Panda3D
Classes | Public Types | Public Member Functions | Static Public Member Functions | Public Attributes | Static Public Attributes | List of all members
ClockObject Class Reference

A ClockObject keeps track of elapsed real time and discrete time. More...

#include "clockObject.h"

Inheritance diagram for ClockObject:
ReferenceCount MemoryBase

Public Types

enum  Mode {
  M_normal, M_non_real_time, M_forced, M_degrade,
  M_slave, M_limited, M_integer, M_integer_limited
}
 

Public Member Functions

 ClockObject (Mode mode=M_normal)
 
 ClockObject (const ClockObject &copy)
 
double calc_frame_rate_deviation (Thread *current_thread=Thread::get_current_thread()) const
 Returns the standard deviation of the frame times of the frames rendered over the past get_average_frame_rate_interval() seconds. More...
 
bool check_errors (Thread *current_thread)
 Returns true if a clock error was detected since the last time check_errors() was called. More...
 
double get_average_frame_rate (Thread *current_thread=Thread::get_current_thread()) const
 
double get_average_frame_rate_interval () const
 
double get_degrade_factor () const
 
double get_dt (Thread *current_thread=Thread::get_current_thread()) const
 
int get_frame_count (Thread *current_thread=Thread::get_current_thread()) const
 
double get_frame_time (Thread *current_thread=Thread::get_current_thread()) const
 
double get_long_time () const
 
double get_max_dt () const
 
double get_max_frame_duration (Thread *current_thread=Thread::get_current_thread()) const
 
Mode get_mode () const
 
double get_net_frame_rate (Thread *current_thread=Thread::get_current_thread()) const
 Returns the average frame rate since the last reset. More...
 
double get_real_time () const
 
void reset ()
 Simultaneously resets both the time and the frame count to zero. More...
 
void set_average_frame_rate_interval (double time)
 
void set_degrade_factor (double degrade_factor)
 
void set_dt (double dt)
 
void set_frame_count (int frame_count, Thread *current_thread=Thread::get_current_thread())
 
void set_frame_rate (double frame_rate)
 In non-real-time mode, sets the number of frames per second that we should appear to be running. More...
 
void set_frame_time (double time, Thread *current_thread=Thread::get_current_thread())
 
void set_max_dt (double max_dt)
 
void set_mode (Mode mode)
 
void set_real_time (double time)
 
void sync_frame_time (Thread *current_thread=Thread::get_current_thread())
 Resets the frame time to the current real time. More...
 
void tick (Thread *current_thread=Thread::get_current_thread())
 Instructs the clock that a new frame has just begun. More...
 
- Public Member Functions inherited from ReferenceCount
int get_ref_count () const
 
WeakReferenceListget_weak_list () const
 Returns the WeakReferenceList associated with this ReferenceCount object. More...
 
bool has_weak_list () const
 Returns true if this particular ReferenceCount object has a WeakReferenceList created, false otherwise. More...
 
void local_object ()
 This function should be called, once, immediately after creating a new instance of some ReferenceCount-derived object on the stack. More...
 
void ref () const
 Explicitly increments the reference count. More...
 
bool ref_if_nonzero () const
 Atomically increases the reference count of this object if it is not zero. More...
 
bool test_ref_count_integrity () const
 Does some easy checks to make sure that the reference count isn't completely bogus. More...
 
bool test_ref_count_nonzero () const
 Does some easy checks to make sure that the reference count isn't zero, or completely bogus. More...
 
virtual bool unref () const
 Explicitly decrements the reference count. More...
 
WeakReferenceListweak_ref ()
 Adds the indicated PointerToVoid as a weak reference to this object. More...
 
void weak_unref ()
 Removes the indicated PointerToVoid as a weak reference to this object. More...
 

