This class draws a visible representation of the NURBS curve stored in its NurbsCurveEvaluator. More...
#include "ropeNode.h"
Public Types | |
enum | NormalMode { NM_none, NM_vertex } |
enum | RenderMode { RM_thread, RM_tape, RM_billboard, RM_tube } |
enum | UVMode { UV_none, UV_parametric, UV_distance, UV_distance2 } |
Public Types inherited from PandaNode | |
enum | FancyBits { FB_transform = 0x0001, FB_state = 0x0002, FB_effects = 0x0004, FB_tag = 0x0010, FB_draw_mask = 0x0020, FB_cull_callback = 0x0040 } |
typedef bool | SceneRootFunc(const PandaNode *) |
enum | UnexpectedChange { UC_parents = 0x001, UC_children = 0x002, UC_transform = 0x004, UC_state = 0x008, UC_draw_mask = 0x010 } |
Public Member Functions | |
RopeNode (const std::string &name) | |
void | clear_matrix () |
virtual bool | cull_callback (CullTraverser *trav, CullTraverserData &data) |
This function will be called during the cull traversal to perform any additional operations that should be performed at cull time. More... | |
virtual TypeHandle | force_init_type () |
NurbsCurveEvaluator * | get_curve () const |
const LMatrix4 & | get_matrix () const |
NormalMode | get_normal_mode () const |
int | get_num_slices () const |
int | get_num_subdiv () const |
RenderMode | get_render_mode () const |
PN_stdfloat | get_thickness () const |
const LVector3 & | get_tube_up () const |
virtual TypeHandle | get_type () const |
bool | get_use_vertex_color () const |
bool | get_use_vertex_thickness () const |
bool | get_uv_direction () const |
UVMode | get_uv_mode () const |
PN_stdfloat | get_uv_scale () const |
bool | has_matrix () const |
virtual bool | is_renderable () const |
Returns true if there is some value to visiting this particular node during the cull traversal for any camera, false otherwise. More... | |
virtual PandaNode * | make_copy () const |
Returns a newly-allocated Node that is a shallow copy of this one. More... | |
virtual void | output (std::ostream &out) const |
void | reset_bound (const NodePath &rel_to) |
Recomputes the bounding volume. More... | |
virtual bool | safe_to_transform () const |
Returns true if it is generally safe to transform this particular kind of Node by calling the xform() method, false otherwise. More... | |
void | set_curve (NurbsCurveEvaluator *curve) |
void | set_matrix (const LMatrix4 &matrix) |
void | set_normal_mode (NormalMode normal_mode) |
void | set_num_slices (int num_slices) |
void | set_num_subdiv (int num_subdiv) |
void | set_render_mode (RenderMode render_mode) |
void | set_thickness (PN_stdfloat thickness) |
void | set_tube_up (const LVector3 &tube_up) |
void | set_use_vertex_color (bool flag) |
void | set_use_vertex_thickness (bool flag) |
void | set_uv_direction (bool u_dominant) |
void | set_uv_mode (UVMode uv_mode) |
void | set_uv_scale (PN_stdfloat scale) |
virtual void | write (std::ostream &out, int indent_level=0) const |
virtual void | write_datagram (BamWriter *manager, Datagram &dg) |
Writes the contents of this object to the datagram for shipping out to a Bam file. More... | |
Public Member Functions inherited from PandaNode | |
PandaNode (const std::string &name) | |
void | add_child (PandaNode *child_node, int sort=0, Thread *current_thread=Thread::get_current_thread()) |
virtual void | add_for_draw (CullTraverser *trav, CullTraverserData &data) |
Adds the node's contents to the CullResult we are building up during the cull traversal, so that it will be drawn at render time. More... | |
void | add_stashed (PandaNode *child_node, int sort=0, Thread *current_thread=Thread::get_current_thread()) |
Adds a new child to the node, directly as a stashed child. More... | |
void | adjust_draw_mask (DrawMask show_mask, DrawMask hide_mask, DrawMask clear_mask) |
Adjusts the hide/show bits of this particular node. More... | |
virtual void | apply_attribs_to_vertices (const AccumulatedAttribs &attribs, int attrib_types, GeomTransformer &transformer) |
Applies whatever attributes are specified in the AccumulatedAttribs object (and by the attrib_types bitmask) to the vertices on this node, if appropriate. More... | |
virtual Light * | as_light () |
Cross-casts the node to a Light pointer, if it is one of the four kinds of Light nodes, or returns NULL if it is not. More... | |
void | clear_attrib (TypeHandle type) |
void | clear_attrib (int slot) |
Removes the render attribute of the given type from this node. More... | |
void | clear_bounds () |
Reverses the effect of a previous call to set_bounds(), and allows the node's bounding volume to be automatically computed once more based on the contents of the node. More... | |
void | clear_effect (TypeHandle type) |
Removes the render effect of the given type from this node. More... | |
void | clear_effects (Thread *current_thread=Thread::get_current_thread()) |
void | clear_state (Thread *current_thread=Thread::get_current_thread()) |
void | clear_tag (const std::string &key, Thread *current_thread=Thread::get_current_thread()) |
void | clear_transform (Thread *current_thread=Thread::get_current_thread()) |
void | clear_unexpected_change (unsigned int flags) |
Sets one or more of the PandaNode::UnexpectedChange bits off, indicating that the corresponding property may once again change on this node. More... | |
