This is a particular kind of PGItem that is specialized to behave like a normal button object. More...
#include "pgButton.h"
Public Types | |
enum | State { S_ready = 0, S_depressed, S_rollover, S_inactive } |
Public Types inherited from PandaNode | |
enum | FancyBits { FB_transform = 0x0001, FB_state = 0x0002, FB_effects = 0x0004, FB_tag = 0x0010, FB_draw_mask = 0x0020, FB_cull_callback = 0x0040 } |
typedef bool | SceneRootFunc(const PandaNode *) |
enum | UnexpectedChange { UC_parents = 0x001, UC_children = 0x002, UC_transform = 0x004, UC_state = 0x008, UC_draw_mask = 0x010 } |
Public Member Functions | |
PGButton (const std::string &name) | |
bool | add_click_button (const ButtonHandle &button) |
Adds the indicated button to the set of buttons that can effectively "click" the PGButton. More... | |
virtual void | click (const MouseWatcherParameter ¶m) |
This is a callback hook function, called whenever the button is clicked down-and-up by the user normally. More... | |
virtual void | enter_region (const MouseWatcherParameter ¶m) |
This is a callback hook function, called whenever the mouse enters the region. More... | |
virtual void | exit_region (const MouseWatcherParameter ¶m) |
This is a callback hook function, called whenever the mouse exits the region. More... | |
virtual TypeHandle | force_init_type () |
std::string | get_click_event (const ButtonHandle &button) const |
Returns the event name that will be thrown when the button is clicked normally. More... | |
PGButtonNotify * | get_notify () const |
Returns the object which will be notified when the PGButton changes, if any. More... | |
virtual TypeHandle | get_type () const |
bool | has_click_button (const ButtonHandle &button) |
Returns true if the indicated button is on the set of buttons that can effectively "click" the PGButton. More... | |
bool | is_button_down () |
Returns true if the user is currently holding the mouse button down on the button, false otherwise. More... | |
virtual PandaNode * | make_copy () const |
Returns a newly-allocated Node that is a shallow copy of this one. More... | |
virtual void | press (const MouseWatcherParameter ¶m, bool background) |
This is a callback hook function, called whenever a mouse or keyboard button is depressed while the mouse is within the region. More... | |
virtual void | release (const MouseWatcherParameter ¶m, bool background) |
This is a callback hook function, called whenever a mouse or keyboard button previously depressed with press() is released. More... | |
bool | remove_click_button (const ButtonHandle &button) |
Removes the indicated button from the set of buttons that can effectively "click" the PGButton. More... | |
virtual void | set_active (bool active) |
Toggles the active/inactive state of the button. More... | |
void | set_notify (PGButtonNotify *notify) |
Sets the object which will be notified when the PGButton changes. More... | |
void | setup (const std::string &label, PN_stdfloat bevel=0.1f) |
Sets up the button as a default text button using the indicated label string. More... | |
void | setup (const NodePath &ready) |
Sets up the button using the indicated NodePath as arbitrary geometry. More... | |
void | setup (const NodePath &ready, const NodePath &depressed) |
Sets up the button using the indicated NodePath as arbitrary geometry. More... | |
void | setup (const NodePath &ready, const NodePath &depressed, const NodePath &rollover) |
Sets up the button using the indicated NodePath as arbitrary geometry. More... | |
void | setup (const NodePath &ready, const NodePath &depressed, const NodePath &rollover, const NodePath &inactive) |
Sets up the button using the indicated NodePath as arbitrary geometry. More... | |
Public Member Functions inherited from PGItem | |
PGItem (const std::string &name) | |
virtual void | candidate (const MouseWatcherParameter ¶m, bool background) |
This is a callback hook function, called whenever the user highlights an option in the IME window. More... | |
void | clear_frame () |
Removes the bounding rectangle from the item. More... | |
void | clear_state_def (int state) |
Resets the NodePath assigned to the indicated state to its initial default, with only a frame representation if appropriate. More... | |
virtual void | focus_in () |
This is a callback hook function, called whenever the widget gets the keyboard focus. More... | |
virtual void | focus_out () |
This is a callback hook function, called whenever the widget loses the keyboard focus. More... | |
bool | get_active () const |
Returns whether the PGItem is currently active for mouse events. More... | |
bool | get_background_focus () const |
Returns whether background_focus is currently enabled. More... | |
std::string | get_enter_event () const |
Returns the event name that will be thrown when the item is active and the mouse enters its frame, but not any nested frames. More... | |
std::string | get_exit_event () const |
Returns the event name that will be thrown when the item is active and the mouse exits its frame, or enters a nested frame. More... | |
bool | get_focus () const |
Returns whether the PGItem currently has focus for keyboard events. More... | |
std::string | get_focus_in_event () const |
Returns the event name that will be thrown when the item gets the keyboard focus. More... | |
std::string | get_focus_out_event () const |
Returns the event name that will be thrown when the item loses the keyboard focus. More... | |
const LVecBase4 & | get_frame () const |
Returns the bounding rectangle of the item. More... | |
LMatrix4 | get_frame_inv_xform () const |
Returns the inverse of the frame transform matrix. More... | |