Static Public Member Functions

static TypeHandle get_class_type ()
 
static ClockObjectget_global_clock ()
 Returns a pointer to the global ClockObject. More...
 
static void init_type ()
 
- Static Public Member Functions inherited from ReferenceCount
static TypeHandle get_class_type ()
 
static void init_type ()
 

Public Attributes

 get_average_frame_rate
 Returns the average frame rate in number of frames per second over the last get_average_frame_rate_interval() seconds. More...
 
 get_average_frame_rate_interval
 Returns the interval of time (in seconds) over which get_average_frame_rate() averages the number of frames per second to compute the frame rate. More...
 
 get_degrade_factor
 In degrade mode, returns the ratio by which the performance is degraded. More...
 
 get_dt
 Returns the elapsed time for the previous frame: the number of seconds elapsed between the last two calls to tick(). More...
 
 get_frame_count
 Returns the number of times tick() has been called since the ClockObject was created, or since it was last reset. More...
 
 get_frame_time
 Returns the time in seconds as of the last time tick() was called (typically, this will be as of the start of the current frame). More...
 
 get_long_time
 Returns the actual number of seconds elapsed since the ClockObject was created, or since it was last reset. More...
 
 get_max_dt
 Returns the current maximum allowable time elapsed between any two frames. More...
 
 get_max_frame_duration
 Returns the maximum frame duration over the last get_average_frame_rate_interval() seconds. More...
 
 get_mode
 Returns the current mode of the clock. More...
 
 get_real_time
 Returns the actual number of seconds elapsed since the ClockObject was created, or since it was last reset. More...
 
 set_average_frame_rate_interval
 Specifies the interval of time (in seconds) over which get_average_frame_rate() averages the number of frames per second to compute the frame rate. More...
 
 set_degrade_factor
 In degrade mode, sets the ratio by which the performance is degraded. More...
 
 set_dt
 In non-real-time mode, sets the number of seconds that should appear to elapse between frames. More...
 
 set_frame_count
 Resets the number of frames counted to the indicated number. More...
 
 set_frame_time
 Changes the time as reported for the current frame to the indicated time. More...
 
 set_max_dt
 Sets a limit on the value returned by get_dt(). More...
 
 set_mode
 Changes the mode of the clock. More...
 
 set_real_time
 Resets the clock to the indicated time. More...
 
- Public Attributes inherited from ReferenceCount
 get_ref_count
 Returns the current reference count. More...
 

Static Public Attributes

static void(* _start_clock_busy_wait )() = ClockObject::dummy_clock_wait
 
static void(* _start_clock_wait )() = ClockObject::dummy_clock_wait
 
static void(* _stop_clock_wait )() = ClockObject::dummy_clock_wait
 

Detailed Description

A ClockObject keeps track of elapsed real time and discrete time.

In normal mode, get_frame_time() returns the time as of the last time tick() was called. This is the "discrete" time, and is usually used to get the time as of, for instance, the beginning of the current frame.

In other modes, as set by set_mode() or the clock-mode config variable, get_frame_time() may return other values to simulate different timing effects, for instance to perform non-real-time animation. See set_mode().

In all modes, get_real_time() always returns the elapsed real time in seconds since the ClockObject was constructed, or since it was last reset.

You can create your own ClockObject whenever you want to have your own local timer. There is also a default, global ClockObject intended to represent global time for the application; this is normally set up to tick every frame so that its get_frame_time() will return the time for the current frame.

Definition at line 58 of file clockObject.h.

Member Function Documentation

◆ calc_frame_rate_deviation()

double ClockObject::calc_frame_rate_deviation ( Thread current_thread = Thread::get_current_thread()) const

Returns the standard deviation of the frame times of the frames rendered over the past get_average_frame_rate_interval() seconds.

This number gives an estimate of the chugginess of the frame rate; if it is large, there is a large variation in the frame rate; if is small, all of the frames are consistent in length.

A large value might also represent just a recent change in frame rate, for instance, because the camera has just rotated from looking at a simple scene to looking at a more complex scene.

Definition at line 321 of file clockObject.cxx.

◆ check_errors()

bool ClockObject::check_errors ( Thread current_thread)
inline

Returns true if a clock error was detected since the last time check_errors() was called.

A clock error means that something happened, an OS or BIOS bug, for instance, that makes the current value of the clock somewhat suspect, and an application may wish to resynchronize with any external clocks.

Definition at line 203 of file clockObject.I.

References TrueClock::get_error_count.

◆ get_global_clock()

ClockObject * ClockObject::get_global_clock ( )
inlinestatic

◆ get_net_frame_rate()

double ClockObject::get_net_frame_rate ( Thread current_thread = Thread::get_current_thread()) const
inline

Returns the average frame rate since the last reset.