virtual PandaNode * | combine_with (PandaNode *other) |
Collapses this PandaNode with the other PandaNode, if possible, and returns a pointer to the combined PandaNode, or NULL if the two PandaNodes cannot safely be combined. More... | |
int | compare_tags (const PandaNode *other) const |
Returns a number less than 0, 0, or greater than 0, to indicate the similarity of tags between this node and the other one. More... | |
void | copy_all_properties (PandaNode *other) |
Copies the TransformState, RenderState, RenderEffects, tags, Python tags, and the show/hide state from the other node onto this one. More... | |
void | copy_children (PandaNode *other, Thread *current_thread=Thread::get_current_thread()) |
Makes another instance of all the children of the other node, copying them to this node. More... | |
void | copy_tags (PandaNode *other) |
Copies all of the tags stored on the other node onto this node. More... | |
int | count_num_descendants () const |
virtual | CPT (TransformState) calc_tight_bounds(LPoint3 &min_point |
CPT (RenderAttrib) get_attrib(TypeHandle type) const | |
CPT (RenderAttrib) get_attrib(int slot) const | |
CPT (RenderEffect) get_effect(TypeHandle type) const | |
CPT (RenderState) get_state(Thread *current_thread | |
CPT (RenderEffects) get_effects(Thread *current_thread | |
CPT (TransformState) get_transform(Thread *current_thread | |
CPT (TransformState) get_prev_transform(Thread *current_thread | |
CPT (RenderAttrib) get_off_clip_planes(Thread *current_thread | |
CPT (BoundingVolume) get_bounds(Thread *current_thread | |
CPT (BoundingVolume) get_bounds(UpdateSeq &seq | |
CPT (BoundingVolume) get_internal_bounds(Thread *current_thread | |
virtual PandaNode * | dupe_for_flatten () const |
This is similar to make_copy(), but it makes a copy for the specific purpose of flatten. More... | |
int | find_child (PandaNode *node, Thread *current_thread=Thread::get_current_thread()) const |
Returns the index of the indicated child node, if it is a child, or -1 if it is not. More... | |
int | find_parent (PandaNode *node, Thread *current_thread=Thread::get_current_thread()) const |
Returns the index of the indicated parent node, if it is a parent, or -1 if it is not. More... | |
int | find_stashed (PandaNode *node, Thread *current_thread=Thread::get_current_thread()) const |
Returns the index of the indicated stashed node, if it is a stashed child, or -1 if it is not. More... | |
BoundingVolume::BoundsType | get_bounds_type () const |
PandaNode * | get_child (int n, Thread *current_thread=Thread::get_current_thread()) const |
int | get_child_sort (int n, Thread *current_thread=Thread::get_current_thread()) const |
Returns the sort index of the nth child node of this node (that is, the number that was passed to add_child()). More... | |
Children | get_children (Thread *current_thread=Thread::get_current_thread()) const |
DrawMask | get_draw_control_mask () const |
DrawMask | get_draw_show_mask () const |
int | get_fancy_bits (Thread *current_thread=Thread::get_current_thread()) const |
Returns the union of all of the enum FancyBits values corresponding to the various "fancy" attributes that are set on the node. More... | |
virtual int | get_first_visible_child () const |
Returns the index number of the first visible child of this node, or a number >= get_num_children() if there are no visible children of this node. More... | |
int | get_internal_vertices (Thread *current_thread=Thread::get_current_thread()) const |
CollideMask | get_into_collide_mask () const |
virtual CollideMask | get_legal_collide_mask () const |
int | get_nested_vertices (Thread *current_thread=Thread::get_current_thread()) const |
CollideMask | get_net_collide_mask (Thread *current_thread=Thread::get_current_thread()) const |
Returns the union of all into_collide_mask() values set at CollisionNodes at this level and below. More... | |
DrawMask | get_net_draw_control_mask () const |
Returns the set of bits in get_net_draw_show_mask() that have been explicitly set via adjust_draw_mask(), rather than implicitly inherited. More... | |
DrawMask | get_net_draw_show_mask () const |
Returns the union of all draw_show_mask values–of renderable nodes only– at this level and below. More... | |
virtual int | get_next_visible_child (int n) const |
Returns the index number of the next visible child of this node following the indicated child, or a number >= get_num_children() if there are no more visible children of this node. More... | |
int | get_num_children (Thread *current_thread=Thread::get_current_thread()) const |
int | get_num_parents (Thread *current_thread=Thread::get_current_thread()) const |
int | get_num_stashed (Thread *current_thread=Thread::get_current_thread()) const |
size_t | get_num_tags () const |
PandaNode * | get_parent (int n, Thread *current_thread=Thread::get_current_thread()) const |
Parents | get_parents (Thread *current_thread=Thread::get_current_thread()) const |
PandaNode * | get_stashed (int n, Thread *current_thread=Thread::get_current_thread()) const |
Stashed | get_stashed (Thread *current_thread=Thread::get_current_thread()) const |
