14 #ifndef COLLISIONFLOORMESH_H 15 #define COLLISIONFLOORMESH_H 45 INLINE
void add_vertex(
const LPoint3 &vert);
46 void add_triangle(
unsigned int pointA,
unsigned int pointB,
unsigned int pointC);
48 INLINE
unsigned int get_num_vertices()
const;
49 INLINE
const LPoint3 &get_vertex(
unsigned int index)
const;
50 MAKE_SEQ(get_vertices, get_num_vertices, get_vertex);
51 INLINE
unsigned int get_num_triangles()
const;
52 INLINE LPoint3i get_triangle(
unsigned int index)
const;
53 MAKE_SEQ(get_triangles, get_num_triangles, get_triangle);
55 virtual LPoint3 get_collision_origin()
const;
58 MAKE_SEQ_PROPERTY(vertices, get_num_vertices, get_vertex);
59 MAKE_SEQ_PROPERTY(triangles, get_num_triangles, get_triangle);
67 virtual void xform(
const LMatrix4 &mat);
72 virtual void output(std::ostream &out)
const;
73 virtual void write(std::ostream &out,
int indent_level = 0)
const;
75 INLINE
static void flush_level();
85 virtual void fill_viz_geom();
101 static void register_with_read_factory();
108 static void init_type() {
109 CollisionSolid::init_type();
111 CollisionSolid::get_class_type());
114 return get_class_type();
116 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is the fundamental interface for extracting binary objects from a Bam file, as generated by a Ba...
The abstract base class for all things that can collide with other things in the world,...
Base class for objects that can be written to and read from Bam files.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is the fundamental interface for writing binary objects to a Bam file, to be extracted later by ...
virtual void write_datagram(BamWriter *manager, Datagram &me)
Function to write the important information in the particular object to a Datagram.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is an abstract class for any volume in any sense which can be said to define the locality of ref...
A lightweight class that represents a single element that may be timed and/or counted via stats.
Defines a single collision event.
An instance of this class is passed to the Factory when requesting it to do its business and construc...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This object represents a solid made entirely of triangles, which will only be tested again z axis ali...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
virtual PStatCollector & get_test_pcollector()
Returns a PStatCollector that is used to count the number of intersection tests made against a solid ...
A class to retrieve the individual data elements previously stored in a Datagram.
TypeHandle is the identifier used to differentiate C++ class types.
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...
A node that holds Geom objects, renderable pieces of geometry.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.