This object represents a solid made entirely of triangles, which will only be tested again z axis aligned rays. More...
#include "collisionFloorMesh.h"
Classes | |
struct | TriangleIndices |
Public Member Functions | |
CollisionFloorMesh () | |
This is only for the convenience of CollisionPolygon. More... | |
CollisionFloorMesh (const CollisionFloorMesh ©) | |
void | add_triangle (unsigned int pointA, unsigned int pointB, unsigned int pointC) |
store a triangle for processing More... | |
void | add_vertex (const LPoint3 &vert) |
store away a vertex to index against More... | |
virtual TypeHandle | force_init_type () |
virtual LPoint3 | get_collision_origin () const |
Returns the point in space deemed to be the "origin" of the solid for collision purposes. More... | |
unsigned int | get_num_triangles () const |
unsigned int | get_num_vertices () const |
virtual PStatCollector & | get_test_pcollector () |
Returns a PStatCollector that is used to count the number of intersection tests made against a solid of this type in a given frame. More... | |
LPoint3i | get_triangle (unsigned int index) const |
virtual TypeHandle | get_type () const |
const LPoint3 & | get_vertex (unsigned int index) const |
virtual PStatCollector & | get_volume_pcollector () |
Returns a PStatCollector that is used to count the number of bounding volume tests made against a solid of this type in a given frame. More... | |
virtual CollisionSolid * | make_copy () |
virtual void | output (std::ostream &out) const |
virtual void | write (std::ostream &out, int indent_level=0) const |
virtual void | write_datagram (BamWriter *manager, Datagram &me) |
Function to write the important information in the particular object to a Datagram. More... | |
virtual void | xform (const LMatrix4 &mat) |
Transforms the solid by the indicated matrix. More... | |
Public Member Functions inherited from CollisionSolid | |
CollisionSolid (const CollisionSolid ©) | |
void | clear_effective_normal () |
Removes the normal previously set by set_effective_normal(). More... | |
CPT (BoundingVolume) get_bounds() const | |
const LVector3 & | get_effective_normal () const |
Returns the normal that was set by set_effective_normal(). More... | |
bool | get_respect_effective_normal () const |
bool | has_effective_normal () const |
Returns true if a special normal was set by set_effective_normal(), false otherwise. More... | |
bool | is_tangible () const |
virtual | PT (PandaNode) get_viz(const CullTraverser *trav |
void | set_bounds (const BoundingVolume &bounding_volume) |
void | set_effective_normal (const LVector3 &effective_normal) |
Records a false normal for this CollisionSolid that will be reported by the collision system with all collisions into it, instead of its actual normal. More... | |
void | set_respect_effective_normal (bool respect_effective_normal) |
void | set_tangible (bool tangible) |
Public Member Functions inherited from CopyOnWriteObject | |
CopyOnWriteObject (const CopyOnWriteObject ©) | |
void | operator= (const CopyOnWriteObject ©) |
Public Member Functions inherited from CachedTypedWritableReferenceCount | |
void | cache_ref () const |
Explicitly increments the cache reference count and the normal reference count simultaneously. More... | |
void | cache_ref_only () const |
Decrements the cache reference count without affecting the normal reference count. More... | |
bool | cache_unref () const |
Explicitly decrements the cache reference count and the normal reference count simultaneously. More... | |
int | get_cache_ref_count () const |
bool | test_ref_count_integrity () const |
Does some easy checks to make sure that the reference count isn't completely bogus. More... | |
Public Member Functions inherited from TypedWritableReferenceCount | |
TypedWritableReferenceCount (const TypedWritableReferenceCount ©) | |
virtual ReferenceCount * | as_reference_count () |
Returns the pointer cast to a ReferenceCount pointer, if it is in fact of that type. More... | |
void | operator= (const TypedWritableReferenceCount ©) |
Public Member Functions inherited from TypedWritable | |
TypedWritable (const TypedWritable ©) | |
virtual int | complete_pointers (TypedWritable **p_list, BamReader *manager) |
Receives an array of pointers, one for each time manager->read_pointer() was called in fillin(). More... | |
vector_uchar | encode_to_bam_stream () const |
Converts the TypedWritable object into a single stream of data using a BamWriter, and returns that data as a bytes object. More... | |
bool | encode_to_bam_stream (vector_uchar &data, BamWriter *writer=nullptr) const |