int | get_stashed_sort (int n, Thread *current_thread=Thread::get_current_thread()) const |
Returns the sort index of the nth stashed node of this node (that is, the number that was passed to add_child()). More... | |
std::string | get_tag (const std::string &key, Thread *current_thread=Thread::get_current_thread()) const |
std::string | get_tag_key (size_t i) const |
void | get_tag_keys (vector_string &keys) const |
Fills the given vector up with the list of tags on this PandaNode. More... | |
unsigned int | get_unexpected_change (unsigned int flags) const |
Returns nonzero if any of the bits in the input parameter are set on this node, or zero if none of them are set. More... | |
virtual int | get_unsafe_to_apply_attribs () const |
Returns the union of all attributes from SceneGraphReducer::AttribTypes that may not safely be applied to the vertices of this node. More... | |
virtual int | get_visible_child () const |
Returns the index number of the currently visible child of this node. More... | |
bool | has_attrib (TypeHandle type) const |
bool | has_attrib (int slot) const |
bool | has_dirty_prev_transform () const |
bool | has_effect (TypeHandle type) const |
virtual bool | has_selective_visibility () const |
Should be overridden by derived classes to return true if this kind of node has some restrictions on the set of children that should be rendered. More... | |
virtual bool | has_single_child_visibility () const |
Should be overridden by derived classes to return true if this kind of node has the special property that just one of its children is visible at any given time, and furthermore that the particular visible child can be determined without reference to any external information (such as a camera). More... | |
bool | has_tag (const std::string &key, Thread *current_thread=Thread::get_current_thread()) const |
bool | has_tags () const |
virtual bool | is_ambient_light () const |
Returns true if this is an AmbientLight, false if it is not a light, or it is some other kind of light. More... | |
bool | is_bounds_stale () const |
virtual bool | is_collision_node () const |
A simple downcast check. More... | |
bool | is_final (Thread *current_thread=Thread::get_current_thread()) const |
virtual bool | is_geom_node () const |
A simple downcast check. More... | |
virtual bool | is_lod_node () const |
A simple downcast check. More... | |
bool | is_overall_hidden () const |
bool | is_scene_root () const |
Returns true if this particular node is known to be the render root of some active DisplayRegion associated with the global GraphicsEngine, false otherwise. More... | |
bool | is_under_scene_root () const |
Returns true if this particular node is in a live scene graph: that is, it is a child or descendent of a node that is itself a scene root. More... | |
void | list_tags (std::ostream &out, const std::string &separator="\n") const |
Writes a list of all the tag keys assigned to the node to the indicated stream. More... | |
void | ls (std::ostream &out, int indent_level) const |
void | mark_bounds_stale (Thread *current_thread=Thread::get_current_thread()) const |
void | mark_internal_bounds_stale (Thread *current_thread=Thread::get_current_thread()) |
void | prepare_scene (GraphicsStateGuardianBase *gsg, const RenderState *node_state) |
virtual bool | preserve_name () const |
Returns true if the node's name has extrinsic meaning and must be preserved across a flatten operation, false otherwise. More... | |
PT (PandaNode) copy_subgraph(Thread *current_thread | |
virtual void | r_prepare_scene (GraphicsStateGuardianBase *gsg, const RenderState *node_state, GeomTransformer &transformer, Thread *current_thread) |
The recursive implementation of prepare_scene(). More... | |
void | remove_all_children (Thread *current_thread=Thread::get_current_thread()) |
Removes all the children from the node at once, including stashed children. More... | |
void | remove_child (int child_index, Thread *current_thread=Thread::get_current_thread()) |
Removes the nth child from the node. More... | |
bool | remove_child (PandaNode *child_node, Thread *current_thread=Thread::get_current_thread()) |
Removes the indicated child from the node. More... | |
void | remove_stashed (int child_index, Thread *current_thread=Thread::get_current_thread()) |
Removes the nth stashed child from the node. More... | |
bool | replace_child (PandaNode *orig_child, PandaNode *new_child, Thread *current_thread=Thread::get_current_thread()) |
Searches for the orig_child node in the node's list of children, and replaces it with the new_child instead. More... | |
void | replace_node (PandaNode *other) |
Inserts this node into the scene graph in place of the other one, and removes the other node. More... | |
void | reset_prev_transform (Thread *current_thread=Thread::get_current_thread()) |
Resets the transform that represents this node's "previous" position to the same as the current transform. More... | |
virtual bool | safe_to_combine () const |
Returns true if it is generally safe to combine this particular kind of PandaNode with other kinds of PandaNodes of compatible type, adding children or whatever. More... | |
virtual bool | safe_to_combine_children () const |
