Panda3D
Functions
collisionRay.cxx File Reference

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...

#include "collisionRay.h"
#include "collisionHandler.h"
#include "collisionEntry.h"
#include "config_collide.h"
#include "geom.h"
#include "geomNode.h"
#include "boundingLine.h"
#include "lensNode.h"
#include "lens.h"
#include "datagram.h"
#include "datagramIterator.h"
#include "bamReader.h"
#include "bamWriter.h"
#include "geomLinestrips.h"
#include "geomVertexWriter.h"

Go to the source code of this file.

Functions

 PT (CollisionEntry) CollisionRay
 Transforms the solid by the indicated matrix. More...
 
 PT (BoundingVolume) CollisionRay
 Fills the _viz_geom GeomNode up with Geoms suitable for rendering this solid. More...
 

Detailed Description

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.

All rights reserved.

All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."

Author
drose
Date
2000-06-22

Definition in file collisionRay.cxx.

Function Documentation

◆ PT() [1/2]

PT ( CollisionEntry  )

Transforms the solid by the indicated matrix.

Definition at line 45 of file collisionRay.cxx.

References CollisionEntry::get_into.

◆ PT() [2/2]

PT ( BoundingVolume  )

Fills the _viz_geom GeomNode up with Geoms suitable for rendering this solid.

Definition at line 111 of file collisionRay.cxx.