Panda3D
Functions
collisionFloorMesh.cxx File Reference

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...

#include "collisionFloorMesh.h"
#include "collisionHandler.h"
#include "collisionEntry.h"
#include "collisionSphere.h"
#include "collisionLine.h"
#include "collisionRay.h"
#include "collisionSegment.h"
#include "config_collide.h"
#include "pointerToArray.h"
#include "geomNode.h"
#include "geom.h"
#include "datagram.h"
#include "datagramIterator.h"
#include "bamReader.h"
#include "bamWriter.h"
#include "boundingBox.h"
#include "boundingPlane.h"
#include "geomTriangles.h"
#include "geomLinestrips.h"
#include "geomVertexWriter.h"
#include <algorithm>

Go to the source code of this file.

Functions

 PT (BoundingVolume) CollisionFloorMesh
 must be a vertical Ray!!! More...
 

Detailed Description

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.

All rights reserved.

All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."

Author
drose
Date
2000-04-25

Definition in file collisionFloorMesh.cxx.

Function Documentation

◆ PT()

PT ( BoundingVolume  )

must be a vertical Ray!!!

Fills the _viz_geom GeomNode up with Geoms suitable for rendering this solid.

Definition at line 100 of file collisionFloorMesh.cxx.