Returns true if it is generally safe to combine the children of this PandaNode with each other. More... | |
virtual bool | safe_to_flatten () const |
Returns true if it is generally safe to flatten out this particular kind of PandaNode by duplicating instances (by calling dupe_for_flatten()), false otherwise (for instance, a Camera cannot be safely flattened, because the Camera pointer itself is meaningful). More... | |
virtual bool | safe_to_flatten_below () const |
Returns true if a flatten operation may safely continue past this node, or false if nodes below this node may not be molested. More... | |
virtual bool | safe_to_modify_transform () const |
Returns true if it is safe to automatically adjust the transform on this kind of node. More... | |
void | set_attrib (const RenderAttrib *attrib, int override=0) |
Adds the indicated render attribute to the scene graph on this node. More... | |
void | set_bound (const BoundingVolume *volume) |
Deprecated. More... | |
void | set_bounds (const BoundingVolume *volume) |
Resets the bounding volume so that it is the indicated volume. More... | |
void | set_bounds_type (BoundingVolume::BoundsType bounds_type) |
Specifies the desired type of bounding volume that will be created for this node. More... | |
void | set_effect (const RenderEffect *effect) |
Adds the indicated render effect to the scene graph on this node. More... | |
void | set_effects (const RenderEffects *effects, Thread *current_thread=Thread::get_current_thread()) |
void | set_final (bool flag) |
void | set_into_collide_mask (CollideMask mask) |
void | set_overall_hidden (bool overall_hidden) |
void | set_prev_transform (const TransformState *transform, Thread *current_thread=Thread::get_current_thread()) |
Sets the transform that represents this node's "previous" position, one frame ago, for the purposes of detecting motion for accurate collision calculations. More... | |
void | set_state (const RenderState *state, Thread *current_thread=Thread::get_current_thread()) |
void | set_tag (const std::string &key, const std::string &value, Thread *current_thread=Thread::get_current_thread()) |
void | set_transform (const TransformState *transform, Thread *current_thread=Thread::get_current_thread()) |
void | set_unexpected_change (unsigned int flags) |
Sets one or more of the PandaNode::UnexpectedChange bits on, indicating that the corresponding property should not change again on this node. More... | |
bool | stash_child (PandaNode *child_node, Thread *current_thread=Thread::get_current_thread()) |
Stashes the indicated child node. More... | |
void | stash_child (int child_index, Thread *current_thread=Thread::get_current_thread()) |
Stashes the indicated child node. More... | |
void | steal_children (PandaNode *other, Thread *current_thread=Thread::get_current_thread()) |
Moves all the children from the other node onto this node. More... | |
bool | unstash_child (PandaNode *child_node, Thread *current_thread=Thread::get_current_thread()) |
Returns the indicated stashed node to normal child status. More... | |
void | unstash_child (int stashed_index, Thread *current_thread=Thread::get_current_thread()) |
Returns the indicated stashed node to normal child status. More... | |
virtual void | update_bam_nested (BamWriter *manager) |
Called by the BamWriter when this object has not itself been modified recently, but it should check its nested objects for updates. More... | |
void | write_recorder (BamWriter *manager, Datagram &dg) |
This method is provided for the benefit of classes (like MouseRecorder) that inherit from PandaMode and also RecorderBase. More... | |
virtual void | xform (const LMatrix4 &mat) |
Transforms the contents of this PandaNode by the indicated matrix, if it means anything to do so. More... | |
Public Member Functions inherited from TypedWritableReferenceCount | |
TypedWritableReferenceCount (const TypedWritableReferenceCount ©) | |
virtual ReferenceCount * | as_reference_count () |
Returns the pointer cast to a ReferenceCount pointer, if it is in fact of that type. More... | |
void | operator= (const TypedWritableReferenceCount ©) |
Public Member Functions inherited from TypedWritable | |
TypedWritable (const TypedWritable ©) | |
virtual int | complete_pointers (TypedWritable **p_list, BamReader *manager) |
Receives an array of pointers, one for each time manager->read_pointer() was called in fillin(). More... | |
vector_uchar | encode_to_bam_stream () const |
Converts the TypedWritable object into a single stream of data using a BamWriter, and returns that data as a bytes object. More... | |
bool | encode_to_bam_stream (vector_uchar &data, BamWriter *writer=nullptr) const |
Converts the TypedWritable object into a single stream of data using a BamWriter, and stores that data in the indicated string. More... | |
virtual void | finalize (BamReader *manager) |
Called by the BamReader to perform any final actions needed for setting up the object after all objects have been read and all pointers have been completed. More... | |
UpdateSeq | get_bam_modified () const |
Returns the current bam_modified counter. More... | |
void | mark_bam_modified () |
Increments the bam_modified counter, so that this object will be invalidated and retransmitted on any open bam streams. More... | |