PGFrameStyle | get_frame_style (int state) |
Returns the kind of frame that will be drawn behind the item when it is in the indicated state. More... | |
const std::string & | get_id () const |
Returns the unique ID assigned to this PGItem. More... | |
std::string | get_keystroke_event () const |
Returns the event name that will be thrown when the item is active and any key is pressed by the user. More... | |
PGItemNotify * | get_notify () const |
Returns the object which will be notified when the PGItem changes, if any. More... | |
int | get_num_state_defs () const |
std::string | get_press_event (const ButtonHandle &button) const |
Returns the event name that will be thrown when the item is active and the indicated mouse or keyboard button is depressed while the mouse is within the frame. More... | |
PGMouseWatcherRegion * | get_region () const |
Returns the MouseWatcherRegion associated with this item. More... | |
std::string | get_release_event (const ButtonHandle &button) const |
Returns the event name that will be thrown when the item is active and the indicated mouse or keyboard button, formerly clicked down is within the frame, is released. More... | |
std::string | get_repeat_event (const ButtonHandle &button) const |
Returns the event name that will be thrown when the item is active and the indicated mouse or keyboard button is continuously held down while the mouse is within the frame. More... | |
int | get_state () const |
Returns the "state" of this particular PGItem. More... | |
NodePath & | get_state_def (int state) |
int | get_suppress_flags () const |
This is just an interface to get the suppress flags on the underlying MouseWatcherRegion. More... | |
std::string | get_within_event () const |
Returns the event name that will be thrown when the item is active and the mouse moves within the boundaries of the frame. More... | |
std::string | get_without_event () const |
Returns the event name that will be thrown when the item is active and the mouse moves completely outside the boundaries of the frame. More... | |
bool | has_frame () const |
Returns true if the item has a bounding rectangle; see set_frame(). More... | |
bool | has_notify () const |
Returns true if there is an object configured to be notified when the PGItem changes, false otherwise. More... | |
bool | has_state_def (int state) const |
Returns true if get_state_def() has ever been called for the indicated state (thus defining a render subgraph for this state index), false otherwise. More... | |
NodePath | instance_to_state_def (int state, const NodePath &path) |
Parents an instance of the bottom node of the indicated NodePath to the indicated state index. More... | |
virtual void | keystroke (const MouseWatcherParameter ¶m, bool background) |
This is a callback hook function, called whenever the user presses a key. More... | |
virtual void | move (const MouseWatcherParameter ¶m) |
This is a callback hook function, called whenever a mouse is moved while within the region. More... | |
void | set_background_focus (bool focus) |
Sets the background_focus flag for this item. More... | |
virtual void | set_focus (bool focus) |
Sets whether the PGItem currently has keyboard focus. More... | |
void | set_frame (PN_stdfloat left, PN_stdfloat right, PN_stdfloat bottom, PN_stdfloat top) |
Sets the bounding rectangle of the item, in local coordinates. More... | |
void | set_frame (const LVecBase4 &frame) |
Sets the bounding rectangle of the item, in local coordinates. More... | |
void | set_frame_style (int state, const PGFrameStyle &style) |
Changes the kind of frame that will be drawn behind the item when it is in the indicated state. More... | |
void | set_id (const std::string &id) |
Set the unique ID assigned to this PGItem. More... | |
void | set_name (const std::string &name) |
void | set_notify (PGItemNotify *notify) |
Sets the object which will be notified when the PGItem changes. More... | |
void | set_state (int state) |
Sets the "state" of this particular PGItem. More... | |
void | set_suppress_flags (int suppress_flags) |
This is just an interface to set the suppress flags on the underlying MouseWatcherRegion. More... | |
virtual void | within_region (const MouseWatcherParameter ¶m) |
This is a callback hook function, called whenever the mouse moves within the boundaries of the region, even if it is also within the boundaries of a nested region. More... | |
virtual void | without_region (const MouseWatcherParameter ¶m) |
This is a callback hook function, called whenever the mouse moves completely outside the boundaries of the region. More... | |
Public Member Functions inherited from PandaNode | |
PandaNode (const std::string &name) | |
void | add_child (PandaNode *child_node, int sort=0, Thread *current_thread=Thread::get_current_thread()) |
virtual void | add_for_draw (CullTraverser *trav, CullTraverserData &data) |
Adds the node's contents to the CullResult we are building up during the cull traversal, so that it will be drawn at render time. More... | |
void | add_stashed (PandaNode *child_node, int sort=0, Thread *current_thread=Thread::get_current_thread()) |
Adds a new child to the node, directly as a stashed child. More... | |
void | adjust_draw_mask (DrawMask show_mask, DrawMask hide_mask, DrawMask clear_mask) |
Adjusts the hide/show bits of this particular node. More... | |
virtual void | apply_attribs_to_vertices (const AccumulatedAttribs &attribs, int attrib_types, GeomTransformer &transformer) |
Applies whatever attributes are specified in the AccumulatedAttribs object (and by the attrib_types bitmask) to the vertices on this node, if appropriate. More... | |
virtual Light * | as_light () |
