This object performs a depth-first traversal of the scene graph, with optional view-frustum culling, collecting CullState and searching for GeomNodes. More...
#include "cullTraverser.h"
Public Member Functions | |
CullTraverser (const CullTraverser ©) | |
void | draw_bounding_volume (const BoundingVolume *vol, const TransformState *internal_transform) const |
Draws an appropriate visualization of the indicated bounding volume. More... | |
virtual void | end_traverse () |
Should be called when the traverser has finished traversing its scene, this gives it a chance to do any necessary finalization. More... | |
virtual TypeHandle | force_init_type () |
const DrawMask & | get_camera_mask () const |
Returns the visibility mask from the camera viewing the scene. More... | |
const TransformState * | get_camera_transform () const |
Returns the position of the camera relative to the starting node. More... | |
CullHandler * | get_cull_handler () const |
Returns the object that will receive the culled Geoms. More... | |
Thread * | get_current_thread () const |
Returns the currently-executing thread object, as passed to the CullTraverser constructor. More... | |
bool | get_depth_offset_decals () const |
Returns true, as depth offsets are the only way that we implement decals nowadays. More... | |
bool | get_effective_incomplete_render () const |
Returns true if the cull traversal is effectively in incomplete_render state, considering both the GSG's incomplete_render and the current DisplayRegion's incomplete_render flags. More... | |
GraphicsStateGuardianBase * | get_gsg () const |
Returns the GraphicsStateGuardian in effect. More... | |
const RenderState * | get_initial_state () const |
Returns the initial RenderState at the top of the scene graph we are traversing, or the empty state if the initial state was never set. More... | |
PortalClipper * | get_portal_clipper () const |
Returns the _portal_clipper pointer. More... | |
SceneSetup * | get_scene () const |
Returns the SceneSetup object. More... | |
const std::string & | get_tag_state_key () const |
Returns the tag state key that has been specified for the scene's camera, if any. More... | |
virtual TypeHandle | get_type () const |
GeometricBoundingVolume * | get_view_frustum () const |
Returns the bounding volume that corresponds to the view frustum, or NULL if the view frustum is not in use or has not been set. More... | |
const TransformState * | get_world_transform () const |
Returns the position of the starting node relative to the camera. More... | |
bool | has_tag_state_key () const |
Returns true if a nonempty tag state key has been specified for the scene's camera, false otherwise. More... | |
void | set_camera_mask (const DrawMask &camera_mask) |
Changes the visibility mask for the camera viewing the scene. More... | |
void | set_cull_handler (CullHandler *cull_handler) |
Specifies the object that will receive the culled Geoms. More... | |
void | set_portal_clipper (PortalClipper *portal_clipper) |
Specifies _portal_clipper object pointer that subsequent traverse() or traverse_below may use. More... | |
virtual void | set_scene (SceneSetup *scene_setup, GraphicsStateGuardianBase *gsg, bool dr_incomplete_render) |
Sets the SceneSetup object that indicates the initial camera position, etc. More... | |
void | set_view_frustum (GeometricBoundingVolume *view_frustum) |
Specifies the bounding volume that corresponds to the view frustum. More... | |
void | traverse (const NodePath &root) |
Begins the traversal from the indicated node. More... | |
void | traverse (CullTraverserData &data) |
Traverses from the next node with the given data, which has been constructed with the node but has not yet been converted into the node's space. More... | |
virtual void | traverse_below (CullTraverserData &data) |
Traverses all the children of the indicated node, with the given data, which has been converted into the node's space. More... | |
Public Member Functions inherited from TypedReferenceCount | |
TypedReferenceCount (const TypedReferenceCount ©) | |
void | operator= (const TypedReferenceCount ©) |
Public Member Functions inherited from TypedObject | |
TypedObject (const TypedObject ©)=default | |
TypedObject * | as_typed_object () |
Returns the object, upcast (if necessary) to a TypedObject pointer. More... | |
const TypedObject * | as_typed_object () const |
Returns the object, upcast (if necessary) to a TypedObject pointer. More... | |
int | get_best_parent_from_Set (const std::set< int > &) const |