void | operator= (const TypedWritable ©) |
virtual bool | require_fully_complete () const |
Some objects require all of their nested pointers to have been completed before the objects themselves can be completed. More... | |
Public Member Functions inherited from TypedObject | |
TypedObject (const TypedObject ©)=default | |
TypedObject * | as_typed_object () |
Returns the object, upcast (if necessary) to a TypedObject pointer. More... | |
const TypedObject * | as_typed_object () const |
Returns the object, upcast (if necessary) to a TypedObject pointer. More... | |
int | get_best_parent_from_Set (const std::set< int > &) const |
int | get_type_index () const |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. More... | |
bool | is_exact_type (TypeHandle handle) const |
Returns true if the current object is the indicated type exactly. More... | |
bool | is_of_type (TypeHandle handle) const |
Returns true if the current object is or derives from the indicated type. More... | |
TypedObject & | operator= (const TypedObject ©)=default |
Public Member Functions inherited from ReferenceCount | |
int | get_ref_count () const |
WeakReferenceList * | get_weak_list () const |
Returns the WeakReferenceList associated with this ReferenceCount object. More... | |
bool | has_weak_list () const |
Returns true if this particular ReferenceCount object has a WeakReferenceList created, false otherwise. More... | |
void | local_object () |
This function should be called, once, immediately after creating a new instance of some ReferenceCount-derived object on the stack. More... | |
void | ref () const |
Explicitly increments the reference count. More... | |
bool | ref_if_nonzero () const |
Atomically increases the reference count of this object if it is not zero. More... | |
bool | test_ref_count_integrity () const |
Does some easy checks to make sure that the reference count isn't completely bogus. More... | |
bool | test_ref_count_nonzero () const |
Does some easy checks to make sure that the reference count isn't zero, or completely bogus. More... | |
virtual bool | unref () const |
Explicitly decrements the reference count. More... | |
WeakReferenceList * | weak_ref () |
Adds the indicated PointerToVoid as a weak reference to this object. More... | |
void | weak_unref () |
Removes the indicated PointerToVoid as a weak reference to this object. More... | |
Public Member Functions inherited from Namable | |
Namable (const std::string &initial_name="") | |
void | clear_name () |
Resets the Namable's name to empty. More... | |
const std::string & | get_name () const |
bool | has_name () const |
Returns true if the Namable has a nonempty name set, false if the name is empty. More... | |
void | output (std::ostream &out) const |
Outputs the Namable. More... | |
void | set_name (const std::string &name) |
Static Public Member Functions | |
static TypeHandle | get_class_type () |
static int | get_vertex_color_dimension () |
static int | get_vertex_thickness_dimension () |
static void | init_type () |
static void | register_with_read_factory () |
Tells the BamReader how to create objects of type RopeNode. More... | |
Static Public Member Functions inherited from PandaNode | |
static DrawMask | get_all_camera_mask () |
static TypeHandle | get_class_type () |
static DrawMask | get_overall_bit () |
static void | init_type () |
static | PT (PandaNode) decode_from_bam_stream(vector_uchar data |
static void | register_with_read_factory () |
Tells the BamReader how to create objects of type PandaNode. More... | |
static void | reset_all_prev_transform (Thread *current_thread=Thread::get_current_thread()) |
Visits all nodes in the world with the _dirty_prev_transform flag–that is, all nodes whose _prev_transform is different from the _transform in pipeline stage 0–and resets the _prev_transform to be the same as _transform. More... | |
static void | set_scene_root_func (SceneRootFunc *func) |
This is used by the GraphicsEngine to hook in a pointer to the scene_root_func(), the function to determine whether the node is an active scene root. More... | |
Static Public Member Functions inherited from TypedWritableReferenceCount | |
static TypeHandle | get_class_type () |
static void | init_type () |
static | PT (TypedWritableReferenceCount) decode_from_bam_stream(vector_uchar data |
Static Public Member Functions inherited from TypedWritable | |
static bool | decode_raw_from_bam_stream (TypedWritable *&ptr, ReferenceCount *&ref_ptr, vector_uchar data, BamReader *reader=nullptr) |
Reads the bytes created by a previous call to encode_to_bam_stream(), and extracts the single object on those bytes. More... | |
static TypeHandle | get_class_type () |
static void | init_type () |
Static Public Member Functions inherited from TypedObject | |
static TypeHandle | get_class_type () |
static void | init_type () |
This function is declared non-inline to work around a compiler bug in g++ 2.96. More... | |
Static Public Member Functions inherited from ReferenceCount | |
static TypeHandle | get_class_type () |
static void | init_type () |
Static Public Member Functions inherited from Namable | |
