A Factory can be used to create an instance of a particular subclass of some general base class. More...
#include "factory.h"
Public Types | |
typedef Type * | CreateFunc(const FactoryParams ¶ms) |
Public Types inherited from FactoryBase | |
typedef TypedObject * | BaseCreateFunc(const FactoryParams ¶ms) |
Public Member Functions | |
Type * | make_instance (TypeHandle handle, const FactoryParams ¶ms=FactoryParams()) |
Attempts to create a new instance of some class of the indicated type, or some derivative if necessary. More... | |
Type * | make_instance (const std::string &type_name, const FactoryParams ¶ms=FactoryParams()) |
Attempts to create a new instance of some class of the indicated type, or some derivative if necessary. More... | |
Type * | make_instance_more_general (TypeHandle handle, const FactoryParams ¶ms=FactoryParams()) |
Attempts to create an instance of the type requested, or some base type of the type requested. More... | |
Type * | make_instance_more_general (const std::string &type_name, const FactoryParams ¶ms=FactoryParams()) |
Attempts to create an instance of the type requested, or some base type of the type requested. More... | |
void | register_factory (TypeHandle handle, CreateFunc *func, void *user_data=nullptr) |
Registers a new kind of thing the Factory will be able to create. More... | |
Public Member Functions inherited from FactoryBase | |
FactoryBase (const FactoryBase ©)=delete | |
void | add_preferred (TypeHandle handle) |
Adds the indicated type to the end of the list of preferred types. More... | |
void | clear_preferred () |
Empties the list of preferred types. More... | |
TypeHandle | find_registered_type (TypeHandle handle) |
Returns the TypeHandle given, if it is a registered type, or if it is not registered, searches for the nearest ancestor of the indicated type that is registered and returns it. More... | |
size_t | get_num_preferred () const |
Returns the number of types added to the preferred-type list. More... | |
size_t | get_num_types () const |
Returns the number of different types the Factory knows how to create. More... | |
TypeHandle | get_preferred (size_t n) const |
Returns the nth type added to the preferred-type list. More... | |
TypeHandle | get_type (size_t n) const |
Returns the nth type the Factory knows how to create. More... | |
TypedObject * | make_instance (TypeHandle handle, const FactoryParams ¶ms) |
Attempts to create a new instance of some class of the indicated type, or some derivative if necessary. More... | |
TypedObject * | make_instance (const std::string &type_name, const FactoryParams ¶ms) |
Attempts to create a new instance of some class of the indicated type, or some derivative if necessary. More... | |
TypedObject * | make_instance_more_general (TypeHandle handle, const FactoryParams ¶ms) |
Attempts to create an instance of the type requested, or some base type of the type requested. More... | |
TypedObject * | make_instance_more_general (const std::string &type_name, const FactoryParams ¶ms) |
Attempts to create an instance of the type requested, or some base type of the type requested. More... | |
FactoryBase & | operator= (const FactoryBase ©)=delete |
void | register_factory (TypeHandle handle, BaseCreateFunc *func, void *user_data=nullptr) |
Registers a new kind of thing the Factory will be able to create. More... | |
void | write_types (std::ostream &out, int indent_level=0) const |
Writes a list of all known types the Factory can create to the indicated output stream, one per line. More... | |
A Factory can be used to create an instance of a particular subclass of some general base class.
Each subclass registers itself with the Factory, supplying a function that will construct an instance of that subclass; the Factory can later choose a suitable subclass and return a newly-constructed pointer to an object of that type on the user's demand. This is used, for instance, to manage the set of GraphicsPipes available to the user.
This is a thin template wrapper around FactoryBase. All it does is ensure the types are correctly cast. All of its methods are inline, and it has no data members, so it is not necessary to export the class from the DLL.
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inline |
Attempts to create a new instance of some class of the indicated type, or some derivative if necessary.
If an instance of the exact type cannot be created, the specified preferred will specify which derived class will be preferred.
Definition at line 22 of file factory.I.
References FactoryBase::make_instance().
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inline |
Attempts to create a new instance of some class of the indicated type, or some derivative if necessary.
If an instance of the exact type cannot be created, the specified preferred will specify which derived class will be preferred.
This flavor of make_instance() accepts a string name that indicates the desired type. It must be the name of some already-registered type.
Definition at line 37 of file factory.I.
References FactoryBase::make_instance().
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inline |
Attempts to create an instance of the type requested, or some base type of the type requested.
Returns the new instance created, or NULL if the instance could not be created.
Definition at line 48 of file factory.I.
References FactoryBase::make_instance_more_general().
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inline |
Attempts to create an instance of the type requested, or some base type of the type requested.
Returns the new instance created, or NULL if the instance could not be created.
This flavor of make_instance_more_general() accepts a string name that indicates the desired type. It must be the name of some already-registered type.
Definition at line 63 of file factory.I.
References FactoryBase::make_instance_more_general().
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inline |
Registers a new kind of thing the Factory will be able to create.
Definition at line 73 of file factory.I.
References FactoryBase::register_factory().
