PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...
#include "pandabase.h"
#include "collisionLevelStateBase.h"
#include "collisionNode.h"
#include "bitMask.h"
#include "doubleBitMask.h"
#include "collisionLevelState.I"
Go to the source code of this file.
Classes | |
class | CollisionLevelState< MaskType > |
This is the state information the CollisionTraverser retains for each level during traversal. More... | |
Typedefs | |
typedef CollisionLevelState< DoubleBitMaskNative > | CollisionLevelStateDouble |
typedef CollisionLevelState< QuadBitMaskNative > | CollisionLevelStateQuad |
typedef CollisionLevelState< BitMaskNative > | CollisionLevelStateSingle |
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
Definition in file collisionLevelState.h.