static TypeHandle | get_class_type () |
static void | init_type () |
Public Attributes | |
clear_matrix | |
Resets the node's matrix to identity. More... | |
get_curve | |
Returns the curve represented by the RopeNode. More... | |
get_matrix | |
Returns the optional matrix which is used to transform each control vertex after it has been transformed into the RopeNode's coordinate space, but before the polygon vertices are generated. More... | |
get_normal_mode | |
Returns the kind of normals to generate for the rope. More... | |
get_num_slices | |
Returns the number of radial subdivisions to make if RenderMode is RM_tube. More... | |
get_num_subdiv | |
Returns the number of subdivisions per cubic segment to draw. More... | |
get_render_mode | |
Returns the method used to render the rope. More... | |
get_thickness | |
Returns the thickness of the rope. More... | |
get_tube_up | |
Returns the normal vector used to control the "top" of the curve, when RenderMode is RM_tube. More... | |
get_use_vertex_color | |
Returns the "use vertex color" flag. More... | |
get_use_vertex_thickness | |
Returns the "use vertex thickness" flag. More... | |
get_uv_direction | |
Returns true if the rope runs down the U coordinate of the texture, or false if it runs down the V coordinate. More... | |
get_uv_mode | |
Returns the algorithm to use to generate UV's for the rope. More... | |
get_uv_scale | |
Returns the scaling factor to apply to generated UV's for the rope. More... | |
get_vertex_color_dimension | |
Returns the numeric extended dimension in which the color components should be found. More... | |
get_vertex_thickness_dimension | |
Returns the numeric extended dimension in which the thickness component should be found. More... | |
has_matrix | |
Returns true if the node has a matrix set, false otherwise. More... | |
set_curve | |
Sets the particular curve represented by the RopeNode. More... | |
set_matrix | |
Specifies an optional matrix which is used to transform each control vertex after it has been transformed into the RopeNode's coordinate space, but before the polygon vertices are generated. More... | |
set_normal_mode | |
Specifies the kind of normals to generate for the rope. More... | |
set_num_slices | |
Specifies the number of radial subdivisions to make if RenderMode is RM_tube. More... | |
set_num_subdiv | |
Specifies the number of subdivisions per cubic segment (that is, per unique knot value) to draw in a fixed uniform tesselation of the curve. More... | |
set_render_mode | |
Specifies the method used to render the rope. More... | |
set_thickness | |
Specifies the thickness of the rope, in pixels or in spatial units, depending on the render mode. More... | |
set_tube_up | |
Specifies a normal vector, generally perpendicular to the main axis of the starting point of the curve, that controls the "top" of the curve, when RenderMode is RM_tube. More... | |
set_use_vertex_color | |
Sets the "use vertex color" flag. More... | |
set_use_vertex_thickness | |
Sets the "use vertex thickness" flag. More... | |
set_uv_direction | |
Specify true to vary the U coordinate down the length of the rope, or false to vary the V coordinate. More... | |
set_uv_mode | |
Specifies the algorithm to use to generate UV's for the rope. More... | |
set_uv_scale | |
Specifies an additional scaling factor to apply to generated UV's along the rope. More... | |
Public Attributes inherited from PandaNode | |
clear_tag | |
Removes the value defined for this key on this particular node. More... | |
virtual LPoint3 bool const TransformState Thread * | current_thread = Thread::get_current_thread()) const |
Thread * | current_thread = Thread::get_current_thread()) const |
virtual LPoint3 bool & | found_any |
get_all_camera_mask | |
Returns a DrawMask that is appropriate for rendering to all cameras. More... | |
get_bounds_type | |
Returns the bounding volume type set with set_bounds_type(). More... | |
get_child | |
Returns the nth child node of this node. More... | |
get_children | |
Returns an object that can be used to walk through the list of children of the node. More... | |
get_draw_control_mask | |
Returns the set of bits in draw_show_mask that are considered meaningful. More... | |
get_draw_show_mask | |
Returns the hide/show bits of this particular node. More... | |
get_effects | |
get_internal_bounds | |
get_internal_vertices | |
get_into_collide_mask | |
Returns the "into" collide mask for this node. More... | |
get_legal_collide_mask | |
Returns the subset of CollideMask bits that may be set for this particular type of PandaNode. More... | |
get_nested_vertices | |
get_num_children | |
Returns the number of child nodes this node has. More... | |
get_num_parents | |
Returns the number of parent nodes this node has. More... | |
get_num_stashed | |
Returns the number of stashed nodes this node has. More... | |
get_num_tags | |
get_overall_bit | |
get_parent | |
Returns the nth parent node of this node. More... | |
get_parents | |
Returns an object that can be used to walk through the list of parents of the node, similar to get_children() and get_stashed(). More... | |
get_prev_transform | |
get_python_tags | |
get_stashed | |
Returns the nth stashed child of this node. More... | |
