14 #ifndef CULLBINBACKTOFRONT_H 15 #define CULLBINBACKTOFRONT_H 38 static CullBin *make_bin(
const std::string &name,
45 virtual void draw(
bool force,
Thread *current_thread);
48 virtual void fill_result_graph(ResultGraphBuilder &builder);
54 INLINE
bool operator < (
const ObjectData &other)
const;
67 static void init_type() {
70 CullBin::get_class_type());
73 return get_class_type();
75 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A collection of Geoms and their associated state, for a particular scene.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A lightweight class that represents a single element that may be timed and/or counted via stats.
The smallest atom of cull.
A specific kind of CullBin that sorts geometry in order from furthest to nearest based on the center ...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is a base class for the GraphicsStateGuardian class, which is itself a base class for the variou...
A thread; that is, a lightweight process.
TypeHandle is the identifier used to differentiate C++ class types.
This object holds the camera position, etc., and other general setup information for rendering a part...