Referenced by BamReader::register_factory(), DecalEffect::register_with_read_factory(), FfmpegVideo::register_with_read_factory(), ParamNodePath::register_with_read_factory(), RecorderHeader::register_with_read_factory(), CharacterVertexSlider::register_with_read_factory(), CollisionLine::register_with_read_factory(), ShowBoundsEffect::register_with_read_factory(), MovingPartScalar::register_with_read_factory(), AmbientLight::register_with_read_factory(), ParamTextureSampler::register_with_read_factory(), MovingPartMatrix::register_with_read_factory(), BulletConvexHullShape::register_with_read_factory(), CharacterJointBundle::register_with_read_factory(), CharacterSlider::register_with_read_factory(), PerspectiveLens::register_with_read_factory(), AnimChannelMatrixFixed::register_with_read_factory(), GeomTristripsAdjacency::register_with_read_factory(), BulletConvexPointCloudShape::register_with_read_factory(), OrthographicLens::register_with_read_factory(), SequenceNode::register_with_read_factory(), AnimBundleNode::register_with_read_factory(), BulletConeShape::register_with_read_factory(), BulletSphereShape::register_with_read_factory(), GeomLinestripsAdjacency::register_with_read_factory(), RecorderFrame::register_with_read_factory(), JointVertexTransform::register_with_read_factory(), GeomTextGlyph::register_with_read_factory(), DataNodeTransmit::register_with_read_factory(), GeomLinestrips::register_with_read_factory(), BulletHeightfieldShape::register_with_read_factory(), BulletMultiSphereShape::register_with_read_factory(), BulletCylinderShape::register_with_read_factory(), ButtonEventList::register_with_read_factory(), BulletBoxShape::register_with_read_factory(), GeomTristrips::register_with_read_factory(), AnimBundle::register_with_read_factory(), BulletPlaneShape::register_with_read_factory(), BulletCapsuleShape::register_with_read_factory(), AnimChannelScalarTable::register_with_read_factory(), DepthTestAttrib::register_with_read_factory(), UserVertexSlider::register_with_read_factory(), FogAttrib::register_with_read_factory(), BamCacheIndex::register_with_read_factory(), RecorderTable::register_with_read_factory(), MaterialAttrib::register_with_read_factory(), CullBinAttrib::register_with_read_factory(), AlphaTestAttrib::register_with_read_factory(), BulletTriangleMeshShape::register_with_read_factory(), UvScrollNode::register_with_read_factory(), UserVertexTransform::register_with_read_factory(), ColorWriteAttrib::register_with_read_factory(), DepthWriteAttrib::register_with_read_factory(), ModelRoot::register_with_read_factory(), CollisionInvSphere::register_with_read_factory(), SwitchNode::register_with_read_factory(), SphereLight::register_with_read_factory(), CharacterJointEffect::register_with_read_factory(), FadeLODNode::register_with_read_factory(), AnimChannelScalarDynamic::register_with_read_factory(), MatrixLens::register_with_read_factory(), CollisionRay::register_with_read_factory(), AnimGroup::register_with_read_factory(), ModelNode::register_with_read_factory(), RectangleLight::register_with_read_factory(), AnimPreloadTable::register_with_read_factory(), CallbackNode::register_with_read_factory(), ShaderBuffer::register_with_read_factory(), LensNode::register_with_read_factory(), ColorAttrib::register_with_read_factory(), AnimChannelMatrixDynamic::register_with_read_factory(), TransparencyAttrib::register_with_read_factory(), MouseRecorder::register_with_read_factory(), AnimChannelMatrixXfmTable::register_with_read_factory(), CollisionSegment::register_with_read_factory(), RescaleNormalAttrib::register_with_read_factory(), ColorScaleAttrib::register_with_read_factory(), CollisionParabola::register_with_read_factory(), LightRampAttrib::register_with_read_factory(), LogicOpAttrib::register_with_read_factory(), OccluderNode::register_with_read_factory(), DirectionalLight::register_with_read_factory(), BulletTriangleMesh::register_with_read_factory(), CharacterJoint::register_with_read_factory(), CollisionPlane::register_with_read_factory(), AuxBitplaneAttrib::register_with_read_factory(), CompassEffect::register_with_read_factory(), PointLight::register_with_read_factory(), ComputeNode::register_with_read_factory(), TransformTable::register_with_read_factory(), Fog::register_with_read_factory(), CollisionSphere::register_with_read_factory(), CollisionFloorMesh::register_with_read_factory(), CollisionNode::register_with_read_factory(), SheetNode::register_with_read_factory(), Spotlight::register_with_read_factory(), SliderTable::register_with_read_factory(), PlaneNode::register_with_read_factory(), NurbsCurve::register_with_read_factory(), CubicCurveseg::register_with_read_factory(), ParamTextureImage::register_with_read_factory(), BamCacheRecord::register_with_read_factory(), PartGroup::register_with_read_factory(), TexGenAttrib::register_with_read_factory(), PolylightNode::register_with_read_factory(), ParamValue< Type >::register_with_read_factory(), BulletDebugNode::register_with_read_factory(), TransformBlendTable::register_with_read_factory(), Camera::register_with_read_factory(), CollisionCapsule::register_with_read_factory(), PortalNode::register_with_read_factory(), ClipPlaneAttrib::register_with_read_factory(), ColorBlendAttrib::register_with_read_factory(), InternalName::register_with_read_factory(), CollisionPolygon::register_with_read_factory(), LightAttrib::register_with_read_factory(), BulletRigidBodyNode::register_with_read_factory(), Character::register_with_read_factory(), HermiteCurve::register_with_read_factory(), CollisionBox::register_with_read_factory(), StencilAttrib::register_with_read_factory(), GeomVertexArrayFormat::register_with_read_factory(), Material::register_with_read_factory(), RenderEffects::register_with_read_factory(), FfmpegVideoCursor::register_with_read_factory(), GeomNode::register_with_read_factory(), LODNode::register_with_read_factory(), GeomVertexArrayData::register_with_read_factory(), PartBundle::register_with_read_factory(), RopeNode::register_with_read_factory(), TextureStage::register_with_read_factory(), GeomVertexFormat::register_with_read_factory(), SpeedTreeNode::register_with_read_factory(), RenderState::register_with_read_factory(), Geom::register_with_read_factory(), GeomVertexData::register_with_read_factory(), Shader::register_with_read_factory(), PandaNode::register_with_read_factory(), and Texture::register_with_read_factory().