Panda3D
pgButton.h
Go to the documentation of this file.
1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file pgButton.h
10  * @author drose
11  * @date 2002-03-13
12  */
13 
14 #ifndef PGBUTTON_H
15 #define PGBUTTON_H
16 
17 #include "pandabase.h"
18 
19 #include "pgItem.h"
20 #include "pgButtonNotify.h"
21 #include "nodePath.h"
22 #include "pset.h"
23 
24 /**
25  * This is a particular kind of PGItem that is specialized to behave like a
26  * normal button object. It keeps track of its own state, and handles mouse
27  * events sensibly.
28  */
29 class EXPCL_PANDA_PGUI PGButton : public PGItem {
30 PUBLISHED:
31  explicit PGButton(const std::string &name);
32  virtual ~PGButton();
33 
34 protected:
35  PGButton(const PGButton &copy);
36 
37 public:
38  virtual PandaNode *make_copy() const;
39 
40  virtual void enter_region(const MouseWatcherParameter &param);
41  virtual void exit_region(const MouseWatcherParameter &param);
42  virtual void press(const MouseWatcherParameter &param, bool background);
43  virtual void release(const MouseWatcherParameter &param, bool background);
44 
45  virtual void click(const MouseWatcherParameter &param);
46 
47  INLINE void set_notify(PGButtonNotify *notify);
48  INLINE PGButtonNotify *get_notify() const;
49 
50 PUBLISHED:
51  enum State {
52  S_ready = 0,
53  S_depressed,
54  S_rollover,
55  S_inactive
56  };
57 
58  void setup(const std::string &label, PN_stdfloat bevel = 0.1f);
59  INLINE void setup(const NodePath &ready);
60  INLINE void setup(const NodePath &ready, const NodePath &depressed);
61  INLINE void setup(const NodePath &ready, const NodePath &depressed,
62  const NodePath &rollover);
63  void setup(const NodePath &ready, const NodePath &depressed,
64  const NodePath &rollover, const NodePath &inactive);
65 
66  virtual void set_active(bool active);
67 
68  bool add_click_button(const ButtonHandle &button);
69  bool remove_click_button(const ButtonHandle &button);
70  bool has_click_button(const ButtonHandle &button);
71 
72  INLINE bool is_button_down();
73 
74  INLINE static std::string get_click_prefix();
75  INLINE std::string get_click_event(const ButtonHandle &button) const;
76  MAKE_PROPERTY(click_prefix, get_click_prefix);
77 
78 private:
80  Buttons _click_buttons;
81 
82  bool _button_down;
83 
84 public:
85  static TypeHandle get_class_type() {
86  return _type_handle;
87  }
88  static void init_type() {
89  PGItem::init_type();
90  register_type(_type_handle, "PGButton",
91  PGItem::get_class_type());
92  }
93  virtual TypeHandle get_type() const {
94  return get_class_type();
95  }
96  virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
97 
98 private:
99  static TypeHandle _type_handle;
100 
101 };
102 
103 #include "pgButton.I"
104 
105 #endif
A basic node of the scene graph or data graph.
Definition: pandaNode.h:64
This is the base class for all the various kinds of gui widget objects.
Definition: pgItem.h:53
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition: register_type.I:22
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is a particular kind of PGItem that is specialized to behave like a normal button object.
Definition: pgButton.h:29
virtual void enter_region(const MouseWatcherParameter &param)
This is a callback hook function, called whenever the mouse enters the region.
Definition: pgItem.cxx:521
Objects that inherit from this class can receive notify messages when a slider bar moves or otherwise...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A ButtonHandle represents a single button from any device, including keyboard buttons and mouse butto...
Definition: buttonHandle.h:26
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PGItemNotify * get_notify() const
Returns the object which will be notified when the PGItem changes, if any.
Definition: pgItem.I:69
virtual void release(const MouseWatcherParameter &param, bool background)
This is a callback hook function, called whenever a mouse or keyboard button previously depressed wit...
Definition: pgItem.cxx:686
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81
This is sent along as a parameter to most events generated for a region to indicate the mouse and but...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
virtual void exit_region(const MouseWatcherParameter &param)
This is a callback hook function, called whenever the mouse exits the region.
Definition: pgItem.cxx:545
NodePath is the fundamental system for disambiguating instances, and also provides a higher-level int...
Definition: nodePath.h:161
virtual void set_active(bool active)
Sets whether the PGItem is active for mouse watching.
Definition: pgItem.cxx:828
virtual void press(const MouseWatcherParameter &param, bool background)
This is a callback hook function, called whenever a mouse or keyboard button is depressed while the m...
Definition: pgItem.cxx:657
void set_notify(PGItemNotify *notify)
Sets the object which will be notified when the PGItem changes.
Definition: pgItem.I:43