Cross-casts the node to a Light pointer, if it is one of the four kinds of Light nodes, or returns NULL if it is not. More... | |
void | clear_attrib (TypeHandle type) |
void | clear_attrib (int slot) |
Removes the render attribute of the given type from this node. More... | |
void | clear_bounds () |
Reverses the effect of a previous call to set_bounds(), and allows the node's bounding volume to be automatically computed once more based on the contents of the node. More... | |
void | clear_effect (TypeHandle type) |
Removes the render effect of the given type from this node. More... | |
void | clear_effects (Thread *current_thread=Thread::get_current_thread()) |
void | clear_state (Thread *current_thread=Thread::get_current_thread()) |
void | clear_tag (const std::string &key, Thread *current_thread=Thread::get_current_thread()) |
void | clear_transform (Thread *current_thread=Thread::get_current_thread()) |
void | clear_unexpected_change (unsigned int flags) |
Sets one or more of the PandaNode::UnexpectedChange bits off, indicating that the corresponding property may once again change on this node. More... | |
virtual PandaNode * | combine_with (PandaNode *other) |
Collapses this PandaNode with the other PandaNode, if possible, and returns a pointer to the combined PandaNode, or NULL if the two PandaNodes cannot safely be combined. More... | |
int | compare_tags (const PandaNode *other) const |
Returns a number less than 0, 0, or greater than 0, to indicate the similarity of tags between this node and the other one. More... | |
void | copy_all_properties (PandaNode *other) |
Copies the TransformState, RenderState, RenderEffects, tags, Python tags, and the show/hide state from the other node onto this one. More... | |
void | copy_children (PandaNode *other, Thread *current_thread=Thread::get_current_thread()) |
Makes another instance of all the children of the other node, copying them to this node. More... | |
void | copy_tags (PandaNode *other) |
Copies all of the tags stored on the other node onto this node. More... | |
int | count_num_descendants () const |
virtual | CPT (TransformState) calc_tight_bounds(LPoint3 &min_point |
CPT (RenderAttrib) get_attrib(TypeHandle type) const | |
CPT (RenderAttrib) get_attrib(int slot) const | |
CPT (RenderEffect) get_effect(TypeHandle type) const | |
CPT (RenderState) get_state(Thread *current_thread | |
CPT (RenderEffects) get_effects(Thread *current_thread | |
CPT (TransformState) get_transform(Thread *current_thread | |
CPT (TransformState) get_prev_transform(Thread *current_thread | |
CPT (RenderAttrib) get_off_clip_planes(Thread *current_thread | |
CPT (BoundingVolume) get_bounds(Thread *current_thread | |
CPT (BoundingVolume) get_bounds(UpdateSeq &seq | |
CPT (BoundingVolume) get_internal_bounds(Thread *current_thread | |
virtual PandaNode * | dupe_for_flatten () const |
This is similar to make_copy(), but it makes a copy for the specific purpose of flatten. More... | |
int | find_child (PandaNode *node, Thread *current_thread=Thread::get_current_thread()) const |
Returns the index of the indicated child node, if it is a child, or -1 if it is not. More... | |
int | find_parent (PandaNode *node, Thread *current_thread=Thread::get_current_thread()) const |
Returns the index of the indicated parent node, if it is a parent, or -1 if it is not. More... | |
int | find_stashed (PandaNode *node, Thread *current_thread=Thread::get_current_thread()) const |
Returns the index of the indicated stashed node, if it is a stashed child, or -1 if it is not. More... | |
BoundingVolume::BoundsType | get_bounds_type () const |
PandaNode * | get_child (int n, Thread *current_thread=Thread::get_current_thread()) const |
int | get_child_sort (int n, Thread *current_thread=Thread::get_current_thread()) const |
Returns the sort index of the nth child node of this node (that is, the number that was passed to add_child()). More... | |
Children | get_children (Thread *current_thread=Thread::get_current_thread()) const |
DrawMask | get_draw_control_mask () const |
DrawMask | get_draw_show_mask () const |
int | get_fancy_bits (Thread *current_thread=Thread::get_current_thread()) const |
Returns the union of all of the enum FancyBits values corresponding to the various "fancy" attributes that are set on the node. More... | |
virtual int | get_first_visible_child () const |
Returns the index number of the first visible child of this node, or a number >= get_num_children() if there are no visible children of this node. More... | |
int | get_internal_vertices (Thread *current_thread=Thread::get_current_thread()) const |
CollideMask | get_into_collide_mask () const |
virtual CollideMask | get_legal_collide_mask () const |
int | get_nested_vertices (Thread *current_thread=Thread::get_current_thread()) const |
CollideMask | get_net_collide_mask (Thread *current_thread=Thread::get_current_thread()) const |
Returns the union of all into_collide_mask() values set at CollisionNodes at this level and below. More... | |
DrawMask | get_net_draw_control_mask () const |
Returns the set of bits in get_net_draw_show_mask() that have been explicitly set via adjust_draw_mask(), rather than implicitly inherited. More... | |
DrawMask | get_net_draw_show_mask () const |
Returns the union of all draw_show_mask values–of renderable nodes only– at this level and below. More... | |
virtual int | get_next_visible_child (int n) const |
Returns the index number of the next visible child of this node following the indicated child, or a number >= get_num_children() if there are no more visible children of this node. More... | |
int | get_num_children (Thread *current_thread=Thread::get_current_thread()) const |