Converts the TypedWritable object into a single stream of data using a BamWriter, and stores that data in the indicated string. More... | |
virtual void | finalize (BamReader *manager) |
Called by the BamReader to perform any final actions needed for setting up the object after all objects have been read and all pointers have been completed. More... | |
UpdateSeq | get_bam_modified () const |
Returns the current bam_modified counter. More... | |
void | mark_bam_modified () |
Increments the bam_modified counter, so that this object will be invalidated and retransmitted on any open bam streams. More... | |
void | operator= (const TypedWritable ©) |
virtual bool | require_fully_complete () const |
Some objects require all of their nested pointers to have been completed before the objects themselves can be completed. More... | |
virtual void | update_bam_nested (BamWriter *manager) |
Called by the BamWriter when this object has not itself been modified recently, but it should check its nested objects for updates. More... | |
Public Member Functions inherited from TypedObject | |
TypedObject (const TypedObject ©)=default | |
TypedObject * | as_typed_object () |
Returns the object, upcast (if necessary) to a TypedObject pointer. More... | |
const TypedObject * | as_typed_object () const |
Returns the object, upcast (if necessary) to a TypedObject pointer. More... | |
int | get_best_parent_from_Set (const std::set< int > &) const |
int | get_type_index () const |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. More... | |
bool | is_exact_type (TypeHandle handle) const |
Returns true if the current object is the indicated type exactly. More... | |
bool | is_of_type (TypeHandle handle) const |
Returns true if the current object is or derives from the indicated type. More... | |
TypedObject & | operator= (const TypedObject ©)=default |
Public Member Functions inherited from ReferenceCount | |
int | get_ref_count () const |
WeakReferenceList * | get_weak_list () const |
Returns the WeakReferenceList associated with this ReferenceCount object. More... | |
bool | has_weak_list () const |
Returns true if this particular ReferenceCount object has a WeakReferenceList created, false otherwise. More... | |
void | local_object () |
This function should be called, once, immediately after creating a new instance of some ReferenceCount-derived object on the stack. More... | |
void | ref () const |
Explicitly increments the reference count. More... | |
bool | ref_if_nonzero () const |
Atomically increases the reference count of this object if it is not zero. More... | |
bool | test_ref_count_integrity () const |
Does some easy checks to make sure that the reference count isn't completely bogus. More... | |
bool | test_ref_count_nonzero () const |
Does some easy checks to make sure that the reference count isn't zero, or completely bogus. More... | |
virtual bool | unref () const |
Explicitly decrements the reference count. More... | |
WeakReferenceList * | weak_ref () |
Adds the indicated PointerToVoid as a weak reference to this object. More... | |
void | weak_unref () |
Removes the indicated PointerToVoid as a weak reference to this object. More... | |
Static Public Member Functions | |
static void | flush_level () |
Flushes the PStatCollectors used during traversal. More... | |
static TypeHandle | get_class_type () |
static void | init_type () |
static TypedWritable * | make_CollisionFloorMesh (const FactoryParams ¶ms) |
Factory method to generate a CollisionPolygon object. More... | |
static void | register_with_read_factory () |
Factory method to generate a CollisionPolygon object. More... | |
Static Public Member Functions inherited from CollisionSolid | |
static TypeHandle | get_class_type () |
static void | init_type () |
Static Public Member Functions inherited from CopyOnWriteObject | |
static TypeHandle | get_class_type () |
static void | init_type () |
Static Public Member Functions inherited from CachedTypedWritableReferenceCount | |
static TypeHandle | get_class_type () |
static void | init_type () |
Static Public Member Functions inherited from TypedWritableReferenceCount | |
static TypeHandle | get_class_type () |
static void | init_type () |
static | PT (TypedWritableReferenceCount) decode_from_bam_stream(vector_uchar data |
Static Public Member Functions inherited from TypedWritable | |
static bool | decode_raw_from_bam_stream (TypedWritable *&ptr, ReferenceCount *&ref_ptr, vector_uchar data, BamReader *reader=nullptr) |
Reads the bytes created by a previous call to encode_to_bam_stream(), and extracts the single object on those bytes. More... | |
