14 #ifndef FLTMESHPRIMITIVE_H 15 #define FLTMESHPRIMITIVE_H 39 typedef vector_int Vertices;
41 PrimitiveType _primitive_type;
51 return get_class_type();
53 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
57 static void init_type() {
60 FltBead::get_class_type());
This class writes a sequence of FltRecords to an ostream, handling opcode and size counts properly.
This class turns an istream into a sequence of FltRecords by reading a sequence of Datagrams and extr...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
A base class for any of a broad family of flt records that represent particular beads in the hierarch...
A single primitive of a mesh, like a triangle strip or fan.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
TypeHandle is the identifier used to differentiate C++ class types.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.