int | get_num_parents (Thread *current_thread=Thread::get_current_thread()) const |
int | get_num_stashed (Thread *current_thread=Thread::get_current_thread()) const |
size_t | get_num_tags () const |
PandaNode * | get_parent (int n, Thread *current_thread=Thread::get_current_thread()) const |
Parents | get_parents (Thread *current_thread=Thread::get_current_thread()) const |
PandaNode * | get_stashed (int n, Thread *current_thread=Thread::get_current_thread()) const |
Stashed | get_stashed (Thread *current_thread=Thread::get_current_thread()) const |
int | get_stashed_sort (int n, Thread *current_thread=Thread::get_current_thread()) const |
Returns the sort index of the nth stashed node of this node (that is, the number that was passed to add_child()). More... | |
std::string | get_tag (const std::string &key, Thread *current_thread=Thread::get_current_thread()) const |
std::string | get_tag_key (size_t i) const |
void | get_tag_keys (vector_string &keys) const |
Fills the given vector up with the list of tags on this PandaNode. More... | |
unsigned int | get_unexpected_change (unsigned int flags) const |
Returns nonzero if any of the bits in the input parameter are set on this node, or zero if none of them are set. More... | |
virtual int | get_unsafe_to_apply_attribs () const |
Returns the union of all attributes from SceneGraphReducer::AttribTypes that may not safely be applied to the vertices of this node. More... | |
virtual int | get_visible_child () const |
Returns the index number of the currently visible child of this node. More... | |
bool | has_attrib (TypeHandle type) const |
bool | has_attrib (int slot) const |
bool | has_dirty_prev_transform () const |
bool | has_effect (TypeHandle type) const |
virtual bool | has_selective_visibility () const |
Should be overridden by derived classes to return true if this kind of node has some restrictions on the set of children that should be rendered. More... | |
virtual bool | has_single_child_visibility () const |
Should be overridden by derived classes to return true if this kind of node has the special property that just one of its children is visible at any given time, and furthermore that the particular visible child can be determined without reference to any external information (such as a camera). More... | |
bool | has_tag (const std::string &key, Thread *current_thread=Thread::get_current_thread()) const |
bool | has_tags () const |
virtual bool | is_ambient_light () const |
Returns true if this is an AmbientLight, false if it is not a light, or it is some other kind of light. More... | |
bool | is_bounds_stale () const |
virtual bool | is_collision_node () const |
A simple downcast check. More... | |
bool | is_final (Thread *current_thread=Thread::get_current_thread()) const |
virtual bool | is_geom_node () const |
A simple downcast check. More... | |
virtual bool | is_lod_node () const |
A simple downcast check. More... | |
bool | is_overall_hidden () const |
bool | is_scene_root () const |
Returns true if this particular node is known to be the render root of some active DisplayRegion associated with the global GraphicsEngine, false otherwise. More... | |
bool | is_under_scene_root () const |
Returns true if this particular node is in a live scene graph: that is, it is a child or descendent of a node that is itself a scene root. More... | |
void | list_tags (std::ostream &out, const std::string &separator="\n") const |
Writes a list of all the tag keys assigned to the node to the indicated stream. More... | |
void | ls (std::ostream &out, int indent_level) const |
void | mark_bounds_stale (Thread *current_thread=Thread::get_current_thread()) const |
void | mark_internal_bounds_stale (Thread *current_thread=Thread::get_current_thread()) |
virtual void | output (std::ostream &out) const |
void | prepare_scene (GraphicsStateGuardianBase *gsg, const RenderState *node_state) |
virtual bool | preserve_name () const |
Returns true if the node's name has extrinsic meaning and must be preserved across a flatten operation, false otherwise. More... | |
PT (PandaNode) copy_subgraph(Thread *current_thread | |
void | remove_all_children (Thread *current_thread=Thread::get_current_thread()) |
Removes all the children from the node at once, including stashed children. More... | |
void | remove_child (int child_index, Thread *current_thread=Thread::get_current_thread()) |
Removes the nth child from the node. More... | |
bool | remove_child (PandaNode *child_node, Thread *current_thread=Thread::get_current_thread()) |
Removes the indicated child from the node. More... | |
void | remove_stashed (int child_index, Thread *current_thread=Thread::get_current_thread()) |
Removes the nth stashed child from the node. More... | |
bool | replace_child (PandaNode *orig_child, PandaNode *new_child, Thread *current_thread=Thread::get_current_thread()) |
Searches for the orig_child node in the node's list of children, and replaces it with the new_child instead. More... | |
void | replace_node (PandaNode *other) |
Inserts this node into the scene graph in place of the other one, and removes the other node. More... | |
void | reset_prev_transform (Thread *current_thread=Thread::get_current_thread()) |
Resets the transform that represents this node's "previous" position to the same as the current transform. More... | |
virtual bool | safe_to_combine () const |
Returns true if it is generally safe to combine this particular kind of PandaNode with other kinds of PandaNodes of compatible type, adding children or whatever. More... | |
virtual bool | safe_to_combine_children () const |