static TypeHandle | get_class_type () |
static void | init_type () |
Static Public Member Functions inherited from TypedObject | |
static TypeHandle | get_class_type () |
static void | init_type () |
This function is declared non-inline to work around a compiler bug in g++ 2.96. More... | |
Static Public Member Functions inherited from ReferenceCount | |
static TypeHandle | get_class_type () |
static void | init_type () |
Public Attributes | |
get_num_triangles | |
get_num_vertices | |
get_triangle | |
get_vertex | |
Public Attributes inherited from CollisionSolid | |
virtual const CullTraverserData bool bounds_only | const |
virtual const CullTraverserData & | data |
get_bounds | |
get_collision_origin | |
get_respect_effective_normal | |
See set_respect_effective_normal(). More... | |
is_tangible | |
Returns whether the solid is considered 'tangible' or not. More... | |
set_bounds | |
set_respect_effective_normal | |
This is only meaningful for CollisionSolids that will be added to a traverser as colliders. More... | |
set_tangible | |
Sets the current state of the 'tangible' flag. More... | |
Public Attributes inherited from CachedTypedWritableReferenceCount | |
get_cache_ref_count | |
Returns the current reference count. More... | |
Public Attributes inherited from TypedWritableReferenceCount | |
static BamReader * | reader = nullptr) |
Public Attributes inherited from TypedObject | |
get_type | |
Public Attributes inherited from ReferenceCount | |
get_ref_count | |
Returns the current reference count. More... | |
Additional Inherited Members | |
Static Public Attributes inherited from TypedWritable | |
static TypedWritable *const | Null = nullptr |
This object represents a solid made entirely of triangles, which will only be tested again z axis aligned rays.
Definition at line 30 of file collisionFloorMesh.h.
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inline |
This is only for the convenience of CollisionPolygon.
Normally, you should not attempt to create an uninitialized CollisionPlane.
Definition at line 19 of file collisionFloorMesh.I.
Referenced by make_CollisionFloorMesh().
void CollisionFloorMesh::add_triangle | ( | unsigned int | pointA, |
unsigned int | pointB, | ||
unsigned int | pointC | ||
) |
store a triangle for processing
Definition at line 421 of file collisionFloorMesh.cxx.
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inline |
store away a vertex to index against
Definition at line 44 of file collisionFloorMesh.I.
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inlinestatic |
Flushes the PStatCollectors used during traversal.
Definition at line 35 of file collisionFloorMesh.I.
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virtual |
Returns the point in space deemed to be the "origin" of the solid for collision purposes.
The closest intersection point to this origin point is considered to be the most significant.
Implements CollisionSolid.
Definition at line 83 of file collisionFloorMesh.cxx.
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virtual |
Returns a PStatCollector that is used to count the number of intersection tests made against a solid of this type in a given frame.
Reimplemented from CollisionSolid.
Definition at line 325 of file collisionFloorMesh.cxx.
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virtual |
Returns a PStatCollector that is used to count the number of bounding volume tests made against a solid of this type in a given frame.
Reimplemented from CollisionSolid.
Definition at line 316 of file collisionFloorMesh.cxx.
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static |
Factory method to generate a CollisionPolygon object.
Definition at line 390 of file collisionFloorMesh.cxx.
References CollisionFloorMesh(), and parse_params().
Referenced by register_with_read_factory().
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static |
Factory method to generate a CollisionPolygon object.
Definition at line 404 of file collisionFloorMesh.cxx.
References BamReader::get_factory(), make_CollisionFloorMesh(), and Factory< Type >::register_factory().
Referenced by init_libcollide().
Function to write the important information in the particular object to a Datagram.
Reimplemented from CollisionSolid.
Definition at line 334 of file collisionFloorMesh.cxx.
References Datagram::add_uint16(), and CollisionSolid::write_datagram().
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virtual |
Transforms the solid by the indicated matrix.
Reimplemented from CollisionSolid.
Definition at line 56 of file collisionFloorMesh.cxx.