDesc::get_dimensions(), PhysxBoxForceFieldShapeDesc::get_dimensions(), PhysxBounds3::get_dimensions(), PhysxMaterialDesc::get_dir_of_anisotropy(), PhysxRay::get_direction(), PhysxBoxControllerDesc::get_extents(), PhysxBox::get_extents(), PhysxSceneDesc::get_gravity(), PhysxBodyDesc::get_linear_velocity(), PhysxBodyDesc::get_mass_space_inertia(), PhysxContactPoint::get_normal(), PhysxCapsule::get_p0(), PhysxSegment::get_p0(), PhysxSegment::get_p1(), PhysxCapsule::get_p1(), PhysxContactPair::get_sum_friction_force(), PhysxContactPair::get_sum_normal_force(), and nxMat34_to_mat4().
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Converts from LPoint3f to NxExtendedVec3.
Definition at line 81 of file physxManager.I.
Referenced by PhysxControllerDesc::set_pos().
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Converts from LPoint3f to NxVec3.
Definition at line 63 of file physxManager.I.
Referenced by PhysxUtilLib::box_contains_point(), PhysxUtilLib::compute_distance_squared(), PhysxUtilLib::compute_square_distance(), PhysxJointDesc::set_global_anchor(), and PhysxActorDesc::set_global_pos().
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Converts from LQuaternionf to NxQuat.
Definition at line 99 of file physxManager.I.
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Converts from LVector3f to NxExtendedVec3.
Definition at line 45 of file physxManager.I.
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Converts from LVector3f to NxVec3.
Definition at line 27 of file physxManager.I.
Referenced by PhysxUtilLib::compute_box_density(), PhysxUtilLib::compute_box_mass(), PhysxUtilLib::compute_ellipsoid_density(), PhysxUtilLib::compute_ellipsoid_mass(), PhysxUtilLib::find_rotation_matrix(), PhysxUtilLib::normal_to_tangents(), PhysxBodyDesc::set_angular_velocity(), PhysxMaterialDesc::set_dir_of_anisotropy(), PhysxBoxControllerDesc::set_extents(), PhysxJointDesc::set_global_axis(), PhysxBodyDesc::set_linear_velocity(), and PhysxBodyDesc::set_mass_space_inertia().