Returns true if it is generally safe to combine the children of this PandaNode with each other. More... | |
virtual bool | safe_to_flatten () const |
Returns true if it is generally safe to flatten out this particular kind of PandaNode by duplicating instances (by calling dupe_for_flatten()), false otherwise (for instance, a Camera cannot be safely flattened, because the Camera pointer itself is meaningful). More... | |
virtual bool | safe_to_flatten_below () const |
Returns true if a flatten operation may safely continue past this node, or false if nodes below this node may not be molested. More... | |
virtual bool | safe_to_modify_transform () const |
Returns true if it is safe to automatically adjust the transform on this kind of node. More... | |
virtual bool | safe_to_transform () const |
Returns true if it is generally safe to transform this particular kind of PandaNode by calling the xform() method, false otherwise. More... | |
void | set_attrib (const RenderAttrib *attrib, int override=0) |
Adds the indicated render attribute to the scene graph on this node. More... | |
void | set_bound (const BoundingVolume *volume) |
Deprecated. More... | |
void | set_bounds (const BoundingVolume *volume) |
Resets the bounding volume so that it is the indicated volume. More... | |
void | set_bounds_type (BoundingVolume::BoundsType bounds_type) |
Specifies the desired type of bounding volume that will be created for this node. More... | |
void | set_effect (const RenderEffect *effect) |
Adds the indicated render effect to the scene graph on this node. More... | |
void | set_effects (const RenderEffects *effects, Thread *current_thread=Thread::get_current_thread()) |
void | set_final (bool flag) |
void | set_into_collide_mask (CollideMask mask) |
void | set_overall_hidden (bool overall_hidden) |
void | set_prev_transform (const TransformState *transform, Thread *current_thread=Thread::get_current_thread()) |
Sets the transform that represents this node's "previous" position, one frame ago, for the purposes of detecting motion for accurate collision calculations. More... | |
void | set_state (const RenderState *state, Thread *current_thread=Thread::get_current_thread()) |
void | set_tag (const std::string &key, const std::string &value, Thread *current_thread=Thread::get_current_thread()) |
void | set_transform (const TransformState *transform, Thread *current_thread=Thread::get_current_thread()) |
void | set_unexpected_change (unsigned int flags) |
Sets one or more of the PandaNode::UnexpectedChange bits on, indicating that the corresponding property should not change again on this node. More... | |
bool | stash_child (PandaNode *child_node, Thread *current_thread=Thread::get_current_thread()) |
Stashes the indicated child node. More... | |
void | stash_child (int child_index, Thread *current_thread=Thread::get_current_thread()) |
Stashes the indicated child node. More... | |
void | steal_children (PandaNode *other, Thread *current_thread=Thread::get_current_thread()) |
Moves all the children from the other node onto this node. More... | |
bool | unstash_child (PandaNode *child_node, Thread *current_thread=Thread::get_current_thread()) |
Returns the indicated stashed node to normal child status. More... | |
void | unstash_child (int stashed_index, Thread *current_thread=Thread::get_current_thread()) |
Returns the indicated stashed node to normal child status. More... | |
virtual void | update_bam_nested (BamWriter *manager) |
Called by the BamWriter when this object has not itself been modified recently, but it should check its nested objects for updates. More... | |
virtual void | write (std::ostream &out, int indent_level) const |
virtual void | write_datagram (BamWriter *manager, Datagram &dg) |
Writes the contents of this object to the datagram for shipping out to a Bam file. More... | |
void | write_recorder (BamWriter *manager, Datagram &dg) |
This method is provided for the benefit of classes (like MouseRecorder) that inherit from PandaMode and also RecorderBase. More... | |
Public Member Functions inherited from TypedWritableReferenceCount | |
TypedWritableReferenceCount (const TypedWritableReferenceCount ©) | |
virtual ReferenceCount * | as_reference_count () |
Returns the pointer cast to a ReferenceCount pointer, if it is in fact of that type. More... | |
void | operator= (const TypedWritableReferenceCount ©) |
Public Member Functions inherited from TypedWritable | |
TypedWritable (const TypedWritable ©) | |
virtual int | complete_pointers (TypedWritable **p_list, BamReader *manager) |
Receives an array of pointers, one for each time manager->read_pointer() was called in fillin(). More... | |
vector_uchar | encode_to_bam_stream () const |
Converts the TypedWritable object into a single stream of data using a BamWriter, and returns that data as a bytes object. More... | |
bool | encode_to_bam_stream (vector_uchar &data, BamWriter *writer=nullptr) const |
Converts the TypedWritable object into a single stream of data using a BamWriter, and stores that data in the indicated string. More... | |
virtual void | finalize (BamReader *manager) |
Called by the BamReader to perform any final actions needed for setting up the object after all objects have been read and all pointers have been completed. More... | |
UpdateSeq | get_bam_modified () const |
Returns the current bam_modified counter. More... | |
void | mark_bam_modified () |
Increments the bam_modified counter, so that this object will be invalidated and retransmitted on any open bam streams. More... | |
void | operator= (const TypedWritable ©) |
virtual bool | require_fully_complete () const |
