Panda3D
pandatool
src
mayaprogs
mayaCopy.h
Go to the documentation of this file.
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/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file mayaCopy.h
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* @author drose
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* @date 2002-05-10
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*/
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#ifndef MAYACOPY_H
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#define MAYACOPY_H
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#include "
pandatoolbase.h
"
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#include "
cvsCopy.h
"
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#include "
mayaApi.h
"
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#include "
dSearchPath.h
"
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#include "
pointerTo.h
"
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#include "
pset.h
"
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#include "
pre_maya_include.h
"
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#include <maya/MObject.h>
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#include "
post_maya_include.h
"
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#include "
mayaShaders.h
"
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class
MayaShader
;
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class
MayaShaderColorDef
;
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/**
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* A program to copy Maya .mb files into the cvs tree.
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*/
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class
MayaCopy
:
public
CVSCopy
{
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public
:
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MayaCopy
();
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void
run();
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protected
:
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virtual
bool
copy_file(
const
Filename
&source,
const
Filename
&dest,
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CVSSourceDirectory
*dir,
void
*extra_data,
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bool
new_file);
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virtual
std::string filter_filename(
const
std::string &source);
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private
:
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enum
FileType {
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FT_maya,
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FT_texture
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};
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class
ExtraData {
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public
:
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FileType _type;
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MayaShader
*_shader;
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};
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bool
copy_maya_file(
const
Filename
&source,
const
Filename
&dest,
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CVSSourceDirectory
*dir);
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bool
extract_texture(
MayaShaderColorDef
&color_def,
CVSSourceDirectory
*dir);
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bool
copy_texture(
const
Filename
&source,
const
Filename
&dest,
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CVSSourceDirectory
*dir);
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bool
collect_shaders();
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bool
collect_shader_for_node(
const
MDagPath &dag_path);
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bool
_keep_ver;
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bool
_omit_tex;
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bool
_omit_ref;
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int
_curr_idx;
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bool
_maya_ascii;
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/*
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vector_string _replace_prefix;
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*/
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vector_string _exec_string;
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PT(
MayaApi
) _maya;
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MayaShaders
_shaders;
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};
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#endif
cvsCopy.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
pandatoolbase.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
MayaShaders
Collects the set of MayaShaders that have been encountered so far.
Definition:
mayaShaders.h:28
CVSCopy
This is the base class for a family of programs that copy files, typically model files like ....
Definition:
cvsCopy.h:30
pset.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
CVSSourceDirectory
This represents one particular directory in the hierarchy of source directory files.
Definition:
cvsSourceDirectory.h:35
Filename
The name of a file, such as a texture file or an Egg file.
Definition:
filename.h:39
MayaShaderColorDef
This defines the various attributes that Maya may associate with the "color" channel for a particular...
Definition:
mayaShaderColorDef.h:34
mayaShaders.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
mayaApi.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
MayaShader
Corresponds to a single "shader" in Maya.
Definition:
mayaShader.h:30
pointerTo.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
pre_maya_include.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
dSearchPath.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
MayaCopy
A program to copy Maya .mb files into the cvs tree.
Definition:
mayaCopy.h:37
MayaApi
This class presents a wrapper around the global Maya interface.
Definition:
mayaApi.h:30
post_maya_include.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
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