int | get_type_index () const |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. More... | |
bool | is_exact_type (TypeHandle handle) const |
Returns true if the current object is the indicated type exactly. More... | |
bool | is_of_type (TypeHandle handle) const |
Returns true if the current object is or derives from the indicated type. More... | |
TypedObject & | operator= (const TypedObject ©)=default |
Public Member Functions inherited from ReferenceCount | |
int | get_ref_count () const |
WeakReferenceList * | get_weak_list () const |
Returns the WeakReferenceList associated with this ReferenceCount object. More... | |
bool | has_weak_list () const |
Returns true if this particular ReferenceCount object has a WeakReferenceList created, false otherwise. More... | |
void | local_object () |
This function should be called, once, immediately after creating a new instance of some ReferenceCount-derived object on the stack. More... | |
void | ref () const |
Explicitly increments the reference count. More... | |
bool | ref_if_nonzero () const |
Atomically increases the reference count of this object if it is not zero. More... | |
bool | test_ref_count_integrity () const |
Does some easy checks to make sure that the reference count isn't completely bogus. More... | |
bool | test_ref_count_nonzero () const |
Does some easy checks to make sure that the reference count isn't zero, or completely bogus. More... | |
virtual bool | unref () const |
Explicitly decrements the reference count. More... | |
WeakReferenceList * | weak_ref () |
Adds the indicated PointerToVoid as a weak reference to this object. More... | |
void | weak_unref () |
Removes the indicated PointerToVoid as a weak reference to this object. More... | |
Static Public Member Functions | |
static void | flush_level () |
Flushes the PStatCollectors used during traversal. More... | |
static TypeHandle | get_class_type () |
static void | init_type () |
Static Public Member Functions inherited from TypedReferenceCount | |
static TypeHandle | get_class_type () |
static void | init_type () |
Static Public Member Functions inherited from TypedObject | |
static TypeHandle | get_class_type () |
static void | init_type () |
This function is declared non-inline to work around a compiler bug in g++ 2.96. More... | |
Static Public Member Functions inherited from ReferenceCount | |
static TypeHandle | get_class_type () |
static void | init_type () |
Static Public Attributes | |
static PStatCollector | _geom_nodes_pcollector |
static PStatCollector | _geoms_occluded_pcollector |
static PStatCollector | _geoms_pcollector |
static PStatCollector | _nodes_pcollector |
Additional Inherited Members | |
Public Attributes inherited from TypedObject | |
get_type | |
Public Attributes inherited from ReferenceCount | |
get_ref_count | |
Returns the current reference count. More... | |
This object performs a depth-first traversal of the scene graph, with optional view-frustum culling, collecting CullState and searching for GeomNodes.
Each renderable Geom encountered is passed along with its associated RenderState to the CullHandler object.
Definition at line 45 of file cullTraverser.h.
void CullTraverser::draw_bounding_volume | ( | const BoundingVolume * | vol, |
const TransformState * | internal_transform | ||
) | const |
Draws an appropriate visualization of the indicated bounding volume.
Definition at line 228 of file cullTraverser.cxx.
References CullHandler::record_object().
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virtual |
Should be called when the traverser has finished traversing its scene, this gives it a chance to do any necessary finalization.
Reimplemented in PipeOcclusionCullTraverser.
Definition at line 220 of file cullTraverser.cxx.
References CullHandler::end_traverse().
Referenced by PipeOcclusionCullTraverser::end_traverse().
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inlinestatic |
Flushes the PStatCollectors used during traversal.
Definition at line 188 of file cullTraverser.I.
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inline |
Returns the visibility mask from the camera viewing the scene.
Definition at line 112 of file cullTraverser.I.
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inline |
Returns the position of the camera relative to the starting node.
Definition at line 61 of file cullTraverser.I.
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inline |
Returns the object that will receive the culled Geoms.
Definition at line 152 of file cullTraverser.I.
Referenced by NodeCullCallbackData::upcall().
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inline |
Returns the currently-executing thread object, as passed to the CullTraverser constructor.
Definition at line 27 of file cullTraverser.I.
Referenced by PipeOcclusionCullTraverser::end_traverse(), and DrawCullHandler::record_object().
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inline |
Returns true, as depth offsets are the only way that we implement decals nowadays.
Definition at line 93 of file cullTraverser.I.
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inline |
Returns true if the cull traversal is effectively in incomplete_render state, considering both the GSG's incomplete_render and the current DisplayRegion's incomplete_render flags.
This returns the flag during the cull traversal; see GSG::get_effective_incomplete_render() for this same flag during the draw traversal.
Definition at line 180 of file cullTraverser.I.
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inline |
Returns the GraphicsStateGuardian in effect.
Definition at line 18 of file cullTraverser.I.
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inline |
Returns the initial RenderState at the top of the scene graph we are traversing, or the empty state if the initial state was never set.
Definition at line 84 of file cullTraverser.I.
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inline |
Returns the _portal_clipper pointer.
Definition at line 168 of file cullTraverser.I.
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Returns the SceneSetup object.
Definition at line 35 of file cullTraverser.I.
Referenced by CullTraverserData::apply_transform_and_state().
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inline |
Returns the tag state key that has been specified for the scene's camera, if any.
Definition at line 53 of file cullTraverser.I.
Referenced by CullTraverserData::apply_transform_and_state().
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inline |
Returns the bounding volume that corresponds to the view frustum, or NULL if the view frustum is not in use or has not been set.
Note that the view frustum returned here is always in the coordinate space of the starting node, not the current node, even if it is sampled during a traversal. To get the view frustum in the current node's coordinate space, check in the current CullTraverserData.
Definition at line 135 of file cullTraverser.I.
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inline |
Returns the position of the starting node relative to the camera.
This is the inverse of the camera transform.
Note that this value is always the position of the starting node, not the current node, even if it is sampled during a traversal. To get the transform of the current node use CullTraverserData::get_modelview_transform().
Definition at line 75 of file cullTraverser.I.
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inline |
Returns true if a nonempty tag state key has been specified for the scene's camera, false otherwise.
Definition at line 44 of file cullTraverser.I.
Referenced by CullTraverserData::apply_transform_and_state().
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inline |
Changes the visibility mask for the camera viewing the scene.
This is normally set automatically at the time setup_scene() is called; you should change this only if you want to render some set of objects different from what the camera normally would draw.
Definition at line 104 of file cullTraverser.I.
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inline |
Specifies the object that will receive the culled Geoms.
This must be set before calling traverse().
Definition at line 144 of file cullTraverser.I.
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inline |
Specifies _portal_clipper object pointer that subsequent traverse() or traverse_below may use.
Definition at line 160 of file cullTraverser.I.
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virtual |
Sets the SceneSetup object that indicates the initial camera position, etc.
This must be called before traversal begins.
Reimplemented in PipeOcclusionCullTraverser.
Definition at line 85 of file cullTraverser.cxx.
References Camera::get_camera_mask, SceneSetup::get_camera_node(), SceneSetup::get_initial_state(), and Camera::get_tag_state_key.
Referenced by PipeOcclusionCullTraverser::set_scene().
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inline |
Specifies the bounding volume that corresponds to the view frustum.
Any primitives that fall entirely outside of this volume are not drawn.
Definition at line 121 of file cullTraverser.I.
void CullTraverser::traverse | ( | const NodePath & | root | ) |
Begins the traversal from the indicated node.
Definition at line 106 of file cullTraverser.cxx.
void CullTraverser::traverse | ( | CullTraverserData & | data | ) |
Traverses from the next node with the given data, which has been constructed with the node but has not yet been converted into the node's space.
Definition at line 163 of file cullTraverser.cxx.
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virtual |
Traverses all the children of the indicated node, with the given data, which has been converted into the node's space.
Definition at line 172 of file cullTraverser.cxx.
Referenced by NodeCullCallbackData::upcall().