Some objects require all of their nested pointers to have been completed before the objects themselves can be completed. More... | |
Public Member Functions inherited from TypedObject | |
TypedObject (const TypedObject ©)=default | |
TypedObject * | as_typed_object () |
Returns the object, upcast (if necessary) to a TypedObject pointer. More... | |
const TypedObject * | as_typed_object () const |
Returns the object, upcast (if necessary) to a TypedObject pointer. More... | |
int | get_best_parent_from_Set (const std::set< int > &) const |
int | get_type_index () const |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. More... | |
bool | is_exact_type (TypeHandle handle) const |
Returns true if the current object is the indicated type exactly. More... | |
bool | is_of_type (TypeHandle handle) const |
Returns true if the current object is or derives from the indicated type. More... | |
TypedObject & | operator= (const TypedObject ©)=default |
Public Member Functions inherited from ReferenceCount | |
int | get_ref_count () const |
WeakReferenceList * | get_weak_list () const |
Returns the WeakReferenceList associated with this ReferenceCount object. More... | |
bool | has_weak_list () const |
Returns true if this particular ReferenceCount object has a WeakReferenceList created, false otherwise. More... | |
void | local_object () |
This function should be called, once, immediately after creating a new instance of some ReferenceCount-derived object on the stack. More... | |
void | ref () const |
Explicitly increments the reference count. More... | |
bool | ref_if_nonzero () const |
Atomically increases the reference count of this object if it is not zero. More... | |
bool | test_ref_count_integrity () const |
Does some easy checks to make sure that the reference count isn't completely bogus. More... | |
bool | test_ref_count_nonzero () const |
Does some easy checks to make sure that the reference count isn't zero, or completely bogus. More... | |
virtual bool | unref () const |
Explicitly decrements the reference count. More... | |
WeakReferenceList * | weak_ref () |
Adds the indicated PointerToVoid as a weak reference to this object. More... | |
void | weak_unref () |
Removes the indicated PointerToVoid as a weak reference to this object. More... | |
Public Member Functions inherited from Namable | |
Namable (const std::string &initial_name="") | |
void | clear_name () |
Resets the Namable's name to empty. More... | |
const std::string & | get_name () const |
bool | has_name () const |
Returns true if the Namable has a nonempty name set, false if the name is empty. More... | |
void | output (std::ostream &out) const |
Outputs the Namable. More... | |
void | set_name (const std::string &name) |
Static Public Member Functions | |
static TypeHandle | get_class_type () |
static std::string | get_click_prefix () |
static void | init_type () |
Static Public Member Functions inherited from PGItem | |
static void | background_candidate (const MouseWatcherParameter ¶m) |
Calls candidate() on all the PGItems with background focus. More... | |
static void | background_keystroke (const MouseWatcherParameter ¶m) |
Calls keystroke() on all the PGItems with background focus. More... | |
static void | background_press (const MouseWatcherParameter ¶m) |
Calls press() on all the PGItems with background focus. More... | |
static void | background_release (const MouseWatcherParameter ¶m) |
Calls release() on all the PGItems with background focus. More... | |
static TypeHandle | get_class_type () |
static std::string | get_enter_prefix () |
Returns the prefix that is used to define the enter event for all PGItems. More... | |
static std::string | get_exit_prefix () |
Returns the prefix that is used to define the exit event for all PGItems. More... | |
static std::string | get_focus_in_prefix () |
Returns the prefix that is used to define the focus_in event for all PGItems. More... | |
static PGItem * | get_focus_item () |
Returns the one PGItem in the world that currently has keyboard focus, if any, or NULL if no item has keyboard focus. More... | |
static std::string | get_focus_out_prefix () |
Returns the prefix that is used to define the focus_out event for all PGItems. More... | |
static std::string | get_keystroke_prefix () |
Returns the prefix that is used to define the keystroke event for all PGItems. More... | |
static std::string | get_press_prefix () |
Returns the prefix that is used to define the press event for all PGItems. More... | |
static std::string | get_release_prefix () |
Returns the prefix that is used to define the release event for all PGItems. More... | |
static std::string | get_repeat_prefix () |
Returns the prefix that is used to define the repeat event for all PGItems. More... | |
static TextNode * | get_text_node () |
Returns the TextNode object that will be used by all PGItems to generate default labels given a string. More... | |
static std::string | get_within_prefix () |
Returns the prefix that is used to define the within event for all PGItems. More... | |
static std::string | get_without_prefix () |
Returns the prefix that is used to define the without event for all PGItems. More... | |
static void | init_type () |
static void | set_text_node (TextNode *node) |
Changes the TextNode object that will be used by all PGItems to generate default labels given a string. More... | |
Static Public Member Functions inherited from PandaNode | |
static DrawMask | get_all_camera_mask () |
static TypeHandle | get_class_type () |
static DrawMask | get_overall_bit () |
static void | init_type () |
static | PT (PandaNode) decode_from_bam_stream(vector_uchar data |
static void | register_with_read_factory () |