This is simply the total number of frames divided by the total elapsed time. This reports the virtual frame rate if the clock is in (or has been in) M_non_real_time mode.

Definition at line 100 of file clockObject.I.

◆ reset()

void ClockObject::reset ( )
inline

Simultaneously resets both the time and the frame count to zero.

Definition at line 76 of file clockObject.I.

References set_frame_count, set_frame_time, and set_real_time.

◆ set_frame_rate()

void ClockObject::set_frame_rate ( double  frame_rate)

In non-real-time mode, sets the number of frames per second that we should appear to be running.

In forced mode or limited mode, sets our target frame rate. In normal mode, this has no effect.

Also see set_dt(), which is a different way to specify the same quantity.

Definition at line 254 of file clockObject.cxx.

◆ sync_frame_time()

void ClockObject::sync_frame_time ( Thread current_thread = Thread::get_current_thread())

Resets the frame time to the current real time.

This is similar to tick(), except that it does not advance the frame counter and does not affect dt. This is intended to be used in the middle of a particularly long frame to compensate for the time that has already elapsed.

In non-real-time mode, this function has no effect (because in this mode all frames take the same length of time).

Definition at line 479 of file clockObject.cxx.

References get_real_time.

◆ tick()

void ClockObject::tick ( Thread current_thread = Thread::get_current_thread())

Instructs the clock that a new frame has just begun.

In normal, real-time mode, get_frame_time() will henceforth report the time as of this instant as the current start-of-frame time. In non-real-time mode, get_frame_time() will be incremented by the value of dt.

Definition at line 346 of file clockObject.cxx.

Member Data Documentation

◆ get_average_frame_rate

double ClockObject::get_average_frame_rate

Returns the average frame rate in number of frames per second over the last get_average_frame_rate_interval() seconds.

This measures the virtual frame rate if the clock is in M_non_real_time mode.

Definition at line 118 of file clockObject.h.

◆ get_average_frame_rate_interval

double ClockObject::get_average_frame_rate_interval
inline

Returns the interval of time (in seconds) over which get_average_frame_rate() averages the number of frames per second to compute the frame rate.

Definition at line 113 of file clockObject.h.

◆ get_degrade_factor

double ClockObject::get_degrade_factor
inline

In degrade mode, returns the ratio by which the performance is degraded.

A value of 2.0 causes the clock to be slowed down by a factor of two (reducing performance to 1/2 what would be otherwise).

This has no effect if mode is not M_degrade.

Definition at line 107 of file clockObject.h.

◆ get_dt

double ClockObject::get_dt
inline

Returns the elapsed time for the previous frame: the number of seconds elapsed between the last two calls to tick().

Definition at line 99 of file clockObject.h.

Referenced by GraphicsStateGuardian::fetch_specified_part().

◆ get_frame_count

int ClockObject::get_frame_count
inline

◆ get_frame_time

double ClockObject::get_frame_time
inline

◆ get_long_time

double ClockObject::get_long_time
inline

Returns the actual number of seconds elapsed since the ClockObject was created, or since it was last reset.

This is similar to get_real_time(), except that it uses the most accurate counter we have over a long period of time, and so it is less likely to drift. However, it may not be very precise for measuring short intervals. On Windows, for instace, this is only accurate to within about 55 milliseconds.

Definition at line 93 of file clockObject.h.

◆ get_max_dt

double ClockObject::get_max_dt
inline

Returns the current maximum allowable time elapsed between any two frames.

See set_max_dt().

Definition at line 103 of file clockObject.h.

◆ get_max_frame_duration

double ClockObject::get_max_frame_duration

Returns the maximum frame duration over the last get_average_frame_rate_interval() seconds.

Definition at line 119 of file clockObject.h.

◆ get_mode

ClockObject::Mode ClockObject::get_mode
inline

Returns the current mode of the clock.

See set_mode().

Definition at line 77 of file clockObject.h.

◆ get_real_time

double ClockObject::get_real_time
inline

Returns the actual number of seconds elapsed since the ClockObject was created, or since it was last reset.

This is useful for doing real timing measurements, e.g. for performance statistics.

This returns the most precise timer we have for short time intervals, but it may tend to drift over the long haul. If more accurate timekeeping is needed over a long period of time, use get_long_time() instead.

