137 output(std::ostream &out)
const {
138 out << get_type() <<
" " << get_name() <<
": ";
139 AnimInterface::output(out);
157 AnimInterface::write_datagram(manager, dg);
172 node->fillin(scan, manager);
183 SelectiveChildNode::fillin(scan, manager);
184 AnimInterface::fillin(scan, manager);
virtual bool cull_callback(CullTraverser *trav, CullTraverserData &data)
This function will be called during the cull traversal to perform any additional operations that shou...
A basic node of the scene graph or data graph.
static void register_with_read_factory()
Tells the BamReader how to create objects of type SequenceNode.
virtual void write_datagram(BamWriter *manager, Datagram &dg)
Writes the contents of this object to the datagram for shipping out to a Bam file.
virtual PandaNode * make_copy() const
Returns a newly-allocated Node that is a shallow copy of this one.
This is the fundamental interface for extracting binary objects from a Bam file, as generated by a Ba...
virtual int get_visible_child() const
Returns the index number of the currently visible child of this node.
Base class for objects that can be written to and read from Bam files.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This collects together the pieces of data that are accumulated for each node while walking the scene ...
A node that automatically cycles through rendering each one of its children according to its frame ra...
A base class for nodes like LODNode and SequenceNode that select only one visible child at a time.
This is the fundamental interface for writing binary objects to a Bam file, to be extracted later by ...
This is the fundamental interface for things that have a play/loop/stop type interface for frame-base...
void parse_params(const FactoryParams ¶ms, DatagramIterator &scan, BamReader *&manager)
Takes in a FactoryParams, passed from a WritableFactory into any TypedWritable's make function,...
get_num_children
Returns the number of child nodes this node has.
virtual int get_num_frames() const
Returns the number of frames in the animation.
virtual int get_first_visible_child() const
Returns the index number of the first visible child of this node, or a number >= get_num_children() i...
An instance of this class is passed to the Factory when requesting it to do its business and construc...
void register_factory(TypeHandle handle, CreateFunc *func, void *user_data=nullptr)
Registers a new kind of thing the Factory will be able to create.
virtual bool safe_to_combine_children() const
Returns true if it is generally safe to combine the children of this PandaNode with each other.
get_frame
Returns the current integer frame number.
virtual bool has_single_child_visibility() const
Should be overridden by derived classes to return true if this kind of node has the special property ...
static WritableFactory * get_factory()
Returns the global WritableFactory for generating TypedWritable objects.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A class to retrieve the individual data elements previously stored in a Datagram.
TypeHandle is the identifier used to differentiate C++ class types.
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This object performs a depth-first traversal of the scene graph, with optional view-frustum culling,...
virtual bool safe_to_combine() const
Returns true if it is generally safe to combine this particular kind of PandaNode with other kinds of...
virtual void write_datagram(BamWriter *manager, Datagram &dg)
Writes the contents of this object to the datagram for shipping out to a Bam file.