Panda3D
vertexBufferContext.h
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file vertexBufferContext.h
10  * @author drose
11  * @date 2005-03-17
12  */
13 
14 #ifndef VERTEXBUFFERCONTEXT_H
15 #define VERTEXBUFFERCONTEXT_H
16 
17 #include "pandabase.h"
18 
19 #include "bufferContext.h"
20 #include "geomVertexArrayData.h"
22 #include "adaptiveLru.h"
23 
24 /**
25  * This is a special class object that holds all the information returned by a
26  * particular GSG to indicate the vertex data array's internal context
27  * identifier.
28  *
29  * This allows the GSG to cache the vertex data array in whatever way makes
30  * sense. For instance, DirectX can allocate a vertex buffer for the array.
31  * OpenGL can create a buffer object.
32  */
33 class EXPCL_PANDA_GOBJ VertexBufferContext : public BufferContext, public AdaptiveLruPage {
34 public:
36  GeomVertexArrayData *data);
37 
38 PUBLISHED:
39  INLINE GeomVertexArrayData *get_data() const;
40 
41  INLINE bool changed_size(const GeomVertexArrayDataHandle *reader) const;
42  INLINE bool changed_usage_hint(const GeomVertexArrayDataHandle *reader) const;
43  INLINE bool was_modified(const GeomVertexArrayDataHandle *reader) const;
44 
45 public:
46  INLINE void update_data_size_bytes(size_t new_data_size_bytes);
47  INLINE void mark_loaded(const GeomVertexArrayDataHandle *reader);
48  INLINE void mark_unloaded();
49 
50  virtual void output(std::ostream &out) const;
51  virtual void write(std::ostream &out, int indent_level) const;
52 
53 private:
54  GeomEnums::UsageHint _usage_hint;
55 
56 public:
57  static TypeHandle get_class_type() {
58  return _type_handle;
59  }
60  static void init_type() {
61  BufferContext::init_type();
62  register_type(_type_handle, "VertexBufferContext",
63  BufferContext::get_class_type());
64  }
65  virtual TypeHandle get_type() const {
66  return get_class_type();
67  }
68  virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
69 
70 private:
71  static TypeHandle _type_handle;
72 
73  friend class PreparedGraphicsObjects;
74 };
75 
76 inline std::ostream &operator << (std::ostream &out, const VertexBufferContext &context) {
77  context.output(out);
78  return out;
79 }
80 
81 #include "vertexBufferContext.I"
82 
83 #endif
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is a base class for those kinds of SavedContexts that occupy an easily-measured (and substantial...
Definition: bufferContext.h:38
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition: register_type.I:22
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This data object is returned by GeomVertexArrayData::get_handle() or modify_handle().
A table of objects that are saved within the graphics context for reference by handle later.
void update_data_size_bytes(size_t new_data_size_bytes)
Should be called (usually by a derived class) when the on-card size of this object has changed.
One atomic piece that may be managed by a AdaptiveLru chain.
Definition: adaptiveLru.h:135
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is a special class object that holds all the information returned by a particular GSG to indicat...
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is the data for one array of a GeomVertexData structure.