Definition at line 92 of file clockObject.h.

Referenced by PathFollow::do_follow(), TimedCycle::fillin(), RocketSystemInterface::GetElapsedTime(), PathFollow::start(), sync_frame_time(), AsyncFuture::wait(), and WinGraphicsWindow::window_proc().

◆ set_average_frame_rate_interval

void ClockObject::set_average_frame_rate_interval
inline

Specifies the interval of time (in seconds) over which get_average_frame_rate() averages the number of frames per second to compute the frame rate.

Changing this does not necessarily immediately change the result of get_average_frame_rate(), until this interval of time has elapsed again.

Setting this to zero disables the computation of get_average_frame_rate().

Definition at line 113 of file clockObject.h.

◆ set_degrade_factor

void ClockObject::set_degrade_factor
inline

In degrade mode, sets the ratio by which the performance is degraded.

A value of 2.0 causes the clock to be slowed down by a factor of two (reducing performance to 1/2 what would be otherwise).

This has no effect if mode is not M_degrade.

Definition at line 107 of file clockObject.h.

◆ set_dt

void ClockObject::set_dt

In non-real-time mode, sets the number of seconds that should appear to elapse between frames.

In forced mode or limited mode, sets our target dt. In normal mode, this has no effect.

Also see set_frame_rate(), which is a different way to specify the same quantity.

Definition at line 99 of file clockObject.h.

◆ set_frame_count

void ClockObject::set_frame_count

Resets the number of frames counted to the indicated number.

Also see reset(), set_real_time(), and set_frame_time().

Definition at line 94 of file clockObject.h.

Referenced by reset().

◆ set_frame_time

void ClockObject::set_frame_time

Changes the time as reported for the current frame to the indicated time.

Normally, the way to adjust the frame time is via tick(); this function is provided only for occasional special adjustments.

Definition at line 91 of file clockObject.h.

Referenced by reset().

◆ set_max_dt

void ClockObject::set_max_dt
inline

Sets a limit on the value returned by get_dt().

If this value is less than zero, no limit is imposed; otherwise, this is the maximum value that will ever be returned by get_dt(), regardless of how much time has actually elapsed between frames.

This limit is only imposed in real-time mode; in non-real-time mode, the dt is fixed anyway and max_dt is ignored.

This is generally used to guarantee reasonable behavior even in the presence of a very slow or chuggy frame rame.

Definition at line 103 of file clockObject.h.

◆ set_mode

void ClockObject::set_mode

Changes the mode of the clock.

Normally, the clock is in mode M_normal. In this mode, each call to tick() will set the value returned by get_frame_time() to the current real time; thus, the clock simply reports time advancing.

Other possible modes:

M_non_real_time - the clock ignores real time completely; at each call to tick(), it pretends that exactly dt seconds have elapsed since the last call to tick(). You may set the value of dt with set_dt() or set_frame_rate().

M_limited - the clock will run as fast as it can, as in M_normal, but will not run faster than the rate specified by set_frame_rate(). If the application would run faster than this rate, the clock will slow down the application.

M_integer - the clock will run as fast as it can, but the rate will be constrained to be an integer multiple or divisor of the rate specified by set_frame_rate(). The clock will slow down the application a bit to guarantee this.

M_integer_limited - a combination of M_limited and M_integer; the clock will not run faster than set_frame_rate(), and if it runs slower, it will run at a integer divisor of that rate.

M_forced - the clock forces the application to run at the rate specified by set_frame_rate(). If the application would run faster than this rate, the clock will slow down the application; if the application would run slower than this rate, the clock slows down time so that the application believes it is running at the given rate.

M_degrade - the clock runs at real time, but the application is slowed down by a set factor of its frame rate, specified by set_degrade_factor().

M_slave - the clock does not advance, but relies on the user to call set_frame_time() and/or set_frame_count() each frame.

Definition at line 77 of file clockObject.h.

◆ set_real_time

void ClockObject::set_real_time

Resets the clock to the indicated time.

This changes only the real time of the clock as reported by get_real_time(), but does not immediately change the time reported by get_frame_time()–that will change after the next call to tick(). Also see reset(), set_frame_time(), and set_frame_count().

Definition at line 92 of file clockObject.h.

Referenced by reset().


The documentation for this class was generated from the following files: