28 return new CData(*
this);
35 void RectangleLight::CData::
44 void RectangleLight::CData::
53 RectangleLight(
const std::string &name) :
83 write(std::ostream &out,
int indent_level)
const {
84 LightLensNode::write(out, indent_level);
85 indent(out, indent_level) << *
this <<
"\n";
96 return (
int)CP_area_priority;
102 void RectangleLight::
136 node->fillin(scan, manager);
145 void RectangleLight::
147 LightLensNode::fillin(scan, manager);
A basic node of the scene graph or data graph.
PN_stdfloat get_stdfloat()
Extracts either a 32-bit or a 64-bit floating-point number, according to Datagram::set_stdfloat_doubl...
This is the fundamental interface for extracting binary objects from a Bam file, as generated by a Ba...
void read_cdata(DatagramIterator &scan, PipelineCyclerBase &cycler)
Reads in the indicated CycleData object.
A single page of data maintained by a PipelineCycler.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
Base class for objects that can be written to and read from Bam files.
void write_cdata(Datagram &packet, const PipelineCyclerBase &cycler)
Writes out the indicated CycleData object.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is the fundamental interface for writing binary objects to a Bam file, to be extracted later by ...
void add_stdfloat(PN_stdfloat value)
Adds either a 32-bit or a 64-bit floating-point number, according to set_stdfloat_double().
void parse_params(const FactoryParams ¶ms, DatagramIterator &scan, BamReader *&manager)
Takes in a FactoryParams, passed from a WritableFactory into any TypedWritable's make function,...
virtual int get_class_priority() const
Returns the relative priority associated with all lights of this class.
std::ostream & indent(std::ostream &out, int indent_level)
A handy function for doing text formatting.
An instance of this class is passed to the Factory when requesting it to do its business and construc...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_factory(TypeHandle handle, CreateFunc *func, void *user_data=nullptr)
Registers a new kind of thing the Factory will be able to create.
virtual PandaNode * make_copy() const
Returns a newly-allocated PandaNode that is a shallow copy of this one.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is a base class for the GraphicsStateGuardian class, which is itself a base class for the variou...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
static WritableFactory * get_factory()
Returns the global WritableFactory for generating TypedWritable objects.
A derivative of Light and of Camera.
virtual void write_datagram(BamWriter *manager, Datagram &dg)
Writes the contents of this object to the datagram for shipping out to a Bam file.
static void register_with_read_factory()
Tells the BamReader how to create objects of type RectangleLight.
A class to retrieve the individual data elements previously stored in a Datagram.
TypeHandle is the identifier used to differentiate C++ class types.
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...
virtual void write_datagram(BamWriter *manager, Datagram &dg)
Writes the contents of this object to the datagram for shipping out to a Bam file.
NodePath is the fundamental system for disambiguating instances, and also provides a higher-level int...
This is a type of area light that is an axis aligned rectangle, pointing along the Y axis in the posi...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.