18 TypeHandle PhysxBoxForceFieldShape::_type_handle;
23 void PhysxBoxForceFieldShape::
24 link(NxForceFieldShape *shapePtr) {
26 _ptr = shapePtr->isBox();
27 _ptr->userData =
this;
33 group->_shapes.add(
this);
39 void PhysxBoxForceFieldShape::
42 _ptr->userData =
nullptr;
43 _error_type = ET_released;
46 group->_shapes.remove(
this);
55 nassertv(_error_type == ET_ok);
56 _ptr->saveToDesc(shapeDesc._desc);
68 nassertv(_error_type == ET_ok);
81 nassertr(_error_type == ET_ok, LVector3f::zero());
void save_to_desc(PhysxBoxForceFieldShapeDesc &shapeDesc) const
Saves the state of the shape object to a descriptor.
void set_dimensions(const LVector3f &dimensions)
Sets the box dimensions.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
LVector3f get_dimensions() const
Retrieves the dimensions of the box.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void set_name(const char *name)
Sets a name string for this object.
static NxVec3 vec3_to_nxVec3(const LVector3f &v)
Converts from LVector3f to NxVec3.
static LVector3f nxVec3_to_vec3(const NxVec3 &v)
Converts from NxVec3 to LVector3f.
TypeHandle is the identifier used to differentiate C++ class types.
Descriptor for a box force field shape.