get_state | |
get_tag | |
get_tag_key | |
get_transform | |
has_tag | |
is_bounds_stale | |
is_final | |
Returns the current state of the "final" flag. More... | |
is_overall_hidden | |
Returns true if the node has been hidden to all cameras by clearing its overall bit. More... | |
virtual LPoint3 & | max_point |
static BamReader * | reader = nullptr) |
set_effects | |
Sets the complete RenderEffects that will be applied this node. More... | |
set_final | |
set_into_collide_mask | |
Sets the "into" CollideMask. More... | |
set_overall_hidden | |
Sets or clears the hidden flag. More... | |
set_state | |
Sets the complete RenderState that will be applied to all nodes at this level and below. More... | |
set_tag | |
Associates a user-defined value with a user-defined key which is stored on the node. More... | |
set_transform | |
Sets the transform that will be applied to this node and below. More... | |
virtual LPoint3 bool const TransformState * | transform |
Public Attributes inherited from TypedWritableReferenceCount | |
static BamReader * | reader = nullptr) |
Public Attributes inherited from TypedObject | |
get_type | |
Public Attributes inherited from ReferenceCount | |
get_ref_count | |
Returns the current reference count. More... | |
Public Attributes inherited from Namable | |
get_name | |
set_name | |
Additional Inherited Members | |
Static Public Attributes inherited from TypedWritable | |
static TypedWritable *const | Null = nullptr |
This class draws a visible representation of the NURBS curve stored in its NurbsCurveEvaluator.
It automatically recomputes the curve every frame.
This is not related to NurbsCurve, CubicCurveseg or any of the ParametricCurve-derived objects in this module. It is a completely parallel implementation of NURBS curves, and will probably eventually replace the whole ParametricCurve class hierarchy.
Definition at line 34 of file ropeNode.h.
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virtual |
This function will be called during the cull traversal to perform any additional operations that should be performed at cull time.
This may include additional manipulation of render state or additional visible/invisible decisions, or any other arbitrary operation.
Note that this function will *not* be called unless set_cull_callback() is called in the constructor of the derived class. It is necessary to call set_cull_callback() to indicated that we require cull_callback() to be called.
By the time this function is called, the node has already passed the bounding-volume test for the viewing frustum, and the node's transform and state have already been applied to the indicated CullTraverserData object.
The return value is true if this node should be visible, or false if it should be culled.
Reimplemented from PandaNode.
Definition at line 125 of file ropeNode.cxx.
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virtual |
Returns true if there is some value to visiting this particular node during the cull traversal for any camera, false otherwise.
This will be used to optimize the result of get_net_draw_show_mask(), so that any subtrees that contain only nodes for which is_renderable() is false need not be visited.
Reimplemented from PandaNode.
Definition at line 172 of file ropeNode.cxx.
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virtual |
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static |
Tells the BamReader how to create objects of type RopeNode.
Definition at line 871 of file ropeNode.cxx.
References BamReader::get_factory(), and Factory< Type >::register_factory().
void RopeNode::reset_bound | ( | const NodePath & | rel_to | ) |
Recomputes the bounding volume.
This is normally called automatically, but it must occasionally be called explicitly when the curve has changed properties outside of this node's knowledge.
Definition at line 205 of file ropeNode.cxx.
References Thread::get_pipeline_stage.
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virtual |
Writes the contents of this object to the datagram for shipping out to a Bam file.
Reimplemented from PandaNode.
Definition at line 880 of file ropeNode.cxx.
References BamWriter::write_cdata(), and PandaNode::write_datagram().
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inline |
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inline |
Returns the curve represented by the RopeNode.
Definition at line 140 of file ropeNode.h.
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inline |
Returns the optional matrix which is used to transform each control vertex after it has been transformed into the RopeNode's coordinate space, but before the polygon vertices are generated.
Definition at line 154 of file ropeNode.h.
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inline |
Returns the kind of normals to generate for the rope.
This is only applicable when the RenderMode is set to RM_tube.
Definition at line 145 of file ropeNode.h.
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inline |
Returns the number of radial subdivisions to make if RenderMode is RM_tube.
It is ignored in the other render modes. See set_num_slices().
Definition at line 150 of file ropeNode.h.
