Panda3D
dxGeomMunger9.h
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file dxGeomMunger9.h
10  * @author drose
11  * @date 2005-03-11
12  */
13 
14 #ifndef DXGEOMMUNGER9_H
15 #define DXGEOMMUNGER9_H
16 
17 #include "pandabase.h"
18 #include "standardMunger.h"
19 #include "graphicsStateGuardian.h"
20 #include "weakPointerTo.h"
21 #include "weakPointerCallback.h"
22 
23 /**
24  * This specialization on GeomMunger finesses vertices for DirectX rendering.
25  * In particular, it makes sure colors are stored in DirectX's packed_argb
26  * format, and that all relevant components are packed into a single array, in
27  * the correct order.
28  */
29 class EXPCL_PANDADX DXGeomMunger9 : public StandardMunger, public WeakPointerCallback {
30 public:
32  virtual ~DXGeomMunger9();
33  ALLOC_DELETED_CHAIN(DXGeomMunger9);
34 
35  virtual void wp_callback(void *);
36 
37 protected:
38  virtual CPT(GeomVertexFormat) munge_format_impl(const GeomVertexFormat *orig,
39  const GeomVertexAnimationSpec &animation);
40  virtual CPT(GeomVertexFormat) premunge_format_impl(const GeomVertexFormat *orig);
41 
42  virtual int compare_to_impl(const GeomMunger *other) const;
43  virtual int geom_compare_to_impl(const GeomMunger *other) const;
44 
45 private:
46  WCPT(TextureAttrib) _texture;
47  WCPT(TexGenAttrib) _tex_gen;
48 
49  // This pointer is derived from _texture, above. In the case that it is a
50  // different pointer, we maintain its reference count explicitly. If it is
51  // the same pointer, we don't reference count it at all (so we won't hold on
52  // to the reference count unnecessarily).
53  const TextureAttrib *_filtered_texture;
54  bool _reffed_filtered_texture;
55 
56  static GeomMunger *_deleted_chain;
57 
58 public:
59  static TypeHandle get_class_type() {
60  return _type_handle;
61  }
62  static void init_type() {
63  StandardMunger::init_type();
64  register_type(_type_handle, "DXGeomMunger9",
65  StandardMunger::get_class_type());
66  }
67  virtual TypeHandle get_type() const {
68  return get_class_type();
69  }
70  virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
71 
72 private:
73  static TypeHandle _type_handle;
74 };
75 
76 #include "dxGeomMunger9.I"
77 
78 #endif
This object describes how the vertex animation, if any, represented in a GeomVertexData is encoded.
Objects of this class are used to convert vertex data from a Geom into a format suitable for passing ...
Definition: geomMunger.h:50
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition: register_type.I:22
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
Performs some generic munging that is appropriate for all GSG types; for instance,...
Indicates the set of TextureStages and their associated Textures that should be applied to (or remove...
Definition: textureAttrib.h:31
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
Derive from this class and override the callback() method if you want to get an immediate callback fr...
This specialization on GeomMunger finesses vertices for DirectX rendering.
Definition: dxGeomMunger9.h:29
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This represents a unique collection of RenderAttrib objects that correspond to a particular renderabl...
Definition: renderState.h:47
This class defines the physical layout of the vertex data stored within a Geom.
Encapsulates all the communication with a particular instance of a given rendering backend.
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
Computes texture coordinates for geometry automatically based on vertex position and/or normal.
Definition: texGenAttrib.h:32