19 INLINE PartBundleNode::
20 PartBundleNode(
const std::string &name,
PartBundle *bundle) :
29 INLINE PartBundleNode::
38 INLINE PartBundleNode::
47 INLINE
int PartBundleNode::
48 get_num_bundles()
const {
49 return _bundles.size();
56 get_bundle(
int n)
const {
57 nassertr(n >= 0 && n < (
int)_bundles.size(),
nullptr);
58 return _bundles[n]->get_bundle();
68 nassertr(n >= 0 && n < (
int)_bundles.size(),
nullptr);
A basic node of the scene graph or data graph.
This is a trivial class returned by PartBundleNode::get_bundle().
get_bundle_handle
Returns the PartBundleHandle that wraps around the actual nth PartBundle.
This is a node that contains a pointer to an PartBundle.
This is the root of a MovingPart hierarchy.