PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...
#include "windowFramework.h"
#include "pandaFramework.h"
#include "displayRegion.h"
#include "buttonThrower.h"
#include "transform2sg.h"
#include "dSearchPath.h"
#include "filename.h"
#include "loader.h"
#include "keyboardButton.h"
#include "geom.h"
#include "geomTriangles.h"
#include "geomTristrips.h"
#include "geomVertexData.h"
#include "geomVertexFormat.h"
#include "geomVertexWriter.h"
#include "texturePool.h"
#include "textureAttrib.h"
#include "colorAttrib.h"
#include "perspectiveLens.h"
#include "orthographicLens.h"
#include "auto_bind.h"
#include "ambientLight.h"
#include "directionalLight.h"
#include "lightAttrib.h"
#include "boundingSphere.h"
#include "deg_2_rad.h"
#include "config_framework.h"
#include "cullFaceAttrib.h"
#include "rescaleNormalAttrib.h"
#include "shadeModelAttrib.h"
#include "pgTop.h"
#include "geomNode.h"
#include "texture.h"
#include "loaderFileTypeRegistry.h"
#include "pnmImage.h"
#include "virtualFileSystem.h"
#include "string_utils.h"
#include "bamFile.h"
#include "staticTextFont.h"
#include "mouseButton.h"
#include "rock_floor.rgb_src.c"
#include "shuttle_controls.bam_src.c"
Go to the source code of this file.
Functions | |
PT (PandaNode) WindowFramework | |
Loads the indicated image file as a texture, and creates a polygon to render it. More... | |
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
Definition in file windowFramework.cxx.
PT | ( | PandaNode | ) |
Loads the indicated image file as a texture, and creates a polygon to render it.
Returns the new model.
Definition at line 1186 of file windowFramework.cxx.
References TexturePool::load_texture().