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Functions | |
CPT (TransformState) CollisionEntry | |
Returns the relative transform of the from node as seen from the into node. More... | |
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
Definition in file collisionEntry.I.
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inline |
Returns the relative transform of the from node as seen from the into node.
Returns the relative transform of the into node as seen from the from node. Returns the relative transform of the from node as seen from the into node, as of the previous frame (according to set_prev_transform(), set_fluid_pos(), etc.) Returns the relative transform of the from node as seen from the into node. Returns the relative transform of the into node as seen from the from node. Returns the relative transform of the from node as seen from the into node, as of the previous frame (according to set_prev_transform(), set_fluid_pos(), etc.) Returns the ClipPlaneAttrib, if any, that is applied to the into_node_path, or NULL if there is no clip plane in effect. This is intended to be called only by the CollisionTraverser. It requests the CollisionEntry to start the intersection test between the from and into solids stored within it, passing the result (if positive) to the indicated CollisionHandler.
Definition at line 264 of file collisionEntry.I.