PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...
#include "collisionRay.h"
#include "collisionHandler.h"
#include "collisionEntry.h"
#include "config_collide.h"
#include "geom.h"
#include "geomNode.h"
#include "boundingLine.h"
#include "lensNode.h"
#include "lens.h"
#include "datagram.h"
#include "datagramIterator.h"
#include "bamReader.h"
#include "bamWriter.h"
#include "geomLinestrips.h"
#include "geomVertexWriter.h"
Go to the source code of this file.
Functions | |
PT (CollisionEntry) CollisionRay | |
Transforms the solid by the indicated matrix. More... | |
PT (BoundingVolume) CollisionRay | |
Fills the _viz_geom GeomNode up with Geoms suitable for rendering this solid. More... | |
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
Definition in file collisionRay.cxx.
PT | ( | CollisionEntry | ) |
Transforms the solid by the indicated matrix.
Definition at line 45 of file collisionRay.cxx.
References CollisionEntry::get_into.
PT | ( | BoundingVolume | ) |
Fills the _viz_geom GeomNode up with Geoms suitable for rendering this solid.
Definition at line 111 of file collisionRay.cxx.