PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...
#include "graphicsPipe.h"
#include "graphicsWindow.h"
#include "graphicsBuffer.h"
#include "config_display.h"
#include "mutexHolder.h"
#include "displayInformation.h"
Go to the source code of this file.
Functions | |
PT (GraphicsStateGuardian) GraphicsPipe | |
This is called when make_output() is used to create a CallbackGraphicsWindow. More... | |
PT (GraphicsDevice) GraphicsPipe | |
Creates a new device for the pipe. More... | |
PT (GraphicsOutput) GraphicsPipe | |
Creates a new window on the pipe, if possible. More... | |
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
Definition in file graphicsPipe.cxx.
PT | ( | GraphicsStateGuardian | ) |
This is called when make_output() is used to create a CallbackGraphicsWindow.
If the GraphicsPipe can construct a GSG that's not associated with any particular window object, do so now, assuming the correct graphics context has been set up externally.
Definition at line 229 of file graphicsPipe.cxx.
PT | ( | GraphicsDevice | ) |
Creates a new device for the pipe.
Only DirectX uses this device, for other api's it is NULL.
Definition at line 238 of file graphicsPipe.cxx.
PT | ( | GraphicsOutput | ) |
Creates a new window on the pipe, if possible.
Definition at line 262 of file graphicsPipe.cxx.