Tells the BamReader how to create objects of type PandaNode. More... | |
static void | reset_all_prev_transform (Thread *current_thread=Thread::get_current_thread()) |
Visits all nodes in the world with the _dirty_prev_transform flag–that is, all nodes whose _prev_transform is different from the _transform in pipeline stage 0–and resets the _prev_transform to be the same as _transform. More... | |
static void | set_scene_root_func (SceneRootFunc *func) |
This is used by the GraphicsEngine to hook in a pointer to the scene_root_func(), the function to determine whether the node is an active scene root. More... | |
Static Public Member Functions inherited from TypedWritableReferenceCount | |
static TypeHandle | get_class_type () |
static void | init_type () |
static | PT (TypedWritableReferenceCount) decode_from_bam_stream(vector_uchar data |
Static Public Member Functions inherited from TypedWritable | |
static bool | decode_raw_from_bam_stream (TypedWritable *&ptr, ReferenceCount *&ref_ptr, vector_uchar data, BamReader *reader=nullptr) |
Reads the bytes created by a previous call to encode_to_bam_stream(), and extracts the single object on those bytes. More... | |
static TypeHandle | get_class_type () |
static void | init_type () |
Static Public Member Functions inherited from TypedObject | |
static TypeHandle | get_class_type () |
static void | init_type () |
This function is declared non-inline to work around a compiler bug in g++ 2.96. More... | |
Static Public Member Functions inherited from ReferenceCount | |
static TypeHandle | get_class_type () |
static void | init_type () |
Static Public Member Functions inherited from Namable | |
static TypeHandle | get_class_type () |
static void | init_type () |
Public Attributes | |
get_click_prefix | |
Returns the prefix that is used to define the click event for all PGButtons. More... | |
Public Attributes inherited from PGItem | |
get_num_state_defs | |
Returns one more than the highest-numbered state def that was ever assigned to the PGItem. More... | |
get_state_def | |
Returns the Node that is the root of the subgraph that will be drawn when the PGItem is in the indicated state. More... | |
Public Attributes inherited from PandaNode | |
clear_tag | |
Removes the value defined for this key on this particular node. More... | |
virtual LPoint3 bool const TransformState Thread * | current_thread = Thread::get_current_thread()) const |
Thread * | current_thread = Thread::get_current_thread()) const |
virtual LPoint3 bool & | found_any |
get_all_camera_mask | |
Returns a DrawMask that is appropriate for rendering to all cameras. More... | |
get_bounds_type | |
Returns the bounding volume type set with set_bounds_type(). More... | |
get_child | |
Returns the nth child node of this node. More... | |
get_children | |
Returns an object that can be used to walk through the list of children of the node. More... | |
get_draw_control_mask | |
Returns the set of bits in draw_show_mask that are considered meaningful. More... | |
get_draw_show_mask | |
Returns the hide/show bits of this particular node. More... | |
get_effects | |
get_internal_bounds | |
get_internal_vertices | |
get_into_collide_mask | |
Returns the "into" collide mask for this node. More... | |
get_legal_collide_mask | |
Returns the subset of CollideMask bits that may be set for this particular type of PandaNode. More... | |
get_nested_vertices | |
get_num_children | |
Returns the number of child nodes this node has. More... | |
get_num_parents | |
Returns the number of parent nodes this node has. More... | |
get_num_stashed | |
Returns the number of stashed nodes this node has. More... | |
get_num_tags | |
get_overall_bit | |
get_parent | |
Returns the nth parent node of this node. More... | |
get_parents | |
Returns an object that can be used to walk through the list of parents of the node, similar to get_children() and get_stashed(). More... | |
get_prev_transform | |
get_python_tags | |
get_stashed | |
Returns the nth stashed child of this node. More... | |
get_state | |
get_tag | |
get_tag_key | |
get_transform | |
has_tag | |
is_bounds_stale | |
is_final | |
Returns the current state of the "final" flag. More... | |
is_overall_hidden | |
Returns true if the node has been hidden to all cameras by clearing its overall bit. More... | |
virtual LPoint3 & | max_point |
static BamReader * | reader = nullptr) |
set_effects | |
Sets the complete RenderEffects that will be applied this node. More... | |
set_final | |
set_into_collide_mask | |
Sets the "into" CollideMask. More... | |
set_overall_hidden | |
Sets or clears the hidden flag. More... | |
set_state | |
Sets the complete RenderState that will be applied to all nodes at this level and below. More... | |
set_tag | |
Associates a user-defined value with a user-defined key which is stored on the node. More... | |
set_transform | |
Sets the transform that will be applied to this node and below. More... | |
virtual LPoint3 bool const TransformState * | transform |
Public Attributes inherited from TypedWritableReferenceCount | |
static BamReader * | reader = nullptr) |
Public Attributes inherited from TypedObject | |
get_type | |
Public Attributes inherited from ReferenceCount | |
get_ref_count | |
Returns the current reference count. More... | |
Public Attributes inherited from Namable | |
get_name | |
set_name | |
Additional Inherited Members | |
Static Public Attributes inherited from TypedWritable | |
static TypedWritable *const | Null = nullptr |
This is a particular kind of PGItem that is specialized to behave like a normal button object.
It keeps track of its own state, and handles mouse events sensibly.
