Panda3D
uvScrollNode.h
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file uvScrollNode.h
10  * @author drose
11  * @date 2002-03-16
12  */
13 
14 #ifndef UVSCROLLNODE_H
15 #define UVSCROLLNODE_H
16 
17 #include "pandabase.h"
18 
19 #include "animInterface.h"
20 #include "pandaNode.h"
21 
22 
23 /**
24  * This node is placed at key points within the scene graph to animate uvs.
25  */
26 class EXPCL_PANDA_PGRAPHNODES UvScrollNode : public PandaNode {
27 PUBLISHED:
28  INLINE explicit UvScrollNode(const std::string &name, PN_stdfloat u_speed, PN_stdfloat v_speed, PN_stdfloat w_speed, PN_stdfloat r_speed);
29  INLINE explicit UvScrollNode(const std::string &name);
30 
31 protected:
32  INLINE UvScrollNode(const UvScrollNode &copy);
33 
34 public:
35  virtual PandaNode *make_copy() const;
36  virtual bool safe_to_flatten() const;
37  virtual bool safe_to_combine() const;
38  virtual bool cull_callback(CullTraverser *trav, CullTraverserData &data);
39 
40 PUBLISHED:
41  INLINE void set_u_speed(PN_stdfloat u_speed);
42  INLINE void set_v_speed(PN_stdfloat v_speed);
43  INLINE void set_w_speed(PN_stdfloat w_speed);
44  INLINE void set_r_speed(PN_stdfloat r_speed);
45  INLINE PN_stdfloat get_u_speed() const;
46  INLINE PN_stdfloat get_v_speed() const;
47  INLINE PN_stdfloat get_w_speed() const;
48  INLINE PN_stdfloat get_r_speed() const;
49 
50 PUBLISHED:
51  MAKE_PROPERTY(u_speed, get_u_speed, set_u_speed);
52  MAKE_PROPERTY(v_speed, get_v_speed, set_v_speed);
53  MAKE_PROPERTY(w_speed, get_w_speed, set_w_speed);
54  MAKE_PROPERTY(r_speed, get_r_speed, set_r_speed);
55 
56 private:
57  PN_stdfloat _u_speed;
58  PN_stdfloat _v_speed;
59  PN_stdfloat _w_speed;
60  PN_stdfloat _r_speed;
61 
62  double _start_time;
63 
64 public:
65  static void register_with_read_factory();
66  virtual void write_datagram(BamWriter *manager, Datagram &dg);
67 
68 protected:
69  static TypedWritable *make_from_bam(const FactoryParams &params);
70  void fillin(DatagramIterator &scan, BamReader *manager);
71 
72 public:
73  static TypeHandle get_class_type() {
74  return _type_handle;
75  }
76  static void init_type() {
77  PandaNode::init_type();
78  register_type(_type_handle, "UvScrollNode",
79  PandaNode::get_class_type());
80  }
81  virtual TypeHandle get_type() const {
82  return get_class_type();
83  }
84  virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
85 
86 private:
87  static TypeHandle _type_handle;
88 };
89 
90 #include "uvScrollNode.I"
91 
92 #endif
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A basic node of the scene graph or data graph.
Definition: pandaNode.h:64
virtual void write_datagram(BamWriter *manager, Datagram &dg)
Writes the contents of this object to the datagram for shipping out to a Bam file.
Definition: pandaNode.cxx:3589
This is the fundamental interface for extracting binary objects from a Bam file, as generated by a Ba...
Definition: bamReader.h:110
Base class for objects that can be written to and read from Bam files.
Definition: typedWritable.h:35
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition: register_type.I:22
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This collects together the pieces of data that are accumulated for each node while walking the scene ...
This is the fundamental interface for writing binary objects to a Bam file, to be extracted later by ...
Definition: bamWriter.h:63
static void register_with_read_factory()
Tells the BamReader how to create objects of type PandaNode.
Definition: pandaNode.cxx:3580
virtual bool safe_to_combine() const
Returns true if it is generally safe to combine this particular kind of PandaNode with other kinds of...
Definition: pandaNode.cxx:234
An instance of this class is passed to the Factory when requesting it to do its business and construc...
Definition: factoryParams.h:36
This node is placed at key points within the scene graph to animate uvs.
Definition: uvScrollNode.h:26
virtual PandaNode * make_copy() const
Returns a newly-allocated PandaNode that is a shallow copy of this one.
Definition: pandaNode.cxx:487
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A class to retrieve the individual data elements previously stored in a Datagram.
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...
Definition: datagram.h:38
This object performs a depth-first traversal of the scene graph, with optional view-frustum culling,...
Definition: cullTraverser.h:45
virtual bool safe_to_flatten() const
Returns true if it is generally safe to flatten out this particular kind of PandaNode by duplicating ...
Definition: pandaNode.cxx:201