14 #ifndef CULLBINFRONTTOBACK_H 15 #define CULLBINFRONTTOBACK_H 39 static CullBin *make_bin(
const std::string &name,
45 virtual void draw(
bool force,
Thread *current_thread);
48 virtual void fill_result_graph(ResultGraphBuilder &builder);
54 INLINE
bool operator < (
const ObjectData &other)
const;
67 static void init_type() {
70 CullBin::get_class_type());
73 return get_class_type();
75 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A collection of Geoms and their associated state, for a particular scene.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A lightweight class that represents a single element that may be timed and/or counted via stats.
A specific kind of CullBin that sorts geometry in order from nearest to furthest based on the center ...
The smallest atom of cull.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is a base class for the GraphicsStateGuardian class, which is itself a base class for the variou...
A thread; that is, a lightweight process.
TypeHandle is the identifier used to differentiate C++ class types.
This object holds the camera position, etc., and other general setup information for rendering a part...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.