Definition at line 29 of file pgButton.h.
bool PGButton::add_click_button | ( | const ButtonHandle & | button | ) |
Adds the indicated button to the set of buttons that can effectively "click" the PGButton.
Normally, this is just MouseButton::one(). Returns true if the button was added, or false if it was already there.
Definition at line 245 of file pgButton.cxx.
|
virtual |
This is a callback hook function, called whenever the button is clicked down-and-up by the user normally.
Definition at line 134 of file pgButton.cxx.
References MouseWatcherParameter::get_button(), and get_click_event().
Referenced by release().
|
virtual |
This is a callback hook function, called whenever the mouse enters the region.
Reimplemented from PGItem.
Definition at line 71 of file pgButton.cxx.
References PGItem::enter_region(), PGItem::get_active(), and PGItem::set_state().
|
virtual |
This is a callback hook function, called whenever the mouse exits the region.
Reimplemented from PGItem.
Definition at line 84 of file pgButton.cxx.
References PGItem::exit_region(), PGItem::get_active(), and PGItem::set_state().
|
inline |
Returns the event name that will be thrown when the button is clicked normally.
Definition at line 74 of file pgButton.I.
References get_click_prefix, PGItem::get_id(), and ButtonHandle::get_name.
Referenced by click().
|
inline |
Returns the object which will be notified when the PGButton changes, if any.
Returns NULL if there is no such object configured.
Definition at line 30 of file pgButton.I.
References PGItem::get_notify().
bool PGButton::has_click_button | ( | const ButtonHandle & | button | ) |
Returns true if the indicated button is on the set of buttons that can effectively "click" the PGButton.
Normally, this is just MouseButton::one().
Definition at line 267 of file pgButton.cxx.
|
inline |
Returns true if the user is currently holding the mouse button down on the button, false otherwise.
Definition at line 84 of file pgButton.I.
|
virtual |
|
virtual |
This is a callback hook function, called whenever a mouse or keyboard button is depressed while the mouse is within the region.
Reimplemented from PGItem.
Definition at line 97 of file pgButton.cxx.
References PGItem::get_active(), MouseWatcherParameter::get_button(), has_click_button(), PGItem::press(), and PGItem::set_state().
|
virtual |
This is a callback hook function, called whenever a mouse or keyboard button previously depressed with press() is released.
Reimplemented from PGItem.
Definition at line 113 of file pgButton.cxx.
References click(), PGItem::get_active(), MouseWatcherParameter::get_button(), has_click_button(), MouseWatcherParameter::is_outside(), PGItem::release(), and PGItem::set_state().
bool PGButton::remove_click_button | ( | const ButtonHandle & | button | ) |
Removes the indicated button from the set of buttons that can effectively "click" the PGButton.
Normally, this is just MouseButton::one(). Returns true if the button was removed, or false if it was not in the set.
Definition at line 256 of file pgButton.cxx.
|
virtual |
Toggles the active/inactive state of the button.
In the case of a PGButton, this also changes its visual appearance.
Reimplemented from PGItem.
Definition at line 231 of file pgButton.cxx.
References PGItem::get_active(), PGItem::set_active(), and PGItem::set_state().
|
inline |
Sets the object which will be notified when the PGButton changes.
Set this to NULL to disable this effect. The PGButton does not retain ownership of the pointer; it is your responsibility to ensure that the notify object does not destruct.
Definition at line 21 of file pgButton.I.
References PGItem::set_notify().
Referenced by PGSliderBar::set_left_button(), PGSliderBar::set_right_button(), and PGSliderBar::set_thumb_button().
void PGButton::setup | ( | const std::string & | label, |
PN_stdfloat | bevel = 0.1f |
||
) |
Sets up the button as a default text button using the indicated label string.
The TextNode defined by PGItem::get_text_node() will be used to create the label geometry. This automatically sets up the frame according to the size of the text.
Definition at line 153 of file pgButton.cxx.
References PGItem::clear_state_def(), TextNode::get_card_actual(), PGItem::get_text_node(), PGFrameStyle::set_color(), PGItem::set_frame(), PGItem::set_frame_style(), TextEncoder::set_text, PGFrameStyle::set_type(), and PGFrameStyle::set_width().
Referenced by setup().
|
inline |
Sets up the button using the indicated NodePath as arbitrary geometry.
Definition at line 38 of file pgButton.I.
References setup().
Sets up the button using the indicated NodePath as arbitrary geometry.
Definition at line 46 of file pgButton.I.
References setup().
|
inline |
Sets up the button using the indicated NodePath as arbitrary geometry.
Definition at line 54 of file pgButton.I.
References setup().
void PGButton::setup | ( | const NodePath & | ready, |
const NodePath & | depressed, | ||
const NodePath & | rollover, | ||
const NodePath & | inactive | ||
) |
Sets up the button using the indicated NodePath as arbitrary geometry.
Definition at line 206 of file pgButton.cxx.
References NodePath::calc_tight_bounds(), PGItem::clear_state_def(), PGItem::instance_to_state_def(), and PGItem::set_frame().
|
inline |
Returns the prefix that is used to define the click event for all PGButtons.
The click event is the concatenation of this string followed by get_id().
Definition at line 76 of file pgButton.h.
Referenced by get_click_event().