Panda3D
Functions | Variables
config_physx.cxx File Reference

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...

#include "config_physx.h"
#include "pandaSystem.h"
#include "physxActor.h"
#include "physxBoxController.h"
#include "physxBoxForceFieldShape.h"
#include "physxBoxShape.h"
#include "physxCapsuleController.h"
#include "physxCapsuleForceFieldShape.h"
#include "physxCapsuleShape.h"
#include "physxCcdSkeleton.h"
#include "physxCloth.h"
#include "physxClothMesh.h"
#include "physxClothNode.h"
#include "physxContactPair.h"
#include "physxContactPoint.h"
#include "physxController.h"
#include "physxControllerReport.h"
#include "physxControllerShapeHit.h"
#include "physxControllersHit.h"
#include "physxConvexMesh.h"
#include "physxConvexForceFieldShape.h"
#include "physxConvexShape.h"
#include "physxCylindricalJoint.h"
#include "physxD6Joint.h"
#include "physxDebugGeomNode.h"
#include "physxDistanceJoint.h"
#include "physxFixedJoint.h"
#include "physxForceField.h"
#include "physxForceFieldShape.h"
#include "physxForceFieldShapeGroup.h"
#include "physxHeightField.h"
#include "physxHeightFieldShape.h"
#include "physxJoint.h"
#include "physxMaterial.h"
#include "physxObject.h"
#include "physxPlaneShape.h"
#include "physxPointInPlaneJoint.h"
#include "physxPointOnLineJoint.h"
#include "physxPrismaticJoint.h"
#include "physxPulleyJoint.h"
#include "physxRevoluteJoint.h"
#include "physxScene.h"
#include "physxShape.h"
#include "physxSoftBody.h"
#include "physxSoftBodyMesh.h"
#include "physxSoftBodyNode.h"
#include "physxSphereForceFieldShape.h"
#include "physxSphereShape.h"
#include "physxSphericalJoint.h"
#include "physxTriangleMesh.h"
#include "physxTriangleMeshShape.h"
#include "physxVehicle.h"
#include "physxWheel.h"
#include "physxWheelShape.h"

Go to the source code of this file.

Functions

 ConfigureDef (config_physx)
 
 ConfigureFn (config_physx)
 
void init_libphysx ()
 Initializes the library. More...
 
 NotifyCategoryDef (physx, "")
 

Variables

ConfigVariableInt physx_internal_threads ("physx-internal-threads", 0, PRC_DESC("Specified the number of internal threads to be created by the " "PhysX engine. The threads will be moved to different cores, if " "possible. Default value is '0'. PhysX then runs in an external " "thread, but no additional internal threads will be created."))
 
ConfigVariableEnum< PhysxEnums::PhysxUpAxis > physx_up_axis ("physx-up-axis", PhysxEnums::Z_up, PRC_DESC("Set the up direction for controllers and heightfields."))
 
ConfigVariableString physx_vrd_host ("physx-vrd-host", "localhost", PRC_DESC("Specified the host where the NVIDIA PhysX visual debugger is running " "on. Only used if the config-varibale 'physx-want-visual-debugger' " "is set to 'true'."))
 
ConfigVariableInt physx_vrd_port ("physx-visual-debugger-port", 5425, PRC_DESC("Specified the port where the NVIDIA PhysX visual debugger is running " "on. Only used if the config-varibale 'physx-want-visual-debugger' " "is set to 'true'."))
 
ConfigVariableBool physx_want_vrd ("physx-want-vrd", false, PRC_DESC("Specified wether the manager should try to connect to the NVIDIA " "PhysX visual debugger or not. Connection is established when " "the first instance of PhysxManager is created."))
 

Detailed Description

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.

All rights reserved.

All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."

Author
enn0x
Date
2009-09-01

Definition in file config_physx.cxx.

Function Documentation

◆ init_libphysx()

void init_libphysx ( )

Initializes the library.

This must be called at least once before any of the functions or classes in this library can be used. Normally it will be called by the static initializers and need not be called explicitly, but special cases exist.

Definition at line 117 of file config_physx.cxx.

References PandaSystem::add_system(), and PandaSystem::get_global_ptr().

Referenced by init_libpandaphysx().