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inline |
Returns the number of subdivisions per cubic segment to draw.
See set_num_subdiv().
Definition at line 149 of file ropeNode.h.
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inline |
Returns the method used to render the rope.
See set_render_mode().
Definition at line 141 of file ropeNode.h.
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inline |
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inline |
Returns the normal vector used to control the "top" of the curve, when RenderMode is RM_tube.
See set_tube_up().
Definition at line 146 of file ropeNode.h.
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inline |
Returns the "use vertex color" flag.
Definition at line 147 of file ropeNode.h.
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inline |
Returns the "use vertex thickness" flag.
See set_use_vertex_thickness().
Definition at line 151 of file ropeNode.h.
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inline |
Returns true if the rope runs down the U coordinate of the texture, or false if it runs down the V coordinate.
Definition at line 143 of file ropeNode.h.
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inline |
Returns the algorithm to use to generate UV's for the rope.
Definition at line 142 of file ropeNode.h.
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inline |
Returns the scaling factor to apply to generated UV's for the rope.
Definition at line 144 of file ropeNode.h.
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inline |
Returns the numeric extended dimension in which the color components should be found.
See NurbsCurveEvaluator::set_extended_vertex().
The color components will be expected at (n, n + 1, n + 2, n + 3).
Definition at line 148 of file ropeNode.h.
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inline |
Returns the numeric extended dimension in which the thickness component should be found.
See NurbsCurveEvaluator::set_extended_vertex().
Definition at line 152 of file ropeNode.h.
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inline |
Returns true if the node has a matrix set, false otherwise.
See set_matrix().
Definition at line 154 of file ropeNode.h.
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inline |
Sets the particular curve represented by the RopeNode.
Definition at line 140 of file ropeNode.h.
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inline |
Specifies an optional matrix which is used to transform each control vertex after it has been transformed into the RopeNode's coordinate space, but before the polygon vertices are generated.
Definition at line 154 of file ropeNode.h.
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inline |
Specifies the kind of normals to generate for the rope.
This is only applicable when the RenderMode is set to RM_tube; in the other render modes, normals are never generated.
Definition at line 145 of file ropeNode.h.
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inline |
Specifies the number of radial subdivisions to make if RenderMode is RM_tube.
It is ignored in the other render modes.
Increasing this number increases the roundness of a cross-section of the tube. The minimum value for a dimensional tube is 3; setting it to 2 will get you a thin piece of tape (which is similar to RM_billboard, except it won't rotate to face the camera).
Definition at line 150 of file ropeNode.h.
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inline |
Specifies the number of subdivisions per cubic segment (that is, per unique knot value) to draw in a fixed uniform tesselation of the curve.
Definition at line 149 of file ropeNode.h.
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inline |
Specifies the method used to render the rope.
The simplest is RM_thread, which just draws a one-pixel line segment.
Definition at line 141 of file ropeNode.h.
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inline |
Specifies the thickness of the rope, in pixels or in spatial units, depending on the render mode.
See set_render_mode().
The thickness may also be specified on a per-vertex basis. See set_use_vertex_thickness().
Definition at line 153 of file ropeNode.h.
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inline |
Specifies a normal vector, generally perpendicular to the main axis of the starting point of the curve, that controls the "top" of the curve, when RenderMode is RM_tube.
This is used to orient the vertices that make up the tube. If this vector is too nearly parallel with the starting direction of the curve, there may be a tendency for the whole tube to gimble-lock around its primary axis.
Definition at line 146 of file ropeNode.h.
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inline |
Sets the "use vertex color" flag.
When this is true, the R, G, B, A vertex color is assumed to be stored as the dimensions n + 0, n + 1, n + 2, n + 3, respectively, of the extended vertex values, where n is the value returned by get_vertex_color_dimension(). Use NurbsCurveEvaluator::set_extended_vertex() to set these values.
Definition at line 147 of file ropeNode.h.
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inline |
Sets the "use vertex thickness" flag.
When this is true, the vertex thickness is assumed to be stored as the dimension get_vertex_thickness_dimension(), of the extended vertex values. Use NurbsCurveEvaluator::set_extended_vertex() to set these values.
In this mode, the overall thickness is also applied as a scale to the vertex thickness. Not all render modes support vertex thickness.
Definition at line 151 of file ropeNode.h.
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inline |
Specify true to vary the U coordinate down the length of the rope, or false to vary the V coordinate.
Definition at line 143 of file ropeNode.h.
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inline |
Specifies the algorithm to use to generate UV's for the rope.
Definition at line 142 of file ropeNode.h.
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inline |
Specifies an additional scaling factor to apply to generated UV's along the rope.
This scale factor is applied in whichever direction is along the rope, as specified by set_uv_direction().
Definition at line 144 of file ropeNode.h.